#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_GameMode_cLeon

#include "Basic.hpp"

#include "EN_cLeonBodyType_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "EN_cLeonGameMode_structs.hpp"
#include "ST_cLeonMapData_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SurvivorToHunter
// 0x0008 (0x0008 - 0x0000)
struct BP_GameMode_cLeon_C_SurvivorToHunter final
{
public:
	class ABP_PlayerController_cLeon_C*           TargetController;                                  // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SurvivorToHunter;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.StartCheckAnswers
// 0x0001 (0x0001 - 0x0000)
struct BP_GameMode_cLeon_C_StartCheckAnswers final
{
public:
	bool                                          IsHunterWin;                                       // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_StartCheckAnswers;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetMaxHunterNum
// 0x0028 (0x0028 - 0x0000)
struct BP_GameMode_cLeon_C_SetMaxHunterNum final
{
public:
	int32                                         MaxHunterNum;                                      // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetMaxHunterNum;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetMapIndex
// 0x0004 (0x0004 - 0x0000)
struct BP_GameMode_cLeon_C_SetMapIndex final
{
public:
	int32                                         MapIndex;                                          // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetMapIndex;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetHunterWaitTime
// 0x0028 (0x0028 - 0x0000)
struct BP_GameMode_cLeon_C_SetHunterWaitTime final
{
public:
	int32                                         HunterWaitTime;                                    // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetHunterWaitTime;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetGameTime
// 0x0028 (0x0028 - 0x0000)
struct BP_GameMode_cLeon_C_SetGameTime final
{
public:
	int32                                         TimerDefault;                                      // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetGameTime;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetGameModeIndex
// 0x0028 (0x0028 - 0x0000)
struct BP_GameMode_cLeon_C_SetGameModeIndex final
{
public:
	int32                                         GameModeIndex;                                     // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_Conv_IntToByte_ReturnValue;               // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_GetValidValue_ReturnValue;                // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetGameModeIndex;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetFoundTarget
// 0x0048 (0x0048 - 0x0000)
struct BP_GameMode_cLeon_C_SetFoundTarget final
{
public:
	TArray<class ABP_FirstPersonPlayerState_C*>   SetTargetArray;                                    // 0x0000(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0020(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item;                // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetFoundTarget;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.SetCheckAnswersTime
// 0x0028 (0x0028 - 0x0000)
struct BP_GameMode_cLeon_C_SetCheckAnswersTime final
{
public:
	int32                                         CheckAnswersTime;                                  // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_SetCheckAnswersTime;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.RoleTeleportSurvivor
// 0x0001 (0x0001 - 0x0000)
struct BP_GameMode_cLeon_C_RoleTeleportSurvivor final
{
public:
	bool                                          BodyVisibility;                                    // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_RoleTeleportSurvivor;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.RemoveGamePlayer
// 0x0030 (0x0030 - 0x0000)
struct BP_GameMode_cLeon_C_RemoveGamePlayer final
{
public:
	bool                                          IsLogout;                                          // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            Controller;                                        // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_PlayerController_cLeon_C*           K2Node_DynamicCast_AsBP_Player_Controller_C_Leon;  // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_C_Leon; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue;              // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue;             // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue_1;           // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue_2;           // 0x002D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue_3;           // 0x002E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue_4;           // 0x002F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_RemoveGamePlayer;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.KillPlayer
// 0x0010 (0x0010 - 0x0000)
struct BP_GameMode_cLeon_C_KillPlayer final
{
public:
	class ABP_FirstPersonCharacter_cLeon_Character_C* FirstpersonCharacter;                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* SourcePlayerState;                              // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_KillPlayer;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.K2_PostLogin
// 0x0008 (0x0008 - 0x0000)
struct BP_GameMode_cLeon_C_K2_PostLogin final
{
public:
	class APlayerController*                      NewPlayer_K2_PostLogin;                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_K2_PostLogin;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.K2_OnRestartPlayer
// 0x0008 (0x0008 - 0x0000)
struct BP_GameMode_cLeon_C_K2_OnRestartPlayer final
{
public:
	class AController*                            NewPlayer_K2_OnRestartPlayer;                      // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_K2_OnRestartPlayer;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.K2_OnLogout
// 0x0008 (0x0008 - 0x0000)
struct BP_GameMode_cLeon_C_K2_OnLogout final
{
public:
	class AController*                            ExitingController_K2_OnLogout;                     // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_K2_OnLogout;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetRandomLiveSurvivor
// 0x0070 (0x0070 - 0x0000)
struct BP_GameMode_cLeon_C_GetRandomLiveSurvivor final
{
public:
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* SearchTargetSurvivor;                 // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* ReturnTarget;                         // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> Survivors;                    // 0x0010(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	bool                                          Temp_bool_True_if_break_was_hit_Variable;          // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_29[0x3];                                       // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item;              // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0045(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_46[0x2];                                       // 0x0046(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0048(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetRandomLiveSurvivor;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetMaxHunterNum
// 0x0004 (0x0004 - 0x0000)
struct BP_GameMode_cLeon_C_GetMaxHunterNum final
{
public:
	int32                                         MaxHunterNum;                                      // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetMaxHunterNum;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetMaxBulletNum
// 0x0040 (0x0040 - 0x0000)
struct BP_GameMode_cLeon_C_GetMaxBulletNum final
{
public:
	int32                                         MaxBulletValue;                                    // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         MaxValue;                                          // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0018(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item;                // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetMaxBulletNum;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetMapIndex
// 0x0030 (0x0030 - 0x0000)
struct BP_GameMode_cLeon_C_GetMapIndex final
{
public:
	int32                                         SelectMapIndex;                                    // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UBP_cLeonMapData_C*                     SelectMapDatas;                                    // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         GameMapIndex;                                      // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UBP_cLeonMapData_C*                     GameMapDatas;                                      // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_cLeonMapData_C*                     CallFunc_Array_Get_Item;                           // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_cLeonMapData_C*                     CallFunc_Array_Get_Item_1;                         // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetMapIndex;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetHunterWaitTime
// 0x0004 (0x0004 - 0x0000)
struct BP_GameMode_cLeon_C_GetHunterWaitTime final
{
public:
	int32                                         HunterWaitTime;                                    // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetHunterWaitTime;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetGameTime
// 0x0004 (0x0004 - 0x0000)
struct BP_GameMode_cLeon_C_GetGameTime final
{
public:
	int32                                         TimerDefault;                                      // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetGameTime;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetGameModeIndex
// 0x0004 (0x0004 - 0x0000)
struct BP_GameMode_cLeon_C_GetGameModeIndex final
{
