#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FirstPersonPlayerController_LINK

#include "Basic.hpp"

#include "FinishFilter_structs.hpp"
#include "EN_StanType_structs.hpp"
#include "EN_DamageType_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "PhysicsCore_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.StanDamage
// 0x0001 (0x0001 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_StanDamage final
{
public:
	EN_StanType                                   StanType;                                          // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_StanDamage;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.StaminaDamage
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_StaminaDamage final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_StaminaDamage;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.SpawnHitEffect
// 0x0070 (0x0070 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_SpawnHitEffect final
{
public:
	class UPhysicalMaterial*                      ターゲット;                                        // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Transform;                                         // 0x0010(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_SpawnHitEffect;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.ShotItem(Server)
// 0x0090 (0x0090 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_ShotItem_Server_ final
{
public:
	struct FTransform                             StartTransform;                                    // 0x0000(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                Velocity;                                          // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        power;                                             // 0x0078(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 Class_0;                                           // 0x0080(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 BindActor;                                         // 0x0088(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_ShotItem_Server_;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.ShotItem(Local)
// 0x0090 (0x0090 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_ShotItem_Local_ final
{
public:
	struct FTransform                             StartTransform;                                    // 0x0000(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                Velocity;                                          // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        power;                                             // 0x0078(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 Class_0;                                           // 0x0080(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 BindActor;                                         // 0x0088(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_ShotItem_Local_;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.GetParryState
// 0x0001 (0x0001 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_GetParryState final
{
public:
	bool                                          State;                                             // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_GetParryState;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.ExecuteUbergraph_BP_FirstPersonPlayerController_LINK
// 0x0720 (0x0720 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_ExecuteUbergraph_BP_FirstPersonPlayerController_LINK final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UNiagaraSystem*                         Temp_object_Variable;                              // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_1;                            // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_2;                            // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_3;                            // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_4;                            // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_5;                            // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_6;                            // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_7;                            // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_8;                            // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_9;                            // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_10;                           // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_11;                           // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_12;                           // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UObject*                                K2Node_CustomEvent_______1;                        // 0x0070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_CustomEvent_DamageValue;                    // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_TeamIndex;                      // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 K2Node_CustomEvent_DamageType;                     // 0x0084(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_85[0xB];                                       // 0x0085(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             K2Node_CustomEvent_SourceAgentPoint;               // 0x0090(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_UnAvoidable;                    // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F1[0x3];                                       // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   K2Node_CustomEvent_DamageName;                     // 0x00F4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FC[0x4];                                       // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             K2Node_CustomEvent_HitRezult;                      // 0x0100(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 K2Node_CustomEvent_SourceActor;                    // 0x0200(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BreakHitResult_bBlockingHit;              // 0x0208(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BreakHitResult_bInitialOverlap;           // 0x0209(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_20A[0x2];                                      // 0x020A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CallFunc_BreakHitResult_Time;                      // 0x020C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_BreakHitResult_Distance;                  // 0x0210(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_214[0x4];                                      // 0x0214(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakHitResult_Location;                  // 0x0218(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_ImpactPoint;               // 0x0230(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_Normal;                    // 0x0248(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_ImpactNormal;              // 0x0260(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UPhysicalMaterial*                      CallFunc_BreakHitResult_PhysMat;                   // 0x0278(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BreakHitResult_HitActor;                  // 0x0280(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                    CallFunc_BreakHitResult_HitComponent;              // 0x0288(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_BreakHitResult_HitBoneName;               // 0x0290(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_BreakHitResult_BoneName;                  // 0x0298(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_BreakHitResult_HitItem;                   // 0x02A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_BreakHitResult_ElementIndex;              // 0x02A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_BreakHitResult_FaceIndex;                 // 0x02A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2AC[0x4];                                      // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakHitResult_TraceStart;                // 0x02B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakHitResult_TraceEnd;                  // 0x02C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TScriptInterface<class IBPI_Damage_C>         K2Node_DynamicCast_AsBPI_Damage;                   // 0x02E0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x02F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FFinishFilter                          CallFunc_Damage_Finish;                            // 0x02F1(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2F3[0x5];                                      // 0x02F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               CallFunc_Conv_VectorToRotator_ReturnValue;         // 0x02F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FTransform                             CallFunc_MakeTransform_ReturnValue;                // 0x0310(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x0370(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_SimpleNiagaraSpawner_C*             CallFunc_FinishSpawningActor_ReturnValue;          // 0x0378(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_Event_Value;                                // 0x0380(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UPhysicalMaterial*                      K2Node_CustomEvent______;                          // 0x0388(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             K2Node_CustomEvent_Transform;                      // 0x0390(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_StanType                                   K2Node_Event_StanType;                             // 0x03F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3F1[0x7];                                      // 0x03F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UNiagaraSystem*                         Temp_object_Variable_13;                           // 0x03F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             K2Node_CustomEvent_StartTransform_1;               // 0x0400(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                K2Node_CustomEvent_Velocity_1;                     // 0x0460(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_CustomEvent_Power_1;                        // 0x0478(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 K2Node_CustomEvent_Class_1;                        // 0x0480(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_BindActor_1;                    // 0x0488(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1; // 0x0490(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0498(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x04B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_Bullet_Base_C*                      CallFunc_FinishSpawningActor_ReturnValue_1;        // 0x04C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_14;                           // 0x04D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         Temp_object_Variable_15;                           // 0x04D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             K2Node_CustomEvent_StartTransform;                 // 0x04E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                K2Node_CustomEvent_Velocity;                       // 0x0540(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_CustomEvent_Power;                          // 0x0558(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 K2Node_CustomEvent_Class;                          // 0x0560(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_BindActor;                      // 0x0568(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	EPhysicalSurface                              Temp_byte_Variable;                                // 0x0570(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_571[0x7];                                      // 0x0571(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 K2Node_Event_TargetActor;                          // 0x0578(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_Event_DamageValue;                          // 0x0580(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_Event_TeamIndex;                            // 0x0588(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 K2Node_Event_DamageType;                           // 0x058C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_58D[0x3];                                      // 0x058D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             K2Node_Event_SourceAgentPoint;                     // 0x0590(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_Event_UnAvoidable;                          // 0x05F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5F1[0x3];                                      // 0x05F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   K2Node_Event_DamageName;                           // 0x05F4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5FC[0x4];                                      // 0x05FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             K2Node_Event_HitRezult;                            // 0x0600(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 K2Node_Event_SourceActor;                          // 0x0700(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                         K2Node_Select_Default;                             // 0x0708(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0710(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_ExecuteUbergraph_BP_FirstPersonPlayerController_LINK;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.DamageToPlayerController
// 0x01A0 (0x01A0 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_DamageToPlayerController final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        DamageValue;                                       // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_15[0xB];                                       // 0x0015(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0080(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0084(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitRezult;                                         // 0x0090(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 SourceActor;                                       // 0x0190(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_DamageToPlayerController;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.Damage(Server)
// 0x01A0 (0x01A0 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_Damage_Server_ final
{
public:
	class UObject*                                ターゲット;                                        // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        DamageValue;                                       // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_15[0xB];                                       // 0x0015(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0080(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0084(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitRezult;                                         // 0x0090(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 SourceActor;                                       // 0x0190(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_Damage_Server_;

// Function BP_FirstPersonPlayerController_LINK.BP_FirstPersonPlayerController_LINK_C.Damage
// 0x0090 (0x0090 - 0x0000)
struct BP_FirstPersonPlayerController_LINK_C_Damage final
{
public:
	double                                        DamageValue;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x000C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0010(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_71[0x3];                                       // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0074(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7C[0x4];                                       // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 SourceActor;                                       // 0x0080(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FFinishFilter                          Finish;                                            // 0x0088(0x0002)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerController_LINK_C_Damage;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
