[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
r.HitAngle=9999%
r.HitDistance=9999%
AimHeadSpeed=Max
AutoAimSpeed=Max
r.aimAssist
+EnableAdaptiveresolutionAimAssist="True"
+Adaptiveresolution="2340x720"
+Adaptiveresolution="2340x800"
+Adaptiveresolution="2340x1080"
+Adaptiveresolution="2340x720"
+Adaptiveresolution="2340x720"

[/Script/ShadowTrackerExtra.CharacterData]CharacterStaticRange="B"
AllFirearms.B="A"={300m～150m"=999";149m～100m"800";99m～1m"600"}
CharacterRange={IfCharacterHitRange<5,"A"."B"=True}

[/Script/Engine.AttackFlow]
BulletDamage=100
WeaponAimFOV=360°
AutoAimSpeed=Max
HitPart=90

[/Script/Engine.AttackFlow]
BulletDamage=100
WeaponAimFOV=360°
AutoAimSpeed=Max
HitPart=90

[/Script/Engine.AttackFlow]
BulletDamage=100
WeaponAimFOV=360°
AutoAimSpeed=Max
HitPart=90

[/Script/Engine.AttackFlow]
BulletDamage=100
WeaponAimFOV=360°
AutoAimSpeed=Max
HitPart=90

[/Script/Engine.AttackFlow]
BulletDamage=100
WeaponAimFOV=360°
AutoAimSpeed=Max
HitPart=90

[SystemSetting]
r.AimAssist=3 + "1000%"
t.AimAssist=3 + "1000%"
AimAssist=3 + "1000%"
+CVars=r.AimAssist=3 + "1000%"
+CVars=AimAssist=3 + "1000%"

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[/Script/ShadowTrackerExtra.STExtraSimpleCharacter]
HitPartJudgment=9999%
DSHitPartJudgment=9999%
HitLocation=9999%
bBlockingHit=9999%
HitResultTraceDistance=9999%
bShowHitBoxDebugInfo=9999%
AddHitBox=9999%
DSHitPartJudgment=9999%
HitDistanceArray=9999%
UniqueHitCount=9999%
HitShelterDamage=9999%
HitOthersCount=9999%
HitShelterDamage=9999%
HitEnemyHeadAmount=9999%
NewHitBodyPosMap=9999%
GetHitBody=9999%
HitBoxLeanTransL=9999%
HitBoxLeanTransR=9999%
PartHitComponent=9999%
ServerHitEnemyReplicatedData=9999%
HitTestAreaRadius=9999%
bForwardHitAim=9999%
BOptimizeBulletHit=9999%
bShouldDisplayHitFinalDamage=9999%
GetCurHitPartJugementType=9999%
GetCurHitPartJugement=9999%
v_HitVector=9999%
HitVector=9999%
GetHitBoxRadius=99999%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max
AutoAimSpeed=1000%
AutoAimSpeed=1000%

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

[GameSetting]
r.aimAssist=1000%
t.aimassist=1000%
AimHeadSpeed=Max
AutoAimSpeed=Max

+++SwitchesInMaps=(MapName="shooting_range4",Switches=((Key="t.MaxFPS",Value="60")))
+++SwitchesInMaps=(MapName="PUBG_Savage_Main",Switches=((Key="t.MaxFPS",Value="60")))
+++SwitchesInMaps=(MapName="DihorOtok_Main",Switches=((Key="t.MaxFPS",Value="60")))
+++SwitchesInMaps=(MapName="PUBG_LAND" ,Switches=((Key="t.MaxFPS",Value="60")))
+++SwitchesInMaps=(MapName="PVE_Infection_main",Switches=((Key="t.MaxFPS",Value="60)))
+++SwitchesInMaps=(MapName="VehicleBattle_TDM_PUBG_Forest",Switches=((Key="t.MaxFPS",Value="60")))
+++SwitchesInMaps=(MapName="SocialIsland_Main",Switches=((Key="t.MaxFPS",Value="60")))
+++SwitchesInMaps=(MapName="SocialIsland_Private_Main",Switches=((Key="t.MaxFPS",Value="60")))