public:
	int32                                         GameModeIndex;                                     // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetGameModeIndex;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetDoubleWinnerPlayer
// 0x0058 (0x0058 - 0x0000)
struct BP_GameMode_cLeon_C_GetDoubleWinnerPlayer final
{
public:
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* WinnerPlayerActor;                      // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
	int32                                         MinFound;                                          // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* WinnerPlayer;                           // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0028(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item;                // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x3];                                       // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_1;                // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetDoubleWinnerPlayer;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetChickenWinnerPlayer
// 0x0038 (0x0038 - 0x0000)
struct BP_GameMode_cLeon_C_GetChickenWinnerPlayer final
{
public:
	class ABP_FirstPersonPlayerState_Online_cLeon_C* WinnerPlayerState;                              // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
	int32                                         MaxPoint;                                          // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_cLeon_C* WinnerPlayer;                                   // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* CallFunc_Map_GetKeyValueByIndex_Key;            // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Map_GetKeyValueByIndex_Value;             // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Map_Length_ReturnValue;                   // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetChickenWinnerPlayer;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GetCheckAnswersTime
// 0x0004 (0x0004 - 0x0000)
struct BP_GameMode_cLeon_C_GetCheckAnswersTime final
{
public:
	int32                                         CheckAnswersTime;                                  // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GetCheckAnswersTime;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.GameStateCheck
// 0x00A0 (0x00A0 - 0x0000)
struct BP_GameMode_cLeon_C_GameStateCheck final
{
public:
	bool                                          IsGameEnd;                                         // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   WinnerRole;                                        // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnIsGameEnd;                                   // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnWinnerRole;                                  // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_True_if_break_was_hit_Variable;          // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1B[0x1];                                       // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue;            // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_1;          // 0x002D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2E[0x2];                                       // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_GetMaxBulletNum_MaxBulletValue;           // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_2;               // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_2;          // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_3;          // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanOR_ReturnValue;                    // 0x003A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x003B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_SelectName_ReturnValue;                   // 0x003C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0048(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item;                // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_3;               // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_65[0x3];                                       // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_4;               // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x006D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6E[0x2];                                       // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetMaxBulletNum_MaxBulletValue_1;         // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_4;          // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue_1;        // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7A[0x2];                                       // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_5;               // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_6;               // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_5;          // 0x0084(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_6;          // 0x0085(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_86[0x2];                                       // 0x0086(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_GetMaxBulletNum_MaxBulletValue_2;         // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_7;               // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_7;          // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_8;          // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanOR_ReturnValue_1;                  // 0x0092(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue_1;             // 0x0093(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_SelectName_ReturnValue_1;                 // 0x0094(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_GameStateCheck;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.ExecuteUbergraph_BP_GameMode_cLeon
// 0x0FF0 (0x0FF0 - 0x0000)
struct BP_GameMode_cLeon_C_ExecuteUbergraph_BP_GameMode_cLeon final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_GetRandomLiveSurvivor_SearchTargetSurvivor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0018(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate;              // 0x002C(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue;          // 0x0040(0x0008)(NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_1; // 0x0048(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_65[0x3];                                       // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   CallFunc_GetTelepportPointName_HunterTelporterName; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_SurvivorTelporterName; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7C[0x4];                                       // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors;     // 0x0080(0x0010)(ReferenceParm)
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item;                           // 0x0090(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_1;                  // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x009C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9D[0x3];                                       // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A4[0x4];                                       // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms;         // 0x00A8(0x0010)(ReferenceParm)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_1;            // 0x00B8(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_HunterTelporterName_1; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_SurvivorTelporterName_1; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_1;   // 0x00D8(0x0010)(ReferenceParm)
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_1;                         // 0x00E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_2;                    // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F1[0x7];                                       // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_1;       // 0x00F8(0x0010)(ReferenceParm)
	int32                                         Temp_int_Loop_Counter_Variable_2;                  // 0x0108(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_2;                 // 0x010C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_HunterTelporterName_2; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_SurvivorTelporterName_2; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_2;   // 0x0120(0x0010)(ReferenceParm)
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_2;                         // 0x0130(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_1;                   // 0x0138(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_3;                    // 0x013C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_13D[0x3];                                      // 0x013D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_2;       // 0x0140(0x0010)(ReferenceParm)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_2;            // 0x0150(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_1;        // 0x0160(0x0008)(NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_HunterTelporterName_3; // 0x0168(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_SurvivorTelporterName_3; // 0x0170(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_3;   // 0x0178(0x0010)(ReferenceParm)
	int32                                         Temp_int_Loop_Counter_Variable_3;                  // 0x0188(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_18C[0x4];                                      // 0x018C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_3;                         // 0x0190(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_3;                 // 0x0198(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_4;                    // 0x019C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19D[0x3];                                      // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_3;       // 0x01A0(0x0010)(ReferenceParm)
