Place optional runtime DLL dependencies in this folder.

The injected DLL now registers both:
- the DLL's own directory
- resource\dll

as process DLL search directories during DLL_PROCESS_ATTACH.

Use this folder for machine-local dependencies that are safe to ship next to the mod,
for example:
- D3DCompiler_47.dll
- other non-system helper DLLs that your build intentionally loads at runtime

Do not copy arbitrary Windows system DLLs here unless you know exactly why they are needed.
