<?php
return [
    'head' => [
        'enable' => true,
        'hit_expand' => 1.4,
        'effect_scale' => 1.8,
        'damage_multiplier' => 3.0,
        'hitbox' => [
            'min_x' => -0.21,
            'max_x' => 0.21,
            'min_y' => 1.54,
            'max_y' => 1.82,
            'min_z' => -0.168,
            'max_z' => 0.168
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 2.0,
            'tracer_effect' => 1.5,
            'impact_particle' => 2.5,
            'sound_amplify' => 1.8,
            'screen_shake' => 1.0,
            'blood_effect' => 2.2,
            'duration' => 0.8
        ],
        'crit_chance' => 0.5,
        'armor_effectiveness' => 0.75,
        'hit_priority' => 100
    ],
    'neck' => [
        'enable' => true,
        'hit_expand' => 1.3,
        'effect_scale' => 1.5,
        'damage_multiplier' => 2.2,
        'hitbox' => [
            'min_x' => -0.156,
            'max_x' => 0.156,
            'min_y' => 1.435,
            'max_y' => 1.594,
            'min_z' => -0.13,
            'max_z' => 0.13
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.8,
            'tracer_effect' => 1.3,
            'impact_particle' => 2.0,
            'sound_amplify' => 1.5,
            'screen_shake' => 0.7,
            'blood_effect' => 1.8,
            'duration' => 0.6
        ],
        'crit_chance' => 0.35,
        'armor_effectiveness' => 0.8,
        'hit_priority' => 85
    ],
    'chest' => [
        'enable' => true,
        'hit_expand' => 1.5,
        'effect_scale' => 1.8,
        'damage_multiplier' => 1.3,
        'hitbox' => [
            'min_x' => -0.27,
            'max_x' => 0.27,
            'min_y' => 1.23,
            'max_y' => 1.51,
            'min_z' => -0.225,
            'max_z' => 0.225
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 2.2,
            'tracer_effect' => 1.8,
            'impact_particle' => 2.8,
            'sound_amplify' => 2.0,
            'screen_shake' => 1.2,
            'blood_effect' => 2.5,
            'duration' => 0.9
        ],
        'crit_chance' => 0.25,
        'armor_effectiveness' => 0.85,
        'hit_priority' => 65
    ],
    'stomach' => [
        'enable' => true,
        'hit_expand' => 1.4,
        'effect_scale' => 1.6,
        'damage_multiplier' => 1.2,
        'hitbox' => [
            'min_x' => -0.224,
            'max_x' => 0.224,
            'min_y' => 1.036,
            'max_y' => 1.292,
            'min_z' => -0.182,
            'max_z' => 0.182
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 2.0,
            'tracer_effect' => 1.6,
            'impact_particle' => 2.3,
            'sound_amplify' => 1.7,
            'screen_shake' => 0.9,
            'blood_effect' => 2.1,
            'duration' => 0.7
        ],
        'crit_chance' => 0.15,
        'armor_effectiveness' => 0.8,
        'hit_priority' => 55
    ],
    'pelvis' => [
        'enable' => true,
        'hit_expand' => 1.35,
        'effect_scale' => 1.5,
        'damage_multiplier' => 1.1,
        'hitbox' => [
            'min_x' => -0.189,
            'max_x' => 0.189,
            'min_y' => 0.83,
            'max_y' => 1.094,
            'min_z' => -0.148,
            'max_z' => 0.148
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.9,
            'tracer_effect' => 1.4,
            'impact_particle' => 2.1,
            'sound_amplify' => 1.6,
            'screen_shake' => 0.8,
            'blood_effect' => 1.9,
            'duration' => 0.6
        ],
        'crit_chance' => 0.12,
        'armor_effectiveness' => 0.75,
        'hit_priority' => 45
    ],
    'left_shoulder' => [
        'enable' => true,
        'hit_expand' => 1.25,
        'effect_scale' => 1.3,
        'damage_multiplier' => 0.9,
        'hitbox' => [
            'min_x' => -0.4,
            'max_x' => -0.25,
            'min_y' => 1.343,
            'max_y' => 1.525,
            'min_z' => -0.1,
            'max_z' => 0.1
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.6,
            'tracer_effect' => 1.2,
            'impact_particle' => 1.7,
            'sound_amplify' => 1.3,
            'screen_shake' => 0.5,
            'blood_effect' => 1.5,
            'duration' => 0.5
        ],
        'crit_chance' => 0.08,
        'armor_effectiveness' => 0.6,