	class FName                                   CallFunc_GetTelepportPointName_HunterTelporterName_4; // 0x01B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_SurvivorTelporterName_4; // 0x01B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_4;   // 0x01C0(0x0010)(ReferenceParm)
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x01D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_4;                         // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_5;                    // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1E9[0x7];                                      // 0x01E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_4;       // 0x01F0(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_2;               // 0x0200(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0204(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_RandomIntegerInRange_ReturnValue;         // 0x0208(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_20C[0x4];                                      // 0x020C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_2; // 0x0210(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_3;               // 0x0220(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_224[0xC];                                      // 0x0224(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Temp_struct_Variable;                              // 0x0230(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; // 0x0290(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_2; // 0x02A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_4;                  // 0x02B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_4;                 // 0x02B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_1;                    // 0x02B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonGameMode                              Temp_byte_Variable;                                // 0x02B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2BA[0x2];                                      // 0x02BA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_5;                  // 0x02BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_5;                 // 0x02C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_2;                   // 0x02C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x02C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_1;                               // 0x02CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_2;                               // 0x02D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_3;                   // 0x02D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_6;                  // 0x02D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_6;                 // 0x02DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_4;                   // 0x02E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable; // 0x02E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2E5[0x3];                                      // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_3;                               // 0x02E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonGameMode                              Temp_byte_Variable_1;                              // 0x02EC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2ED[0x3];                                      // 0x02ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_5;                   // 0x02F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_7;                  // 0x02F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_7;                 // 0x02F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_6;                   // 0x02FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_8;                  // 0x0300(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_8;                 // 0x0304(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_4;                               // 0x0308(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_HunterTelporterName_5; // 0x030C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   CallFunc_GetTelepportPointName_SurvivorTelporterName_5; // 0x0314(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_5;                               // 0x031C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_5;   // 0x0320(0x0010)(ReferenceParm)
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_5;                         // 0x0330(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_6;                    // 0x0338(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_339[0x7];                                      // 0x0339(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_5;       // 0x0340(0x0010)(ReferenceParm)
	int32                                         Temp_int_Variable_6;                               // 0x0350(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_1;            // 0x0354(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_7;                               // 0x0358(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_2;            // 0x035C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_7;                   // 0x0360(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonGameMode                              Temp_byte_Variable_2;                              // 0x0364(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_365[0x3];                                      // 0x0365(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_3;            // 0x0368(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_36C[0x4];                                      // 0x036C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_3; // 0x0370(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_4; // 0x0380(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_9;                  // 0x0390(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_8;                   // 0x0394(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_9;                 // 0x0398(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_10;                 // 0x039C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_10;                // 0x03A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_9;                   // 0x03A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_5; // 0x03A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_10;                  // 0x03B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_3;            // 0x03BC(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3CC[0x4];                                      // 0x03CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_2;        // 0x03D0(0x0008)(NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_11;                  // 0x03D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_4;            // 0x03DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_4;            // 0x03E0(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_3;        // 0x03F0(0x0008)(NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x03F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_11;                 // 0x0408(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_2;                    // 0x040C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_40D[0x3];                                      // 0x040D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_11;                // 0x0410(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_12;                 // 0x0414(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_5;            // 0x0418(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_12;                // 0x0428(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_42C[0x4];                                      // 0x042C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_4;        // 0x0430(0x0008)(NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_12;                  // 0x0438(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_43C[0x4];                                      // 0x043C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Temp_struct_Variable_1;                            // 0x0440(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_13;                 // 0x04A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_13;                // 0x04A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_3; // 0x04A8(0x0010)(ReferenceParm)
	int32                                         Temp_int_Array_Index_Variable_13;                  // 0x04B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4BC[0x4];                                      // 0x04BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakTransform_Location;                  // 0x04C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_BreakTransform_Rotation;                  // 0x04D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_BreakTransform_Scale;                     // 0x04F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_508[0x8];                                      // 0x0508(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_MakeTransform_ReturnValue;                // 0x0510(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_4; // 0x0570(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_6;                     // 0x0580(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_4;               // 0x0588(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x058C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_58D[0x3];                                      // 0x058D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Find_ReturnValue;                   // 0x0590(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue;              // 0x0594(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x0595(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_596[0x2];                                      // 0x0596(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_14;                 // 0x0598(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_15;                 // 0x059C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_14;                // 0x05A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_15;                // 0x05A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_14;                  // 0x05A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_3;                    // 0x05AC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5AD[0x3];                                      // 0x05AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors_5; // 0x05B0(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_7;            // 0x05C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_5;               // 0x05C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5CC[0x4];                                      // 0x05CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_DeathSplash_C*>              CallFunc_GetAllActorsOfClass_OutActors_6;          // 0x05D0(0x0010)(ReferenceParm)
