#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: AutomationUtils

#include "Basic.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function AutomationUtils.AutomationUtilsBlueprintLibrary.TakeGameplayAutomationScreenshot
// 0x0028 (0x0028 - 0x0000)
struct AutomationUtilsBlueprintLibrary_TakeGameplayAutomationScreenshot final
{
public:
	class FString                                 ScreenshotName;                                    // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxGlobalError;                                    // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxLocalError;                                     // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 MapNameOverride;                                   // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutomationUtilsBlueprintLibrary_TakeGameplayAutomationScreenshot;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
