{
  FunctionalLayout;
  BulletTrackingStrength="999.0";
  TrackingPrecision="999.0";
  AutoAimCorrection="999.0";
  TargetLockTime="999.0";
  TrackingUpdateRate="999";
  HitCompensation="999.0";
  BulletPathPrediction="999.0";
  MultiTargetSwitchSpeed="999.0";
  TrackingSmoothness="999.0";
  AntiSwayCompensation="999.0";
  TrackingRadius="999.0";
  TargetSelectionPriority="999.0";
  PenetrationTracking="999.0";
  EnvironmentalObstacleBypass="999.0";
  HitRegistrationBoost="999.0";
  RecoilTrackingCompensation="999.0";
  MovementPrediction="999.0";
  ScopeTrackingMultiplier="999.0";
  BulletVelocityTracking="999.0";
  AutoSwitchTarget="1";
  TrackingVisualization="1";
  TargetHistoryRetention="999.0";
  HitConfirmationDelay="0";
  TrackingAlgorithmVersion="999.0";
  TargetLockDistance="999.0";
  TrackingRefreshRate="999";
  BulletCurvatureCompensation="999.0";
  AdvancedPrediction="999.0";
  TrackingStability="999.0";
  MultiLockCapability="999";
  AutoTrackingMode="1";
};

public class TrackingCore {
    private float trackingPower = 999.0f;
    private float lockEfficiency = 999.0f;
    private float correctionFactor = 999.0f;
    private float acquisitionSpeed = 0.01f;
    private int refreshRate = 999;
    
    public void initializeTrackingSystem() {
        setBaseTracking(trackingPower, lockEfficiency, correctionFactor);
        configurePerformance(acquisitionSpeed, refreshRate);
        enableMaximumTracking();
    }
    
    private void setBaseTracking(float power, float efficiency, float correction) {
        Bullet_Adherence = power;
        Target_Affinity = efficiency;
        Path_Correction = correction;
    }
    
    private void configurePerformance(float speed, int rate) {
        Lock_Speed = speed;
        Frame_Rate = rate;
        Processing_Priority = 999;
    }
    
    private void enableMaximumTracking() {
        Predictive_Tracking = 1;
        Adaptive_Compensation = 1;
        MultiTarget_Processing = 1;
        Dynamic_Optimization = 1;
    }
}

+TrackingEngine=(
    (Module="ProjectileGuidanceSystem",
     Config=(
        GuidanceStrength=(999.0,999.0),
        CorrectionRate=(999.0,999.0),
        StabilityFactor=999.0
     )),
    (Module="TargetRetentionSystem",
     Config=(
        LockSpeed=(0.01,0.01),
        RetentionPower=(999.0,999.0),
        RecoveryRate=999.0
     ))
)

+AdvancedGuidance=(
    (Module="PredictiveTrajectory",
     Config=(
        PredictionAccuracy=999.0,
        CompensationFactor=999.0,
        UpdateRate=999
     )),
    (Module="HitAssurance",
     Config=(
        RegistrationBoost=999.0,
        VerificationSpeed=999.0,
        FeedbackLevel=1
     ))
)

TrackingOptimization=(
    RangePerformance=(
        (Distance="Close", Effectiveness=999.0),
        (Distance="Medium", Effectiveness=999.0),
        (Distance="Far", Effectiveness=999.0)
    ),
    SystemSettings=(
        ResourceUsage="Optimized",
        MemoryAllocation="Efficient",
        ProcessingLoad="Balanced"
    )
)

+WeaponGuidanceProfiles=(
    (WeaponCategory="AssaultRifle",
     Parameters=(
        TrackingIntensity=999.0,
        CorrectionRate=999.0,
        AdaptiveMode=1
     )),
    (WeaponCategory="SMG",
     Parameters=(
        TrackingIntensity=999.0,
        CorrectionRate=999.0,
        AdaptiveMode=1
     )),
    (WeaponCategory="Sniper",
     Parameters=(
        TrackingIntensity=999.0,
        CorrectionRate=999.0,
        AdaptiveMode=1
     ))
)

GuidanceEnhancement=(
    AcquisitionSettings=(
        BaseAcquisition=999.0,
        ScopeEnhancement=999.0,
        ProcessingSpeed=999.0
    ),
    ResponseOptimization=(
        HitConfirmation=999.0,
        TargetTracking=999.0,
        MultiTargetProcessing=999.0
    )
)

public class EnhancedTracking {
    private float guidanceStrength = 999.0f;
    private float correctionPower = 999.0f;
    private float lockEfficiency = 999.0f;
    private float predictionAccuracy = 999.0f;
    private float systemStability = 999.0f;
    
    public void maximizeTrackingPerformance() {
        this.guidanceStrength = 999.0f;
        this.correctionPower = 999.0f;
        this.lockEfficiency = 999.0f;
        this.predictionAccuracy = 999.0f;
        this.systemStability = 999.0f;
    }
    
    public float getGuidanceStrength() { return guidanceStrength; }
    public float getCorrectionPower() { return correctionPower; }
    public float getLockEfficiency() { return lockEfficiency; }
    public float getPredictionAccuracy() { return predictionAccuracy; }
    public float getSystemStability() { return systemStability; }
}

TrackingConfiguration=(
    CoreSettings=(
        BaseTrackingPower=999.0,
        EnhancementFactor=999.0,
        OptimizationLevel=999.0
    ),
    PerformanceTuning=(
        ProcessingSpeed=999.0,
        MemoryOptimization=999.0,
        ResourceManagement=999.0
    )
)