	bool                                          CallFunc_IsLivePlayerState_IsLive;                 // 0x05E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5E1[0x7];                                      // 0x05E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_DeathSplash_C*                      CallFunc_Array_Get_Item_8;                         // 0x05E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_6;               // 0x05F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_1;                // 0x05F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5F5[0x3];                                      // 0x05F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_6; // 0x05F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_15;                  // 0x0608(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_16;                  // 0x060C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_16;                 // 0x0610(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_16;                // 0x0614(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_17;                  // 0x0618(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_61C[0x4];                                      // 0x061C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors_7; // 0x0620(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_7;               // 0x0630(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_18;                  // 0x0634(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_9;                     // 0x0638(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Find_ReturnValue_1;                 // 0x0640(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_644[0x4];                                      // 0x0644(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_DeathSplash_C*>              CallFunc_GetAllActorsOfClass_OutActors_8;          // 0x0648(0x0010)(ReferenceParm)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue_1;        // 0x0658(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_659[0x3];                                      // 0x0659(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_8;               // 0x065C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors_9; // 0x0660(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_9;               // 0x0670(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_674[0x4];                                      // 0x0674(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_DeathSplash_C*>              CallFunc_GetAllActorsOfClass_OutActors_10;         // 0x0678(0x0010)(ReferenceParm)
	int32                                         Temp_int_Loop_Counter_Variable_17;                 // 0x0688(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_10;              // 0x068C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_17;                // 0x0690(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_18;                 // 0x0694(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_19;                 // 0x0698(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_2;                // 0x069C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_3;                // 0x069D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_69E[0x2];                                      // 0x069E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_18;                // 0x06A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_19;                // 0x06A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_1;            // 0x06A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_2;            // 0x06A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6AA[0x2];                                      // 0x06AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_20;                 // 0x06AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_20;                // 0x06B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_21;                 // 0x06B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_21;                // 0x06B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_19;                  // 0x06BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_8;                               // 0x06C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_4;                // 0x06C4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6C5[0x3];                                      // 0x06C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_20;                  // 0x06C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_3;            // 0x06CC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6CD[0x3];                                      // 0x06CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_10;                    // 0x06D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Find_ReturnValue_2;                 // 0x06D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_22;                 // 0x06DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue_2;        // 0x06E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6E1[0x3];                                      // 0x06E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_22;                // 0x06E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_21;                  // 0x06E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_4;                    // 0x06EC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6ED[0x3];                                      // 0x06ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_22;                  // 0x06F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_23;                  // 0x06F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_11;           // 0x06F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLivePlayerState_IsLive_1;               // 0x0700(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_701[0x3];                                      // 0x0701(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_23;                 // 0x0704(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_23;                // 0x0708(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_24;                  // 0x070C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_25;                  // 0x0710(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_714[0x4];                                      // 0x0714(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_DeathSplash_C*                      CallFunc_Array_Get_Item_12;                        // 0x0718(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_24;                 // 0x0720(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_25;                 // 0x0724(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_5;                // 0x0728(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_729[0x3];                                      // 0x0729(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_24;                // 0x072C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_6;                // 0x0730(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_731[0x3];                                      // 0x0731(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_25;                // 0x0734(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_CountZone_cLeon_C*>          CallFunc_GetAllActorsOfClassWithTag_OutActors_6;   // 0x0738(0x0010)(ReferenceParm)
	TArray<class ABP_CountZone_cLeon_C*>          CallFunc_GetAllActorsOfClassWithTag_OutActors_7;   // 0x0748(0x0010)(ReferenceParm)
	class ABP_CountZone_cLeon_C*                  CallFunc_Array_Get_Item_13;                        // 0x0758(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_CountZone_cLeon_C*                  CallFunc_Array_Get_Item_14;                        // 0x0760(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_7;                    // 0x0768(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_8;                    // 0x0769(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_76A[0x2];                                      // 0x076A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_26;                  // 0x076C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_15;           // 0x0770(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLivePlayerState_IsLive_2;               // 0x0778(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_779[0x7];                                      // 0x0779(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AGameStateBase*                         CallFunc_GetGameState_ReturnValue;                 // 0x0780(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_7;                // 0x0788(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_789[0x7];                                      // 0x0789(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_GameState_cLeon_C*                  K2Node_DynamicCast_AsBP_Game_State_C_Leon;         // 0x0790(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0798(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_799[0x3];                                      // 0x0799(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_5;            // 0x079C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_ControllerArrayToPlayerState_PlayerStateArray; // 0x07A0(0x0010)(ReferenceParm)
