#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_LINK_MainUI

#include "Basic.hpp"

#include "PenguinHotel_structs.hpp"
#include "EN_LINK_PlayerStateValueType_structs.hpp"
#include "SlateCore_structs.hpp"
#include "UMG_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.UpdateSlotStackData
// 0x0008 (0x0008 - 0x0000)
struct WBP_LINK_MainUI_C_UpdateSlotStackData final
{
public:
	int32                                         TargetIndex;                                       // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         StackCount;                                        // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_UpdateSlotStackData;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.UpdateSlotData
// 0x00B8 (0x00B8 - 0x0000)
struct WBP_LINK_MainUI_C_UpdateSlotData final
{
public:
	int32                                         TargetIndex;                                       // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      ItemData;                                          // 0x0008(0x0058)(BlueprintVisible, BlueprintReadOnly, Parm)
	struct FCPP_GameItemData                      CallFunc_GetCurrentItemData_ItemData;              // 0x0060(0x0058)()
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_UpdateSlotData;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SlotTextUpdate
// 0x00C8 (0x00C8 - 0x0000)
struct WBP_LINK_MainUI_C_SlotTextUpdate final
{
public:
	struct FCPP_GameItemData                      CPP_GameItemData;                                  // 0x0000(0x0058)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	class FText                                   Temp_text_Variable;                                // 0x0058(0x0010)(ConstParm)
	TArray<class FString>                         CallFunc_SplitText_ReturnValue;                    // 0x0068(0x0010)(ReferenceParm)
	bool                                          CallFunc_Array_IsValidIndex_ReturnValue;           // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_LocalizeInputKey_ReturnText;              // 0x0080(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue;            // 0x0090(0x0010)()
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A5[0x3];                                       // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_Conv_StringToText_ReturnValue_1;          // 0x00A8(0x0010)()
	class FText                                   Temp_text_Variable_1;                              // 0x00B8(0x0010)(ConstParm)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SlotTextUpdate;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SetStaminaValue
// 0x0008 (0x0008 - 0x0000)
struct WBP_LINK_MainUI_C_SetStaminaValue final
{
public:
	double                                        NewValue;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SetStaminaValue;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SetPhaseText
// 0x000C (0x000C - 0x0000)
struct WBP_LINK_MainUI_C_SetPhaseText final
{
public:
	int32                                         Phase;                                             // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Time;                                              // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          IsOverTime;                                        // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SetPhaseText;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SetNormalizeRevivalValue
// 0x0008 (0x0008 - 0x0000)
struct WBP_LINK_MainUI_C_SetNormalizeRevivalValue final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SetNormalizeRevivalValue;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SetCurrentWeight
// 0x0008 (0x0008 - 0x0000)
struct WBP_LINK_MainUI_C_SetCurrentWeight final
{
public:
	double                                        WeightValue;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SetCurrentWeight;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SetCoinValue
// 0x0004 (0x0004 - 0x0000)
struct WBP_LINK_MainUI_C_SetCoinValue final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SetCoinValue;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SetBarValue
// 0x0060 (0x0060 - 0x0000)
struct WBP_LINK_MainUI_C_SetBarValue final
{
public:
	EN_LINK_PlayerStateValueType                  ValueName;                                         // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Value;                                             // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_LINK_PlayerStateValueType                  Temp_byte_Variable;                                // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_Conv_DoubleToText_ReturnValue;            // 0x0018(0x0010)()
	EN_LINK_PlayerStateValueType                  Temp_byte_Variable_1;                              // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_GetCurrentWeight_WeightPower;             // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetOwningPlayer_ReturnValue;              // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_LINK_C*      K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UTextBlock*                             K2Node_Select_Default;                             // 0x0050(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UWBP_PlayerInfoBar_C*                   K2Node_Select_Default_1;                           // 0x0058(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SetBarValue;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.SelectSlotUpdate
// 0x0060 (0x0060 - 0x0000)
struct WBP_LINK_MainUI_C_SelectSlotUpdate final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      CallFunc_GetCurrentItemData_ItemData;              // 0x0008(0x0058)()
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_SelectSlotUpdate;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.PreConstruct
// 0x0001 (0x0001 - 0x0000)
struct WBP_LINK_MainUI_C_PreConstruct final
{
public:
	bool                                          IsDesignTime_PreConstruct;                         // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_PreConstruct;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.ExecuteUbergraph_WBP_LINK_MainUI
// 0x0308 (0x0308 - 0x0000)
struct WBP_LINK_MainUI_C_ExecuteUbergraph_WBP_LINK_MainUI final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              Temp_byte_Variable;                                // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              Temp_byte_Variable_1;                              // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7[0x1];                                        // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_DeathAnnounce_C*                   CallFunc_Create_ReturnValue;                       // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable_1;                              // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UVerticalBoxSlot*                       CallFunc_SlotAsVerticalBoxSlot_ReturnValue;        // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              Temp_byte_Variable_2;                              // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              Temp_byte_Variable_3;                              // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_RevivalAnnounce_C*                 CallFunc_Create_ReturnValue_1;                     // 0x0028(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UVerticalBoxSlot*                       CallFunc_SlotAsVerticalBoxSlot_ReturnValue_1;      // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FSlateColor                            K2Node_MakeStruct_SlateColor;                      // 0x0038(0x0014)()
	struct FSlateColor                            K2Node_MakeStruct_SlateColor_1;                    // 0x004C(0x0014)()
	int32                                         K2Node_CustomEvent_TextIndex;                      // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_AddTime;                        // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 K2Node_CustomEvent_CustomString;                   // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0090(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_1;              // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_MakeLiteralText_ReturnValue;              // 0x00B0(0x0010)()
	class UWBP_AnimationText_Task_C*              CallFunc_Create_ReturnValue_2;                     // 0x00C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<class FString>                         CallFunc_SplitText_ReturnValue;                    // 0x00C8(0x0010)(ReferenceParm)
