#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_Cactus

#include "Basic.hpp"

#include "BP_Cactus_classes.hpp"
#include "BP_Cactus_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_Cactus.BP_Cactus_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ABP_Cactus_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_Cactus_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_Cactus.BP_Cactus_C.ExecuteUbergraph_BP_Cactus
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_Cactus_C::ExecuteUbergraph_BP_Cactus(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_Cactus_C", "ExecuteUbergraph_BP_Cactus");

	Params::BP_Cactus_C_ExecuteUbergraph_BP_Cactus Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_Cactus.BP_Cactus_C.BndEvt__BP_Cactus_BPC_DamageCollision_K2Node_ComponentBoundEvent_1_HitDamage__DelegateSignature
// (BlueprintEvent)
// Parameters:
// const struct FHitResult&                Hit                                                    (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)

void ABP_Cactus_C::BndEvt__BP_Cactus_BPC_DamageCollision_K2Node_ComponentBoundEvent_1_HitDamage__DelegateSignature(const struct FHitResult& Hit)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_Cactus_C", "BndEvt__BP_Cactus_BPC_DamageCollision_K2Node_ComponentBoundEvent_1_HitDamage__DelegateSignature");

	Params::BP_Cactus_C_BndEvt__BP_Cactus_BPC_DamageCollision_K2Node_ComponentBoundEvent_1_HitDamage__DelegateSignature Parms{};

	Parms.Hit = std::move(Hit);

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
