#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPI_ItemUse

#include "Basic.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BPI_ItemUse.BPI_ItemUse_C.Shot
// 0x0018 (0x0018 - 0x0000)
struct BPI_ItemUse_C_Shot final
{
public:
	bool                                          PressState;                                        // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        PushTime;                                          // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        SourcePlayer;                                      // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPI_ItemUse_C_Shot;

// Function BPI_ItemUse.BPI_ItemUse_C.Reload
// 0x0001 (0x0001 - 0x0000)
struct BPI_ItemUse_C_Reload final
{
public:
	bool                                          PressState;                                        // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPI_ItemUse_C_Reload;

// Function BPI_ItemUse.BPI_ItemUse_C.MS_IsInView
// 0x0010 (0x0010 - 0x0000)
struct BPI_ItemUse_C_MS_IsInView final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPI_ItemUse_C_MS_IsInView;

// Function BPI_ItemUse.BPI_ItemUse_C.Aim
// 0x0001 (0x0001 - 0x0000)
struct BPI_ItemUse_C_Aim final
{
public:
	bool                                          PressState;                                        // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPI_ItemUse_C_Aim;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