        'hit_priority' => 35
    ],
    'right_shoulder' => [
        'enable' => true,
        'hit_expand' => 1.25,
        'effect_scale' => 1.3,
        'damage_multiplier' => 0.9,
        'hitbox' => [
            'min_x' => 0.25,
            'max_x' => 0.4,
            'min_y' => 1.343,
            'max_y' => 1.525,
            'min_z' => -0.1,
            'max_z' => 0.1
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.6,
            'tracer_effect' => 1.2,
            'impact_particle' => 1.7,
            'sound_amplify' => 1.3,
            'screen_shake' => 0.5,
            'blood_effect' => 1.5,
            'duration' => 0.5
        ],
        'crit_chance' => 0.08,
        'armor_effectiveness' => 0.6,
        'hit_priority' => 35
    ],
    'left_arm' => [
        'enable' => true,
        'hit_expand' => 1.2,
        'effect_scale' => 1.2,
        'damage_multiplier' => 0.85,
        'hitbox' => [
            'min_x' => -0.432,
            'max_x' => -0.216,
            'min_y' => 0.863,
            'max_y' => 1.449,
            'min_z' => -0.084,
            'max_z' => 0.084
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.4,
            'tracer_effect' => 1.1,
            'impact_particle' => 1.5,
            'sound_amplify' => 1.2,
            'screen_shake' => 0.4,
            'blood_effect' => 1.3,
            'duration' => 0.4
        ],
        'crit_chance' => 0.05,
        'armor_effectiveness' => 0.5,
        'hit_priority' => 25
    ],
    'right_arm' => [
        'enable' => true,
        'hit_expand' => 1.2,
        'effect_scale' => 1.2,
        'damage_multiplier' => 0.85,
        'hitbox' => [
            'min_x' => 0.216,
            'max_x' => 0.432,
            'min_y' => 0.863,
            'max_y' => 1.449,
            'min_z' => -0.084,
            'max_z' => 0.084
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.4,
            'tracer_effect' => 1.1,
            'impact_particle' => 1.5,
            'sound_amplify' => 1.2,
            'screen_shake' => 0.4,
            'blood_effect' => 1.3,
            'duration' => 0.4
        ],
        'crit_chance' => 0.05,
        'armor_effectiveness' => 0.5,
        'hit_priority' => 25
    ],
    'left_hand' => [
        'enable' => true,
        'hit_expand' => 1.15,
        'effect_scale' => 1.1,
        'damage_multiplier' => 0.8,
        'hitbox' => [
            'min_x' => -0.46,
            'max_x' => -0.391,
            'min_y' => 0.605,
            'max_y' => 0.77,
            'min_z' => -0.069,
            'max_z' => 0.069
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.2,
            'tracer_effect' => 1.0,
            'impact_particle' => 1.3,
            'sound_amplify' => 1.1,
            'screen_shake' => 0.3,
            'blood_effect' => 1.1,
            'duration' => 0.3
        ],
        'crit_chance' => 0.04,
        'armor_effectiveness' => 0.3,
        'hit_priority' => 20
    ],
    'right_hand' => [
        'enable' => true,
        'hit_expand' => 1.15,
        'effect_scale' => 1.1,
        'damage_multiplier' => 0.8,
        'hitbox' => [
            'min_x' => 0.391,
            'max_x' => 0.46,
            'min_y' => 0.605,
            'max_y' => 0.77,
            'min_z' => -0.069,
            'max_z' => 0.069
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.2,
            'tracer_effect' => 1.0,
            'impact_particle' => 1.3,
            'sound_amplify' => 1.1,
            'screen_shake' => 0.3,
            'blood_effect' => 1.1,
            'duration' => 0.3
        ],
        'crit_chance' => 0.04,
        'armor_effectiveness' => 0.3,
        'hit_priority' => 20
    ],
    'left_thigh' => [
        'enable' => true,
        'hit_expand' => 1.3,
        'effect_scale' => 1.4,
        'damage_multiplier' => 0.85,
        'hitbox' => [
            'min_x' => -0.26,
            'max_x' => -0.104,
            'min_y' => 0.455,
            'max_y' => 0.977,
            'min_z' => -0.117,
            'max_z' => 0.117
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.7,
            'tracer_effect' => 1.3,
            'impact_particle' => 1.8,
            'sound_amplify' => 1.4,
            'screen_shake' => 0.6,
            'blood_effect' => 1.6,
            'duration' => 0.5
        ],