	bool                                          K2Node_CustomEvent_BodyVisibility;                 // 0x07B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7B1[0x7];                                      // 0x07B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_16;                        // 0x07B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter;           // 0x07C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_11;              // 0x07C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_Select_Default;                             // 0x07CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_8;                // 0x07D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7D1[0x7];                                      // 0x07D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            K2Node_Event_ExitingController;                    // 0x07D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_17;                        // 0x07E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APawn*                                  CallFunc_K2_GetPawn_ReturnValue;                   // 0x07E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_C*           K2Node_DynamicCast_AsBP_First_Person_Player_State; // 0x07F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x07F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7F9[0x7];                                      // 0x07F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             CallFunc_K2_SetActorTransform_SweepHitResult;      // 0x0800(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          CallFunc_K2_SetActorTransform_ReturnValue;         // 0x0900(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_901[0x3];                                      // 0x0901(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_12;              // 0x0904(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GameStateCheck_IsGameEnd;                 // 0x0908(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_909[0x3];                                      // 0x0909(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   CallFunc_GameStateCheck_WinnerRole;                // 0x090C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_9;                // 0x0914(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_915[0x3];                                      // 0x0915(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_NameToString_ReturnValue;            // 0x0918(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_1;              // 0x0928(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	TArray<class ABP_PlayerController_cLeon_C*>   CallFunc_GetAllActorsOfClass_OutActors_11;         // 0x0938(0x0010)(ReferenceParm)
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_8;   // 0x0948(0x0010)(ReferenceParm)
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_18;                        // 0x0958(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_19;                        // 0x0960(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_13;              // 0x0968(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_9;                    // 0x096C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_10;               // 0x096D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_96E[0x2];                                      // 0x096E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_6;       // 0x0970(0x0010)(ReferenceParm)
	int32                                         Temp_int_Loop_Counter_Variable_26;                 // 0x0980(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_984[0x4];                                      // 0x0984(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_1;         // 0x0988(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_11;               // 0x0990(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_991[0x3];                                      // 0x0991(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_26;                // 0x0994(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_27;                 // 0x0998(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_27;                  // 0x099C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_20;                    // 0x09A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_27;                // 0x09A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Find_ReturnValue_3;                 // 0x09AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue_3;        // 0x09B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GameStateCheck_IsGameEnd_1;               // 0x09B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9B2[0x2];                                      // 0x09B2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   CallFunc_GameStateCheck_WinnerRole_1;              // 0x09B4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_NameName_ReturnValue;          // 0x09BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9BD[0x3];                                      // 0x09BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_cLeonHunterLotteryArea_C*           CallFunc_GetActorOfClass_ReturnValue;              // 0x09C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_12; // 0x09C8(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_21;                    // 0x09D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_14;              // 0x09E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_12;               // 0x09E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9E5[0x3];                                      // 0x09E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_2;         // 0x09E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x09F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue_1;                  // 0x09F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_28;                 // 0x09F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_13;               // 0x09FC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9FD[0x3];                                      // 0x09FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_28;                // 0x0A00(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_6;            // 0x0A04(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_Select_Default_1;                           // 0x0A08(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A0C[0x4];                                      // 0x0A0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_CustomEvent_FirstpersonCharacter;       // 0x0A10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_SourcePlayerState;           // 0x0A18(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> K2Node_MakeArray_Array;                 // 0x0A20(0x0010)(ConstParm, ReferenceParm)
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x0A30(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_5;                    // 0x0A31(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_10;                   // 0x0A32(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_11;                   // 0x0A33(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A34[0x4];                                      // 0x0A34(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x0A38(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLivePlayerState_IsLive_3;               // 0x0A40(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A41[0x7];                                      // 0x0A41(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_1;        // 0x0A48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLivePlayerState_IsLive_4;               // 0x0A50(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A51[0x7];                                      // 0x0A51(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           K2Node_DynamicCast_AsBP_Player_Controller_C_Leon;  // 0x0A58(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x0A60(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A61[0x7];                                      // 0x0A61(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FST_cLeonMapData>               CallFunc_GetAllMapDatas_ReturnMapArray;            // 0x0A68(0x0010)(ReferenceParm)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_ControllerArrayToPlayerState_PlayerStateArray_1; // 0x0A78(0x0010)(ReferenceParm)
	struct FST_cLeonMapData                       CallFunc_Array_Get_Item_22;                        // 0x0A88(0x0018)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_15;              // 0x0AA0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_12;                   // 0x0AA4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_14;               // 0x0AA5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AA6[0x2];                                      // 0x0AA6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_29;                 // 0x0AA8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_15;               // 0x0AAC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AAD[0x3];                                      // 0x0AAD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_29;                // 0x0AB0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AB4[0x4];                                      // 0x0AB4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_13; // 0x0AB8(0x0010)(ReferenceParm)
