#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ChaosSolverEngine

#include "Basic.hpp"

#include "ChaosSolverEngine_structs.hpp"
#include "Engine_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function ChaosSolverEngine.ChaosSolverEngineBlueprintLibrary.ConvertPhysicsCollisionToHitResult
// 0x01C0 (0x01C0 - 0x0000)
struct ChaosSolverEngineBlueprintLibrary_ConvertPhysicsCollisionToHitResult final
{
public:
	struct FChaosPhysicsCollisionInfo             PhysicsCollision;                                  // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FHitResult                             ReturnValue;                                       // 0x00C0(0x0100)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosSolverEngineBlueprintLibrary_ConvertPhysicsCollisionToHitResult;

// Function ChaosSolverEngine.ChaosSolverActor.SetSolverActive
// 0x0001 (0x0001 - 0x0000)
struct ChaosSolverActor_SetSolverActive final
{
public:
	bool                                          bActive;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosSolverActor_SetSolverActive;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