	class UPanelSlot*                             CallFunc_AddChild_ReturnValue;                     // 0x00D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Array_Get_Item;                           // 0x00E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class AGameStateBase*                         CallFunc_GetGameState_ReturnValue;                 // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x00F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class ABP_GameState_LINK_C*                   K2Node_DynamicCast_AsBP_Game_State_LINK;           // 0x0108(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_111[0x7];                                      // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Replace_ReturnValue_1;                    // 0x0118(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue;            // 0x0128(0x0010)()
	class APlayerController*                      CallFunc_GetOwningPlayer_ReturnValue;              // 0x0138(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_IsSpectate;                     // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_141[0x7];                                      // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_LINK_C*      K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK; // 0x0148(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              K2Node_Select_Default;                             // 0x0151(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0152(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              K2Node_Select_Default_1;                           // 0x0153(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_154[0x4];                                      // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 K2Node_CustomEvent_PlayerName_1;                   // 0x0158(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable_2;                              // 0x0168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UPanelSlot*                             CallFunc_AddChild_ReturnValue_1;                   // 0x0170(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_CustomEvent_Value_1;                        // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_MultiplyMultiply_FloatFloat_ReturnValue;  // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UMaterialInstanceDynamic*               CallFunc_CreateDynamicMaterialInstance_ReturnValue; // 0x0188(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Multiply_DoubleDouble_ReturnValue;        // 0x0190(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Multiply_DoubleDouble_ReturnValue_1;      // 0x0198(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_1;                               // 0x01A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_Value;                          // 0x01A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UGameInstance*                          CallFunc_GetGameInstance_ReturnValue;              // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBPGI_Main_C*                           K2Node_DynamicCast_AsBPGI_Main;                    // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1B9[0x7];                                      // 0x01B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 K2Node_CustomEvent_PlayerName;                     // 0x01C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class UPanelSlot*                             CallFunc_AddChild_ReturnValue_2;                   // 0x01D0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable_3;                              // 0x01D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1D9[0x7];                                      // 0x01D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_MakeLiteralText_ReturnValue_1;            // 0x01E0(0x0010)()
	TArray<class FString>                         CallFunc_SplitText_ReturnValue_1;                  // 0x01F0(0x0010)(ReferenceParm)
	int32                                         K2Node_CustomEvent_Phase;                          // 0x0200(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_Time;                           // 0x0204(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_IsOverTime;                     // 0x0208(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_Event_IsDesignTime;                         // 0x0209(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_20A[0x2];                                      // 0x020A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FSlateColor                            K2Node_Select_Default_2;                           // 0x020C(0x0014)()
	int32                                         K2Node_Select_Default_3;                           // 0x0220(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Abs_Int_ReturnValue;                      // 0x0224(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_229[0x3];                                      // 0x0229(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Divide_IntInt_ReturnValue;                // 0x022C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_IntToText_ReturnValue;               // 0x0230(0x0010)()
	int32                                         CallFunc_Percent_IntInt_ReturnValue;               // 0x0240(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_244[0x4];                                      // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_TextToString_ReturnValue;            // 0x0248(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_IntToText_ReturnValue_1;             // 0x0258(0x0010)()
	class FString                                 CallFunc_Conv_IntToString_ReturnValue_1;           // 0x0268(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Conv_TextToString_ReturnValue_1;          // 0x0278(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue_2;                    // 0x0288(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	double                                        K2Node_CustomEvent_WeightValue;                    // 0x0298(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_2;              // 0x02A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_3;              // 0x02B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_4;              // 0x02C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_5;              // 0x02D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_6;              // 0x02E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue_1;          // 0x02F0(0x0010)()
	float                                         CallFunc_SetScalarParameterValue_Value_ImplicitCast; // 0x0300(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetScalarParameterValue_Value_ImplicitCast_1; // 0x0304(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_ExecuteUbergraph_WBP_LINK_MainUI;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.ChangeSpectateUI
// 0x0001 (0x0001 - 0x0000)
struct WBP_LINK_MainUI_C_ChangeSpectateUI final
{
public:
	bool                                          IsSpectate;                                        // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_ChangeSpectateUI;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.AddTimerPopup
// 0x0018 (0x0018 - 0x0000)
struct WBP_LINK_MainUI_C_AddTimerPopup final
{
public:
	int32                                         TextIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         AddTime;                                           // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CustomString;                                      // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_AddTimerPopup;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.AddTaskBlock
// 0x0030 (0x0030 - 0x0000)
struct WBP_LINK_MainUI_C_AddTaskBlock final
{
public:
	class FText                                   TaskText;                                          // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm)
	int32                                         SumProgress;                                       // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_TaskBlock_C*                       CreatedWidget;                                     // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UWBP_TaskBlock_C*                       CallFunc_Create_ReturnValue;                       // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UPanelSlot*                             CallFunc_AddChild_ReturnValue;                     // 0x0028(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_AddTaskBlock;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.AddPlayerRevivalUI
// 0x0010 (0x0010 - 0x0000)
struct WBP_LINK_MainUI_C_AddPlayerRevivalUI final
{
public:
	class FString                                 playerName;                                        // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_AddPlayerRevivalUI;

// Function WBP_LINK_MainUI.WBP_LINK_MainUI_C.AddPlayerDeathUI
// 0x0010 (0x0010 - 0x0000)
struct WBP_LINK_MainUI_C_AddPlayerDeathUI final
{
public:
	class FString                                 playerName;                                        // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_LINK_MainUI_C_AddPlayerDeathUI;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
