#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ANS_BrunchAttack

#include "Basic.hpp"

#include "ANS_BrunchAttack_classes.hpp"
#include "ANS_BrunchAttack_parameters.hpp"


SDK_NAMESPACE_START

// Function ANS_BrunchAttack.ANS_BrunchAttack_C.Received_NotifyTick
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, Const)
// Parameters:
// class USkeletalMeshComponent*           MeshComp_Received_NotifyTick                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimSequenceBase*                Animation_Received_NotifyTick                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float                                   FrameDeltaTime_Received_NotifyTick                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const struct FAnimNotifyEventReference& EventReference_Received_NotifyTick                     (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// bool                                    ReturnValue_Received_NotifyTick                        (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

bool UANS_BrunchAttack_C::Received_NotifyTick(class USkeletalMeshComponent* MeshComp_Received_NotifyTick, class UAnimSequenceBase* Animation_Received_NotifyTick, float FrameDeltaTime_Received_NotifyTick, const struct FAnimNotifyEventReference& EventReference_Received_NotifyTick) const
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("ANS_BrunchAttack_C", "Received_NotifyTick");

	Params::ANS_BrunchAttack_C_Received_NotifyTick Parms{};

	Parms.MeshComp_Received_NotifyTick = MeshComp_Received_NotifyTick;
	Parms.Animation_Received_NotifyTick = Animation_Received_NotifyTick;
	Parms.FrameDeltaTime_Received_NotifyTick = FrameDeltaTime_Received_NotifyTick;
	Parms.EventReference_Received_NotifyTick = std::move(EventReference_Received_NotifyTick);

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;
}


SDK_NAMESPACE_END