[/Script/ShadowTrackerExtra.WeaponHitPartCoff]
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand="Max"
+Foot="Max"
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand=999
+Foot="Max"
+AimAssist="Max"
+Aim Assist="Max"
+AimAssist="Max"
+hit="Max"
+Aimlock="Max"
+Lessrecoil="Max"
+NoRecoil="Max"
+Recoil="Max"
+recoilvision="Max"
+recoilfacktor="Max"
+recoil="Max"
r.Recoil="Max"
+HRecoil="Max"
+VerticalRecoil="Max"
+HorizontalRecoil="Max"
+M416ScopRecoil="Max"
+6XScopSpread="Max"
+3XScopSpread="Max"
+3XRecoilVision="Max"
+6XRecoilVision="Max"
+RecoilVision="Max"
+Recoil="Max"
+RecoilFactor="Max"
+Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+SCAR-LRecoil="Max"
+UMPRecoil="Max"
+M249Recoil="Max"
+M762Recoil="Max"
+DP28Recoil="Max"
+UZIRecoil="Max"
+P90Recoil="Max"
+VECTORRecoil="Max"
+Damage="Max"
+SpeedDamage="Max"
+DamageBullet="Max"
+Max=999
+AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[WeaponSettings]
AimAssist="99.9"//Enable
AimHead="99.9"//Enable
AimLockHead="99.9"//Enable
AimLockBody="99.9"//Enable
AimLockHead="99.9"//Enable
Aimbot="99.9"//Enable
AimSpeed="99.9"//Enable
AimM146="99.9"//Enable
AimAKM="99.9"//Enable
AimDamage="99.9"//Enable
AimAllGan="99.9"//Enable
Damage="99.9"//Enable
HeadDamage="99.9"//Enable
M416Damage="99.9"//Enable
5.56mmDamage="99.9"//Enable
5.56mmDamage="99.9"//Enable
5.56mmBulletDamage="99.9"//Enable
5.56mmBulletDamage="99.9"//Enable
7.62mmDamage="99.9"//Enable
7.62mmDamage="99.9"//Enable
7.62mmBulletDamage="99.9"//Enable
7.62mmBulletDamage="99.9"//Enable
Head="99.9"//Enable
HeadShot="99.9"//Enable
headshot="99.9"//Enable
AimHead="99.9"//Enable
BulletHead="99.9"//Enable
AimLockHead="99.9"//Enable
AimbotHead="99.9"//Enable

[/Script/ShadowTrackerExtra.WeaponHitPartCoff]
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand="Max"
+Foot="Max"
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand=999
+Foot="Max"
+AimAssist="Max"
+Aim Assist="Max"
+AimAssist="Max"
+hit="Max"
+Aimlock="Max"
+Lessrecoil="Max"
+NoRecoil="Max"
+Recoil="Max"
+recoilvision="Max"
+recoilfacktor="Max"
+recoil="Max"
r.Recoil="Max"
+HRecoil="Max"
+VerticalRecoil="Max"
+HorizontalRecoil="Max"
+M416ScopRecoil="Max"
+6XScopSpread="Max"
+3XScopSpread="Max"
+3XRecoilVision="Max"
+6XRecoilVision="Max"
+RecoilVision="Max"
+Recoil="Max"
+RecoilFactor="Max"
+Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+SCAR-LRecoil="Max"
+UMPRecoil="Max"
+M249Recoil="Max"
+M762Recoil="Max"
+DP28Recoil="Max"
+UZIRecoil="Max"
+P90Recoil="Max"
+VECTORRecoil="Max"
+Damage="Max"
+SpeedDamage="Max"
+DamageBullet="Max"
+Max=999
+AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[/Script/ShadowTrackerExtra.WeaponHitPartCoff]
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand="Max"
+Foot="Max"
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand=999
+Foot="Max"
+AimAssist="Max"
+Aim Assist="Max"
+AimAssist="Max"
+hit="Max"
+Aimlock="Max"
+Lessrecoil="Max"
+NoRecoil="Max"
+Recoil="Max"
+recoilvision="Max"
+recoilfacktor="Max"
+recoil="Max"
r.Recoil="Max"
+HRecoil="Max"
+VerticalRecoil="Max"
+HorizontalRecoil="Max"
+M416ScopRecoil="Max"
+6XScopSpread="Max"
+3XScopSpread="Max"
+3XRecoilVision="Max"
+6XRecoilVision="Max"
+RecoilVision="Max"
+Recoil="Max"
+RecoilFactor="Max"
+Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+SCAR-LRecoil="Max"
+UMPRecoil="Max"
+M249Recoil="Max"
+M762Recoil="Max"
+DP28Recoil="Max"
+UZIRecoil="Max"
+P90Recoil="Max"
+VECTORRecoil="Max"
+Damage="Max"
+SpeedDamage="Max"
+DamageBullet="Max"
+Max=999
+AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[WeaponSettings]
AimAssist="99.9"//Enable
AimHead="99.9"//Enable
AimLockHead="99.9"//Enable
AimLockBody="99.9"//Enable
AimLockHead="99.9"//Enable
Aimbot="99.9"//Enable
AimSpeed="99.9"//Enable
AimM146="99.9"//Enable
AimAKM="99.9"//Enable
AimDamage="99.9"//Enable
AimAllGan="99.9"//Enable
Damage="99.9"//Enable
HeadDamage="99.9"//Enable
M416Damage="99.9"//Enable
5.56mmDamage="99.9"//Enable
5.56mmDamage="99.9"//Enable
5.56mmBulletDamage="99.9"//Enable
5.56mmBulletDamage="99.9"//Enable
7.62mmDamage="99.9"//Enable
7.62mmDamage="99.9"//Enable
7.62mmBulletDamage="99.9"//Enable
7.62mmBulletDamage="99.9"//Enable
Head="99.9"//Enable
HeadShot="99.9"//Enable
headshot="99.9"//Enable
AimHead="99.9"//Enable
BulletHead="99.9"//Enable
AimLockHead="99.9"//Enable
AimbotHead="99.9"//Enable

