#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FirstPersonGameMode

#include "Basic.hpp"

#include "EnhancedInput_structs.hpp"
#include "InputCore_structs.hpp"
#include "UMG_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_FirstPersonGameMode.BP_FirstPersonGameMode_C.InteractSignal
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonGameMode_C_InteractSignal final
{
public:
	class ABP_FirstPersonCharacter_Main_C*        Character;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 Actor;                                             // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonGameMode_C_InteractSignal;

// Function BP_FirstPersonGameMode.BP_FirstPersonGameMode_C.InpActEvt_Tab_K2Node_InputDebugKeyEvent_0
// 0x0038 (0x0038 - 0x0000)
struct BP_FirstPersonGameMode_C_InpActEvt_Tab_K2Node_InputDebugKeyEvent_0 final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
	struct FInputActionValue                      ActionValue;                                       // 0x0018(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
};
DUMPER7_ASSERTS_BP_FirstPersonGameMode_C_InpActEvt_Tab_K2Node_InputDebugKeyEvent_0;

// Function BP_FirstPersonGameMode.BP_FirstPersonGameMode_C.InpActEvt_IA_Pause_K2Node_EnhancedInputActionEvent_0
// 0x0030 (0x0030 - 0x0000)
struct BP_FirstPersonGameMode_C_InpActEvt_IA_Pause_K2Node_EnhancedInputActionEvent_0 final
{
public:
	struct FInputActionValue                      ActionValue;                                       // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
	float                                         ElapsedTime;                                       // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         TriggeredTime;                                     // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	const class UInputAction*                     SourceAction;                                      // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonGameMode_C_InpActEvt_IA_Pause_K2Node_EnhancedInputActionEvent_0;

// Function BP_FirstPersonGameMode.BP_FirstPersonGameMode_C.ExecuteUbergraph_BP_FirstPersonGameMode
// 0x01C8 (0x01C8 - 0x0000)
struct BP_FirstPersonGameMode_C_ExecuteUbergraph_BP_FirstPersonGameMode final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_Main_C*        K2Node_CustomEvent_Character;                      // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_Actor;                          // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TScriptInterface<class IBPI_ItemInterface_C>  K2Node_DynamicCast_AsBPI_Item_Interface;           // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_Pause_C*                           CallFunc_Create_ReturnValue;                       // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FKey                                   K2Node_InputDebugKeyEvent_Key;                     // 0x0040(0x0018)(HasGetValueTypeHash)
	struct FInputActionValue                      K2Node_InputDebugKeyEvent_ActionValue;             // 0x0058(0x0020)(NoDestructor)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ESlateVisibility                              CallFunc_GetVisibility_ReturnValue;                // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x007A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7B[0x1];                                       // 0x007B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   Temp_name_Variable;                                // 0x007C(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_1;                              // 0x0084(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_2;                              // 0x008C(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_94[0x4];                                       // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_LoadScreen_C*                      CallFunc_Create_ReturnValue_1;                     // 0x0098(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FWidgetAnimationHandle                 CallFunc_PlayAnimation_ReturnValue;                // 0x00A0(0x0010)(NoDestructor, ContainsInstancedReference, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_3;                              // 0x00B0(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_4;                              // 0x00B8(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Temp_real_Variable;                                // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UInputAction*                           Temp_object_Variable;                              // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SetGamePaused_ReturnValue;                // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D1[0x7];                                       // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FInputActionValue                      K2Node_EnhancedInputActionEvent_ActionValue;       // 0x00E0(0x0020)(NoDestructor)
	float                                         K2Node_EnhancedInputActionEvent_ElapsedTime;       // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_EnhancedInputActionEvent_TriggeredTime;     // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	const class UInputAction*                     K2Node_EnhancedInputActionEvent_SourceAction;      // 0x0108(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SetGamePaused_ReturnValue_1;              // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_111[0x7];                                      // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Temp_real_Variable_0;                              // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Conv_InputActionValueToBool_ReturnValue;  // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0121(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_122[0x6];                                      // 0x0122(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class USaveGame*                              CallFunc_LoadGameFromSlot_ReturnValue;             // 0x0128(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APostProcessVolume*                     CallFunc_GetActorOfClass_ReturnValue;              // 0x0130(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_ConfigSaveGame_C*                   K2Node_DynamicCast_AsBP_Config_Save_Game;          // 0x0138(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_2;                    // 0x0141(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_142[0x6];                                      // 0x0142(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value;                           // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_151[0x7];                                      // 0x0151(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_1;                         // 0x0158(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_1;                   // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_161[0x7];                                      // 0x0161(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_2;                         // 0x0168(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_2;                   // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_171[0x7];                                      // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_3;                         // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_3;                   // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_181[0x7];                                      // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_4;                         // 0x0188(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_4;                   // 0x0190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_191[0x7];                                      // 0x0191(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Temp_real_Variable_1;                              // 0x0198(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_1;        // 0x01A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        Temp_real_Variable_1_0;                            // 0x01A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_SetFieldsInStruct_AutoExposureBias_ImplicitCast; // 0x01B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_SetFieldsInStruct_MotionBlurAmount_ImplicitCast; // 0x01B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast; // 0x01B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_1; // 0x01BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_2; // 0x01C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonGameMode_C_ExecuteUbergraph_BP_FirstPersonGameMode;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