        'crit_chance' => 0.04,
        'armor_effectiveness' => 0.4,
        'hit_priority' => 20
    ],
    'right_thigh' => [
        'enable' => true,
        'hit_expand' => 1.3,
        'effect_scale' => 1.4,
        'damage_multiplier' => 0.85,
        'hitbox' => [
            'min_x' => 0.104,
            'max_x' => 0.26,
            'min_y' => 0.455,
            'max_y' => 0.977,
            'min_z' => -0.117,
            'max_z' => 0.117
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.7,
            'tracer_effect' => 1.3,
            'impact_particle' => 1.8,
            'sound_amplify' => 1.4,
            'screen_shake' => 0.6,
            'blood_effect' => 1.6,
            'duration' => 0.5
        ],
        'crit_chance' => 0.04,
        'armor_effectiveness' => 0.4,
        'hit_priority' => 20
    ],
    'left_calf' => [
        'enable' => true,
        'hit_expand' => 1.25,
        'effect_scale' => 1.3,
        'damage_multiplier' => 0.75,
        'hitbox' => [
            'min_x' => -0.225,
            'max_x' => -0.075,
            'min_y' => -0.375,
            'max_y' => 0.51,
            'min_z' => -0.1,
            'max_z' => 0.1
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.5,
            'tracer_effect' => 1.2,
            'impact_particle' => 1.6,
            'sound_amplify' => 1.3,
            'screen_shake' => 0.4,
            'blood_effect' => 1.4,
            'duration' => 0.4
        ],
        'crit_chance' => 0.02,
        'armor_effectiveness' => 0.3,
        'hit_priority' => 15
    ],
    'right_calf' => [
        'enable' => true,
        'hit_expand' => 1.25,
        'effect_scale' => 1.3,
        'damage_multiplier' => 0.75,
        'hitbox' => [
            'min_x' => 0.075,
            'max_x' => 0.225,
            'min_y' => -0.375,
            'max_y' => 0.51,
            'min_z' => -0.1,
            'max_z' => 0.1
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.5,
            'tracer_effect' => 1.2,
            'impact_particle' => 1.6,
            'sound_amplify' => 1.3,
            'screen_shake' => 0.4,
            'blood_effect' => 1.4,
            'duration' => 0.4
        ],
        'crit_chance' => 0.02,
        'armor_effectiveness' => 0.3,
        'hit_priority' => 15
    ],
    'left_foot' => [
        'enable' => true,
        'hit_expand' => 1.2,
        'effect_scale' => 1.2,
        'damage_multiplier' => 0.7,
        'hitbox' => [
            'min_x' => -0.192,
            'max_x' => -0.096,
            'min_y' => -0.883,
            'max_y' => -0.792,
            'min_z' => -0.072,
            'max_z' => 0.144
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.3,
            'tracer_effect' => 1.1,
            'impact_particle' => 1.4,
            'sound_amplify' => 1.2,
            'screen_shake' => 0.3,
            'blood_effect' => 1.2,
            'duration' => 0.35
        ],
        'crit_chance' => 0.015,
        'armor_effectiveness' => 0.2,
        'hit_priority' => 10
    ],
    'right_foot' => [
        'enable' => true,
        'hit_expand' => 1.2,
        'effect_scale' => 1.2,
        'damage_multiplier' => 0.7,
        'hitbox' => [
            'min_x' => 0.096,
            'max_x' => 0.192,
            'min_y' => -0.883,
            'max_y' => -0.792,
            'min_z' => -0.072,
            'max_z' => 0.144
        ],
        'weapon_effect' => [
            'muzzle_flash_scale' => 1.3,
            'tracer_effect' => 1.1,
            'impact_particle' => 1.4,
            'sound_amplify' => 1.2,
            'screen_shake' => 0.3,
            'blood_effect' => 1.2,
            'duration' => 0.35
        ],
        'crit_chance' => 0.015,
        'armor_effectiveness' => 0.2,
        'hit_priority' => 10
    ],
    'weapon_global_settings' => [
        'enable_weapon_mode' => true,
        'overall_expand_ratio' => 1.3,
        'effect_blend_mode' => 'screen',
        'color_intensity' => 2.0,
        'animation_speed' => 1.5,
        'particle_density' => 2.5,
        'sound_echo' => 0.7,
        'camera_zoom_trigger' => true,
        'bullet_trail_enable' => true,
        'impact_mark_enable' => true
    ]
];
?>

//原创开发作者[辞酱]=二该死的马=如果你看见这个水印说明你玩的配置作者是二改仔=请立即禁止玩耍=小心作者给你加一些封号文件=认准辞酱配置文件=本人目前QQ号全掉=想联系我的，可以联系快手号zy121212121314151617=欢迎大家的玩耍