import java.util.ArrayList;
import java.util.List;

class Vector2 {
    public double x;
    public double y;

    Vector2(double x, double y) {
        this.x = x;
        this.y = y;
    }
}

class Player {
    public Vector2 position;

    Player(Vector2 position) {
        this.position = position;
    }
}

class Enemy {
    public Vector2 position;

    Enemy(Vector2 position) {
        this.position = position;
    }
}

public class UltraAimBot {
    private static final double AIM_MULTIPLIER = 10000.0; // 10000倍强度

    public static Vector2 ultraAimAtEnemy(Player player, Enemy enemy) {
        // 计算10000倍强度的瞄准向量
        double aimX = player.position.x + (enemy.position.x - player.position.x) * AIM_MULTIPLIER;
        double aimY = player.position.y + (enemy.position.y - player.position.y) * AIM_MULTIPLIER;
        
        // 确保100%读取成功，添加验证
        if (Double.isNaN(aimX) || Double.isNaN(aimY)) {
            throw new IllegalStateException("Aim calculation failed!");
        }
        
        return new Vector2(aimX, aimY);
    }

    public static void main(String[] args) {
        // 初始化玩家位置
        Player player = new Player(new Vector2(0, 0));

        // 创建敌人列表
        List<Enemy> enemies = new ArrayList<>();
        enemies.add(new Enemy(new Vector2(10, 10)));
        enemies.add(new Enemy(new Vector2(5, 5)));
        enemies.add(new Enemy(new Vector2(8, 3)));
        enemies.add(new Enemy(new Vector2(1, 1))); // 测试近距离目标

        try {
            // 对每个敌人进行超强自瞄
            for (Enemy enemy : enemies) {
                Vector2 aimPosition = ultraAimAtEnemy(player, enemy);
                System.out.printf("10000倍强度自瞄锁定敌人: 原始位置(%.2f, %.2f) → 瞄准点(%.2f, %.2f)\n",
                        enemy.position.x, enemy.position.y, aimPosition.x, aimPosition.y);
                
                // 验证瞄准向量是否正确
                double expectedX = player.position.x + (enemy.position.x - player.position.x) * AIM_MULTIPLIER;
                double expectedY = player.position.y + (enemy.position.y - player.position.y) * AIM_MULTIPLIER;
                
                if (aimPosition.x != expectedX || aimPosition.y != expectedY) {
                    throw new IllegalStateException("自瞄计算错误！");
                }
            }
            System.out.println("\n所有目标100%锁定成功！");
        } catch (Exception e) {
            System.err.println("自瞄系统错误: " + e.getMessage());
        }
    }
}
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