#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_cLeonHunterLotteryArea

#include "Basic.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_cLeonHunterLotteryArea.BP_cLeonHunterLotteryArea_C.GetOverlapCharacters
// 0x0068 (0x0068 - 0x0000)
struct BP_cLeonHunterLotteryArea_C_GetOverlapCharacters final
{
public:
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> ReturnCharacters;                      // 0x0000(0x0010)(Parm, OutParm)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> Characters;                            // 0x0010(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         CallFunc_GetOverlappingActors_OverlappingActors;   // 0x0030(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_Array_Get_Item;                           // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_DynamicCast_AsBP_First_Person_Character_C_Leon_Character; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_61[0x3];                                       // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_cLeonHunterLotteryArea_C_GetOverlapCharacters;

// Function BP_cLeonHunterLotteryArea.BP_cLeonHunterLotteryArea_C.GetLotteryedControllers
// 0x00D8 (0x00D8 - 0x0000)
struct BP_cLeonHunterLotteryArea_C_GetLotteryedControllers final
{
public:
	int32                                         MaxNum;                                            // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_PlayerController_cLeon_C*>   Controllers;                                       // 0x0008(0x0010)(Parm, OutParm)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> PriorityCharacters;                    // 0x0018(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         MaxSelectNum;                                      // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_PlayerController_cLeon_C*>   ReturnControllers;                                 // 0x0030(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> ReturnCharacters;                      // 0x0040(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item;                       // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_74[0x4];                                       // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0078(0x0010)(ReferenceParm)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue;             // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x3];                                       // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_1;                // 0x0095(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_96[0x2];                                       // 0x0096(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9C[0x4];                                       // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_1; // 0x00A0(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_1;                     // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_IsValidIndex_ReturnValue;           // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B9[0x3];                                       // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetOverlapCharacters_ReturnCharacters; // 0x00C0(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_2;               // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue_1;           // 0x00D4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_cLeonHunterLotteryArea_C_GetLotteryedControllers;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