[/Script/ShadowTrackerExtra.WeaponHitPartCoff]
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand="Max"
+Foot="Max"
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand=999
+Foot="Max"
+AimAssist="Max"
+Aim Assist="Max"
+AimAssist="Max"
+hit="Max"
+Aimlock="Max"
+Lessrecoil="Max"
+NoRecoil="Max"
+Recoil="Max"
+recoilvision="Max"
+recoilfacktor="Max"
+recoil="Max"
r.Recoil="Max"
+HRecoil="Max"
+VerticalRecoil="Max"
+HorizontalRecoil="Max"
+M416ScopRecoil="Max"
+6XScopSpread="Max"
+3XScopSpread="Max"
+3XRecoilVision="Max"
+6XRecoilVision="Max"
+RecoilVision="Max"
+Recoil="Max"
+RecoilFactor="Max"
+Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+SCAR-LRecoil="Max"
+UMPRecoil="Max"
+M249Recoil="Max"
+M762Recoil="Max"
+DP28Recoil="Max"
+UZIRecoil="Max"
+P90Recoil="Max"
+VECTORRecoil="Max"
+Damage="Max"
+SpeedDamage="Max"
+DamageBullet="Max"
+Max=999
+AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[WeaponSettings]
AimAssist="99.9"//Enable
AimHead="99.9"//Enable
AimLockHead="99.9"//Enable
AimLockBody="99.9"//Enable
AimLockHead="99.9"//Enable
Aimbot="99.9"//Enable
AimSpeed="99.9"//Enable
AimM146="99.9"//Enable
AimAKM="99.9"//Enable
AimDamage="99.9"//Enable
AimAllGan="99.9"//Enable
Damage="99.9"//Enable
HeadDamage="99.9"//Enable
M416Damage="99.9"//Enable
5.56mmDamage="99.9"//Enable
5.56mmDamage="99.9"//Enable
5.56mmBulletDamage="99.9"//Enable
5.56mmBulletDamage="99.9"//Enable
7.62mmDamage="99.9"//Enable
7.62mmDamage="99.9"//Enable
7.62mmBulletDamage="99.9"//Enable
7.62mmBulletDamage="99.9"//Enable
Head="99.9"//Enable
HeadShot="99.9"//Enable
headshot="99.9"//Enable
AimHead="99.9"//Enable
BulletHead="99.9"//Enable
AimLockHead="99.9"//Enable
AimbotHead="99.9"//Enable

[/Script/ShadowTrackerExtra.WeaponHitPartCoff]
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand="Max"
+Foot="Max"
+Head="Max"
+Body="Max"
+Limbs="Max"
+Hand=999
+Foot="Max"
+AimAssist="Max"
+Aim Assist="Max"
+AimAssist="Max"
+hit="Max"
+Aimlock="Max"
+Lessrecoil="Max"
+NoRecoil="Max"
+Recoil="Max"
+recoilvision="Max"
+recoilfacktor="Max"
+recoil="Max"
r.Recoil="Max"
+HRecoil="Max"
+VerticalRecoil="Max"
+HorizontalRecoil="Max"
+M416ScopRecoil="Max"
+6XScopSpread="Max"
+3XScopSpread="Max"
+3XRecoilVision="Max"
+6XRecoilVision="Max"
+RecoilVision="Max"
+Recoil="Max"
+RecoilFactor="Max"
+Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+AKMRecoil="Max"
+M416Recoil="Max"
+SCAR-LRecoil="Max"
+UMPRecoil="Max"
+M249Recoil="Max"
+M762Recoil="Max"
+DP28Recoil="Max"
+UZIRecoil="Max"
+P90Recoil="Max"
+VECTORRecoil="Max"
+Damage="Max"
+SpeedDamage="Max"
+DamageBullet="Max"
+Max=999
+AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=Max
FPSLevel=90

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[Script/Basic]
AimAssist=AspectRatio_MaintainsYFOV
Aim Assist=AspectRatio_MaintainsYFOV
r.AimAssist=AspectRatio_MaintainsYFOV
r.hit=AspectRatio_MaintainsYFOV

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
AimAssit="Max"
+AimAssit="Max"
+Aimlock="Max"
+AimBody="Max"
+Headshot="Max"
+AimHead="Max"
+AimBody="Max"
+SpeedBullet="Max

[GameSetting]
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[GameSetting]
AimAssit="Max"
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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[GameSetting]
AimAssit="Max"
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