	TArray<class ABP_DeathSplash_C*>              CallFunc_GetAllActorsOfClass_OutActors_14;         // 0x0AC8(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_23;                    // 0x0AD8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_DeathSplash_C*                      CallFunc_Array_Get_Item_24;                        // 0x0AE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_16;              // 0x0AE8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_17;              // 0x0AEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_16;               // 0x0AF0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_17;               // 0x0AF1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AF2[0x2];                                      // 0x0AF2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_28;                  // 0x0AF4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors_15; // 0x0AF8(0x0010)(ReferenceParm)
	class ABP_DeathSplash_C*                      CallFunc_Array_Get_Item_25;                        // 0x0B08(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_18;              // 0x0B10(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_18;               // 0x0B14(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B15[0x3];                                      // 0x0B15(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_ControllerArrayToPlayerState_PlayerStateArray_2; // 0x0B18(0x0010)(ReferenceParm)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_16; // 0x0B28(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_26;                    // 0x0B38(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_19;              // 0x0B40(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue_2;                  // 0x0B44(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_19;               // 0x0B48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B49[0x3];                                      // 0x0B49(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         K2Node_Select_Default_2;                           // 0x0B4C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_ControllerArrayToPlayerState_PlayerStateArray_3; // 0x0B50(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Add_ReturnValue_3;                  // 0x0B60(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_4;            // 0x0B64(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B65[0x3];                                      // 0x0B65(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_20;              // 0x0B68(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_20;               // 0x0B6C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B6D[0x3];                                      // 0x0B6D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_21;              // 0x0B70(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_6;                    // 0x0B74(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_7;                    // 0x0B75(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B76[0x2];                                      // 0x0B76(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors_17; // 0x0B78(0x0010)(ReferenceParm)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_5;            // 0x0B88(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B89[0x7];                                      // 0x0B89(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_27;           // 0x0B90(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_22;              // 0x0B98(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B9C[0x4];                                      // 0x0B9C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_GetAllActorsOfClass_OutActors_18; // 0x0BA0(0x0010)(ReferenceParm)
	bool                                          CallFunc_Less_IntInt_ReturnValue_21;               // 0x0BB0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_BB1[0x3];                                      // 0x0BB1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_23;              // 0x0BB4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_7;            // 0x0BB8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_BBC[0x4];                                      // 0x0BBC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           K2Node_CustomEvent_TargetController;               // 0x0BC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Clamp_ReturnValue;                        // 0x0BC8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_BCC[0x4];                                      // 0x0BCC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_PlayerController_cLeon_C*>   CallFunc_GetLotteryedControllers_Controllers;      // 0x0BD0(0x0010)(ReferenceParm)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_C_Leon; // 0x0BE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_3;                     // 0x0BE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_BE9[0x3];                                      // 0x0BE9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Find_ReturnValue_4;                 // 0x0BEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_3;         // 0x0BF0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_22;               // 0x0BF8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_BF9[0x7];                                      // 0x0BF9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors_19; // 0x0C00(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item_28;             // 0x0C10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_6;            // 0x0C18(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_5;        // 0x0C28(0x0008)(NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_24;              // 0x0C30(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_23;               // 0x0C34(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C35[0x3];                                      // 0x0C35(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_9;                               // 0x0C38(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C3C[0x4];                                      // 0x0C3C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      K2Node_Event_NewPlayer_1;                          // 0x0C40(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AController*                            K2Node_Event_NewPlayer;                            // 0x0C48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APawn*                                  CallFunc_K2_GetPawn_ReturnValue_1;                 // 0x0C50(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C58[0x8];                                      // 0x0C58(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_GetTransform_ReturnValue;                 // 0x0C60(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x0CC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_FinishSpawningActor_ReturnValue;      // 0x0CC8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue_4;                  // 0x0CD0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_CD4[0x4];                                      // 0x0CD4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UDataLayerManager*                      CallFunc_GetDataLayerManager_ReturnValue;          // 0x0CD8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_ModLevelManager_C*                  CallFunc_GetActorOfClass_ReturnValue_1;            // 0x0CE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SetDataLayerRuntimeState_ReturnValue;     // 0x0CE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_CE9[0x3];                                      // 0x0CE9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_29;                  // 0x0CEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_29;                        // 0x0CF0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_4;         // 0x0CF8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_10;                              // 0x0D00(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D04[0x4];                                      // 0x0D04(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_30;                        // 0x0D08(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_24;               // 0x0D10(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D11[0x3];                                      // 0x0D11(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_25;              // 0x0D14(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_25;               // 0x0D18(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D19[0x7];                                      // 0x0D19(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_31;                        // 0x0D20(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_26;              // 0x0D28(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_26;               // 0x0D2C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ObjectObject_ReturnValue;      // 0x0D2D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D2E[0x2];                                      // 0x0D2E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_TeleportPoints_C*>           CallFunc_GetAllActorsOfClassWithTag_OutActors_9;   // 0x0D30(0x0010)(ReferenceParm)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_6;            // 0x0D40(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D41[0x7];                                      // 0x0D41(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_TeleportPoints_C*                   CallFunc_Array_Get_Item_32;                        // 0x0D48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_13;                   // 0x0D50(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D51[0x7];                                      // 0x0D51(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     CallFunc_GetAllTrasnfroms_SpawnTransforms_7;       // 0x0D58(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_5;         // 0x0D68(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_30;                 // 0x0D70(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_27;               // 0x0D74(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D75[0x3];                                      // 0x0D75(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_30;                // 0x0D78(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_31;                 // 0x0D7C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue_1;        // 0x0D80(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_28;               // 0x0D81(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D82[0x2];                                      // 0x0D82(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_31;                // 0x0D84(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0D88(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_14;                   // 0x0D89(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_KeepBody;                       // 0x0D8A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D8B[0x5];                                      // 0x0D8B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_33;                        // 0x0D90(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_6;         // 0x0D98(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_15;                   // 0x0DA0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_16;                   // 0x0DA1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DA2[0x6];                                      // 0x0DA2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_2;        // 0x0DA8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLivePlayerState_IsLive_5;               // 0x0DB0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ObjectObject_ReturnValue_1;    // 0x0DB1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DB2[0x2];                                      // 0x0DB2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_27;              // 0x0DB4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0DB8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_29;               // 0x0DB9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_7;            // 0x0DBA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x0DBB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DBC[0x4];                                      // 0x0DBC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_GetRandomLiveSurvivor_SearchTargetSurvivor_1; // 0x0DC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_17;                   // 0x0DC8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_MakeLiteralByte_ReturnValue_8;            // 0x0DC9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_18;                   // 0x0DCA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0DCB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DCC[0x4];                                      // 0x0DCC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 K2Node_MakeArray_Array_1;                          // 0x0DD0(0x0010)(ConstParm, ReferenceParm)
	TArray<class ABP_SpectatePawn_cLeon_C*>       CallFunc_GetAllActorsOfClass_OutActors_20;         // 0x0DE0(0x0010)(ReferenceParm)
	class ABP_SpectatePawn_cLeon_C*               CallFunc_Array_Get_Item_34;                        // 0x0DF0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_28;              // 0x0DF8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_30;               // 0x0DFC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DFD[0x3];                                      // 0x0DFD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_30;                  // 0x0E00(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E04[0x4];                                      // 0x0E04(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item_35;                        // 0x0E08(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_7;         // 0x0E10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_GetAllActorsOfClass_OutActors_21; // 0x0E18(0x0010)(ReferenceParm)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* CallFunc_Array_Get_Item_36;                     // 0x0E28(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_29;              // 0x0E30(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_31;               // 0x0E34(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E35[0x3];                                      // 0x0E35(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UDataLayerManager*                      CallFunc_GetDataLayerManager_ReturnValue_1;        // 0x0E38(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_30;              // 0x0E40(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_8;            // 0x0E44(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_StrStr_ReturnValue;            // 0x0E48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E49[0x3];                                      // 0x0E49(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_RandomIntegerInRange_ReturnValue_1;       // 0x0E4C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<struct FST_cLeonMapData>               CallFunc_GetAllMapDatas_ReturnMapArray_1;          // 0x0E50(0x0010)(ReferenceParm)
	class ABP_ModLevelManager_C*                  CallFunc_GetActorOfClass_ReturnValue_2;            // 0x0E60(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_2;              // 0x0E68(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* CallFunc_GetChickenWinnerPlayer_WinnerPlayerState; // 0x0E78(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_11;                              // 0x0E80(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_32;               // 0x0E84(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_19;                   // 0x0E85(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0E86(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SetDataLayerRuntimeState_ReturnValue_1;   // 0x0E87(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_IsHunterWin;                    // 0x0E88(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E89[0x3];                                      // 0x0E89(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_SelectInt_ReturnValue;                    // 0x0E8C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_7;            // 0x0E90(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_GetAllActorsOfClass_OutActors_22; // 0x0EA0(0x0010)(ReferenceParm)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_6;        // 0x0EB0(0x0008)(NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* CallFunc_Array_Get_Item_37;                     // 0x0EB8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_31;              // 0x0EC0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_33;               // 0x0EC4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_EC5[0x3];                                      // 0x0EC5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_12;                              // 0x0EC8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_ECC[0x4];                                      // 0x0ECC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_GetDoubleWinnerPlayer_WinnerPlayerActor; // 0x0ED0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_13;                              // 0x0ED8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_34;               // 0x0EDC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonGameMode                              Temp_byte_Variable_3;                              // 0x0EDD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_EDE[0x2];                                      // 0x0EDE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_C*    K2Node_DynamicCast_AsBP_First_Person_Player_State_Online; // 0x0EE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_4;                     // 0x0EE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_EE9[0x3];                                      // 0x0EE9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue_9;            // 0x0EEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_SelectInt_ReturnValue_1;                  // 0x0EF0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_Select_Default_3;                           // 0x0EF4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GameStateCheck_IsGameEnd_2;               // 0x0EF8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_EF9[0x3];                                      // 0x0EF9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   CallFunc_GameStateCheck_WinnerRole_2;              // 0x0EFC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F04[0x4];                                      // 0x0F04(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_NameToString_ReturnValue_1;          // 0x0F08(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_3;              // 0x0F18(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_8;            // 0x0F28(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors_23; // 0x0F38(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_38;           // 0x0F48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_32;              // 0x0F50(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_35;               // 0x0F54(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F55[0x3];                                      // 0x0F55(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_14;                              // 0x0F58(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_36;               // 0x0F5C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F5D[0x3];                                      // 0x0F5D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_24; // 0x0F60(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_39;                    // 0x0F70(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_33;              // 0x0F78(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F7C[0x4];                                      // 0x0F7C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_25; // 0x0F80(0x0010)(ReferenceParm)
