#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: LBPC_LockOn

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Engine_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass LBPC_LockOn.LBPC_LockOn_C
// 0x0020 (0x0260 - 0x0240)
class ULBPC_LockOn_C final : public USceneComponent
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x0240(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UWidgetComponent*                       WidgetComp;                                        // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          NowLockOnState;                                    // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          EnableLockOn;                                      // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	void ReceiveBeginPlay();
	void LockOnWidgetState(bool State);
	void ExecuteUbergraph_LBPC_LockOn(int32 EntryPoint);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("LBPC_LockOn_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"LBPC_LockOn_C")
	}
	static class ULBPC_LockOn_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ULBPC_LockOn_C>();
	}
};
DUMPER7_ASSERTS_ULBPC_LockOn_C;

SDK_NAMESPACE_END
