[/Script/OpenWorldStreaming.OpenWorldStreamingSettings] OverrideSceneGM=InGame_MSAANumSample,1,1 OverrideSceneGM=InMPGame_MSAANumSample,1,1 OverrideSceneGM=InRaidGame_MSAANumSample,1,1 OverrideSceneGM=InGame_AutoPowerOpt,0,0 OverrideSceneGM=InMPGame_AutoPowerOpt,0,0 OverrideSceneGM=InRaidGame_AutoPowerOpt,0,0 OverrideSceneGM=InGame_DOF,1,1 OverrideSceneGM=InRaidGame_DOF,1,1 OverrideSceneGM=r.AllowStaticLighting,0,0 OverrideSceneGM=r.AllowPointLightCubemapShadows,1,1 OverrideSceneGM=r.MinRoughnessOverride,1,1 OverrideSceneGM=r.PostProcessAAQuality,0,0 OverrideSceneGM=r.DefaultFeature.AntiAliasing,0,0 OverrideSceneGM=r.Streaming.MaxEffectiveScreenSize,12,12 OverrideSceneGM=r.Shadow.CSM.TransitionScale,0,0 OverrideSceneGM=r.PostProcessing.DisableMaterials,0,0 OverrideSceneGM=r.IndirectLightingCache,0,0 OverrideSceneGM=r.SkylightIntensityMultiplier,16,16 OverrideSceneGM=r.EyeAdaptationQuality,0,0 OverrideSceneGM=r.Color.Mid=0.22 OverrideSceneGM=r.UsePreExposure,0,0 OverrideSceneGM=r.AllowPointLightCubemapShadows,0,0 OverrideSceneGM=weapon.FireRecoilEnable,0,0 OverrideSceneGM=weapon.EnableFireShake,0,0 OverrideSceneGM=weapon.DataMainAttributeCurvingType,0,0 OverrideSceneGM=FX.MaxCPUParticlesPerEmitter,0,0 OverrideSceneGM=FX.MaxGPUParticlesSpawnedPerFrame,0,0 OverrideSceneGM=FX.DetailMode,0,0 OverrideSceneGM=Foliage.OnlyLOD,9999,9999