#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_HitOnConnect

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "Niagara_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BPC_HitOnConnect.BPC_HitOnConnect_C.SleepEvent
// 0x0010 (0x0010 - 0x0000)
struct BPC_HitOnConnect_C_SleepEvent final
{
public:
	class UPrimitiveComponent*                    SleepingComponent;                                 // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class FName                                   BoneName;                                          // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_HitOnConnect_C_SleepEvent;

// Function BPC_HitOnConnect.BPC_HitOnConnect_C.ReceiveEndPlay
// 0x0001 (0x0001 - 0x0000)
struct BPC_HitOnConnect_C_ReceiveEndPlay final
{
public:
	EEndPlayReason                                EndPlayReason_ReceiveEndPlay;                      // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_HitOnConnect_C_ReceiveEndPlay;

// Function BPC_HitOnConnect.BPC_HitOnConnect_C.IsCanConnect
// 0x0048 (0x0048 - 0x0000)
struct BPC_HitOnConnect_C_IsCanConnect final
{
public:
	class UPrimitiveComponent*                    HitPrimitive;                                      // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonGameMode_Online_LINK_C*  GameModeLINK;                                      // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Rezult;                                            // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable;                                 // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsAnySimulatingPhysics_ReturnValue;       // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_GetOwner_ReturnValue;                     // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetCollisionProfileName_ReturnValue;      // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_ActorHasTag_ReturnValue;                  // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_NameName_ReturnValue;          // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue_1;                // 0x0032(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_ActorHasTag_ReturnValue_1;                // 0x0033(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_GetOwner_ReturnValue_1;                   // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanOR_ReturnValue;                    // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_ActorHasTag_ReturnValue_2;                // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanOR_ReturnValue_1;                  // 0x0042(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0043(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_1;                 // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_Select_Default;                             // 0x0045(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_HitOnConnect_C_IsCanConnect;

// Function BPC_HitOnConnect.BPC_HitOnConnect_C.HitEvent
// 0x0130 (0x0130 - 0x0000)
struct BPC_HitOnConnect_C_HitEvent final
{
public:
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 OtherActor;                                        // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FVector                                NormalImpulse;                                     // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FHitResult                             Hit;                                               // 0x0030(0x0100)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
};
DUMPER7_ASSERTS_BPC_HitOnConnect_C_HitEvent;

// Function BPC_HitOnConnect.BPC_HitOnConnect_C.ExecuteUbergraph_BPC_HitOnConnect
// 0x0460 (0x0460 - 0x0000)
struct BPC_HitOnConnect_C_ExecuteUbergraph_BPC_HitOnConnect final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_GetOwner_ReturnValue;                     // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue;                 // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_GetOwner_ReturnValue_1;                   // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                        CallFunc_K2_GetRootComponent_ReturnValue;          // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<class UBPC_HitOnConnect_C*>            CallFunc_GetComponentsByTag_ReturnValue;           // 0x0028(0x0010)(ReferenceParm, ContainsInstancedReference)
	class UStaticMeshComponent*                   K2Node_DynamicCast_As_________________;            // 0x0038(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_48[0x8];                                       // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_K2_GetComponentToWorld_ReturnValue;       // 0x0050(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B1[0x7];                                       // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakTransform_Location;                  // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_BreakTransform_Rotation;                  // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_BreakTransform_Scale;                     // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UNiagaraComponent*                      CallFunc_SpawnSystemAttached_ReturnValue;          // 0x0100(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FNiagaraMeshRendererMeshPropertiesBase K2Node_MakeStruct_NiagaraMeshRendererMeshPropertiesBase; // 0x0108(0x0058)(NoDestructor)
	TArray<struct FNiagaraMeshRendererMeshPropertiesBase> K2Node_MakeArray_Array;                    // 0x0160(0x0010)(ConstParm, ReferenceParm)
	class UPrimitiveComponent*                    K2Node_CustomEvent_HitComponent;                   // 0x0170(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_OtherActor;                     // 0x0178(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                    K2Node_CustomEvent_OtherComp;                      // 0x0180(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FVector                                K2Node_CustomEvent_NormalImpulse;                  // 0x0188(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FHitResult                             K2Node_CustomEvent_Hit;                            // 0x01A0(0x0100)(ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          CallFunc_BreakHitResult_bBlockingHit;              // 0x02A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BreakHitResult_bInitialOverlap;           // 0x02A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2A2[0x2];                                      // 0x02A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CallFunc_BreakHitResult_Time;                      // 0x02A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_BreakHitResult_Distance;                  // 0x02A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2AC[0x4];                                      // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakHitResult_Location;                  // 0x02B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_ImpactPoint;               // 0x02C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_Normal;                    // 0x02E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_ImpactNormal;              // 0x02F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UPhysicalMaterial*                      CallFunc_BreakHitResult_PhysMat;                   // 0x0310(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BreakHitResult_HitActor;                  // 0x0318(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                    CallFunc_BreakHitResult_HitComponent;              // 0x0320(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_BreakHitResult_HitBoneName;               // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_BreakHitResult_BoneName;                  // 0x0330(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_BreakHitResult_HitItem;                   // 0x0338(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_BreakHitResult_ElementIndex;              // 0x033C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_BreakHitResult_FaceIndex;                 // 0x0340(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_344[0x4];                                      // 0x0344(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakHitResult_TraceStart;                // 0x0348(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_TraceEnd;                  // 0x0360(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit)> K2Node_CreateDelegate_OutputDelegate; // 0x0378(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_388[0x8];                                      // 0x0388(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_MakeTransform_ReturnValue;                // 0x0390(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x03F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class UPrimitiveComponent*>            K2Node_MakeArray_Array_1;                          // 0x03F8(0x0010)(ConstParm, ReferenceParm, ContainsInstancedReference)
	class ABP_Glue_CustomPhysics_V2_C*            CallFunc_FinishSpawningActor_ReturnValue;          // 0x0408(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0410(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_411[0x7];                                      // 0x0411(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UPrimitiveComponent*                    K2Node_CustomEvent_SleepingComponent;              // 0x0418(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class FName                                   K2Node_CustomEvent_BoneName;                       // 0x0420(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x0428(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_429[0x3];                                      // 0x0429(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TDelegate<void(class UPrimitiveComponent* SleepingComponent, class FName BoneName)> K2Node_CreateDelegate_OutputDelegate_1; // 0x042C(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	EEndPlayReason                                K2Node_Event_EndPlayReason;                        // 0x043C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_43D[0x3];                                      // 0x043D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class AGameModeBase*                          CallFunc_GetGameMode_ReturnValue;                  // 0x0440(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonGameMode_Online_LINK_C*  K2Node_DynamicCast_AsBP_First_Person_Game_Mode_Online_LINK; // 0x0448(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0450(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsCanConnect_Rezult;                      // 0x0451(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_HitOnConnect_C_ExecuteUbergraph_BPC_HitOnConnect;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
