#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_AIController

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "AIModule_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_AIController.BP_AIController_C
// 0x0018 (0x03E0 - 0x03C8)
class ABP_AIController_C final : public AAIController
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x03C8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UAIPerceptionComponent*                 AIPerception;                                      // 0x03D0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           Timer;                                             // 0x03D8(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)

public:
	void ReceiveBeginPlay();
	void Forget_Target();
	void ExecuteUbergraph_BP_AIController(int32 EntryPoint);
	void BndEvt__BP_AIController_AIPerception_K2Node_ComponentBoundEvent_1_ActorPerceptionUpdatedDelegate__DelegateSignature(class AActor* Actor, const struct FAIStimulus& Stimulus);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_AIController_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_AIController_C")
	}
	static class ABP_AIController_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_AIController_C>();
	}
};
DUMPER7_ASSERTS_ABP_AIController_C;

SDK_NAMESPACE_END