	bool                                          CallFunc_Less_IntInt_ReturnValue_37;               // 0x0F90(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F91[0x7];                                      // 0x0F91(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_40;                    // 0x0F98(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_34;              // 0x0FA0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonBodyType                              Temp_byte_Variable_4;                              // 0x0FA4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_38;               // 0x0FA5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FA6[0x2];                                      // 0x0FA6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_31;                  // 0x0FA8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonBodyType                              Temp_byte_Variable_5;                              // 0x0FAC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FAD[0x3];                                      // 0x0FAD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item_41;             // 0x0FB0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	EN_cLeonBodyType                              K2Node_Select_Default_4;                           // 0x0FB8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FB9[0x7];                                      // 0x0FB9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_BodyChange_CreateCharacter_8;         // 0x0FC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue;             // 0x0FC8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FC9[0x3];                                      // 0x0FC9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_15;                              // 0x0FCC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_39;               // 0x0FD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FD1[0x3];                                      // 0x0FD1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CallFunc_Delay_Duration_ImplicitCast;              // 0x0FD4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_Delay_Duration_ImplicitCast_1;            // 0x0FD8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_Delay_Duration_ImplicitCast_2;            // 0x0FDC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_Delay_Duration_ImplicitCast_3;            // 0x0FE0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_Delay_Duration_ImplicitCast_4;            // 0x0FE4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_ExecuteUbergraph_BP_GameMode_cLeon;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.ControllerArrayToPlayerState
// 0x0068 (0x0068 - 0x0000)
struct BP_GameMode_cLeon_C_ControllerArrayToPlayerState final
{
public:
	TArray<class ABP_PlayerController_cLeon_C*>   PlayerController;                                  // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> PlayerStateArray;                       // 0x0010(0x0010)(Parm, OutParm)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> ReturnPlayerStateArray;                 // 0x0020(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           CallFunc_Array_Get_Item;                           // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_C_Leon; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x3];                                       // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_ControllerArrayToPlayerState;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.ChangeSpectateBody(Chicken)
// 0x0001 (0x0001 - 0x0000)
struct BP_GameMode_cLeon_C_ChangeSpectateBody_Chicken_ final
{
public:
	bool                                          KeepBody;                                          // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_ChangeSpectateBody_Chicken_;

// Function BP_GameMode_cLeon.BP_GameMode_cLeon_C.BodyChange
// 0x0470 (0x0470 - 0x0000)
struct BP_GameMode_cLeon_C_BodyChange final
{
public:
	EN_cLeonBodyType                              TargetBody;                                        // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           TargetController;                                  // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             OverrideSpawnTransform;                            // 0x0010(0x0060)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          KeepBody;                                          // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          BodyVisibility;                                    // 0x0071(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_72[0x6];                                       // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CreateCharacter;                               // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             SpawntargetTransform;                              // 0x0080(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             LocalTransform;                                    // 0x00E0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_cLeonBodyType                              Temp_byte_Variable;                                // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0141(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_142[0x6];                                      // 0x0142(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_BreakTransform_Location;                  // 0x0148(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_BreakTransform_Rotation;                  // 0x0160(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_BreakTransform_Scale;                     // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakTransform_Location_1;                // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_BreakTransform_Rotation_1;                // 0x01A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_BreakTransform_Scale_1;                   // 0x01C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1D8[0x8];                                      // 0x01D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_MakeTransform_ReturnValue;                // 0x01E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_NotEqual_VectorVector_ReturnValue;        // 0x0240(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_241[0x7];                                      // 0x0241(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_C_Leon; // 0x0248(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0250(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_251[0x7];                                      // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_C_Leon_1; // 0x0258(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0260(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_261[0x7];                                      // 0x0261(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APawn*                                  CallFunc_K2_GetPawn_ReturnValue;                   // 0x0268(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 Temp_class_Variable;                               // 0x0270(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0278(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x0279(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_27A[0x6];                                      // 0x027A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_DynamicCast_AsBP_First_Person_Character_C_Leon_Character; // 0x0280(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x0288(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_289[0x7];                                      // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_GetTransform_ReturnValue;                 // 0x0290(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 Temp_class_Variable_1;                             // 0x02F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 Temp_class_Variable_2;                             // 0x02F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0300(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_301[0x7];                                      // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UClass*                                 Temp_class_Variable_3;                             // 0x0308(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 K2Node_Select_Default;                             // 0x0310(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakTransform_Location_2;                // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_BreakTransform_Rotation_2;                // 0x0330(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_BreakTransform_Scale_2;                   // 0x0348(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 K2Node_Select_Default_1;                           // 0x0360(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_368[0x8];                                      // 0x0368(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_MakeTransform_ReturnValue_1;              // 0x0370(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x03D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3D8[0x8];                                      // 0x03D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_SelectTransform_ReturnValue;              // 0x03E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_FinishSpawningActor_ReturnValue;          // 0x0440(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APawn*                                  K2Node_DynamicCast_As___;                          // 0x0448(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_3;                     // 0x0450(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_451[0x7];                                      // 0x0451(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_DynamicCast_AsBP_First_Person_Character_C_Leon_Character_1; // 0x0458(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_4;                     // 0x0460(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameMode_cLeon_C_BodyChange;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
