#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: RedpointEOSFrameworkExtra

#include "Basic.hpp"

#include "GameplayAbilities_structs.hpp"
#include "Engine_structs.hpp"
#include "RedpointEOSFrameworkExtra_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function RedpointEOSFrameworkExtra.RedpointAbilityBaseGameplayAbility.K2_ApplyCost
// 0x0068 (0x0068 - 0x0000)
struct RedpointAbilityBaseGameplayAbility_K2_ApplyCost final
{
public:
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayAbilityActorInfo              ActorInfo;                                         // 0x0008(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	struct FGameplayAbilityActivationInfo         ActivationInfo;                                    // 0x0050(0x0014)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityBaseGameplayAbility_K2_ApplyCost;

// Function RedpointEOSFrameworkExtra.RedpointAbilityBaseGameplayAbility.K2_CheckCost
// 0x0058 (0x0058 - 0x0000)
struct RedpointAbilityBaseGameplayAbility_K2_CheckCost final
{
public:
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGameplayAbilityActorInfo              ActorInfo;                                         // 0x0008(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityBaseGameplayAbility_K2_CheckCost;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.FindAbilitySpecHandleForClass
// 0x0020 (0x0020 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_FindAbilitySpecHandleForClass final
{
public:
	class UAbilitySystemComponent*                AbilitySystem;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UGameplayAbility>           AbilityClass;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                OptionalSourceObject;                              // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAbilitySpecHandle             ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_FindAbilitySpecHandleForClass;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.GetPrimaryAbilityInstanceFromClass
// 0x0018 (0x0018 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_GetPrimaryAbilityInstanceFromClass final
{
public:
	class UAbilitySystemComponent*                AbilitySystemComponent;                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UGameplayAbility>           InAbilityClass;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayAbility*                       ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_GetPrimaryAbilityInstanceFromClass;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.GetPrimaryAbilityInstanceFromHandle
// 0x0018 (0x0018 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_GetPrimaryAbilityInstanceFromHandle final
{
public:
	class UAbilitySystemComponent*                AbilitySystemComponent;                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0008(0x0004)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameplayAbility*                       ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_GetPrimaryAbilityInstanceFromHandle;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.IsAbilitySpecHandleValid
// 0x0008 (0x0008 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_IsAbilitySpecHandleValid final
{
public:
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0000(0x0004)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_IsAbilitySpecHandleValid;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.IsPrimaryAbilityInstanceActive
// 0x0010 (0x0010 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_IsPrimaryAbilityInstanceActive final
{
public:
	class UAbilitySystemComponent*                AbilitySystemComponent;                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0008(0x0004)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_IsPrimaryAbilityInstanceActive;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.ClearAbilityFromClass
// 0x0010 (0x0010 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_ClearAbilityFromClass final
{
public:
	class ARedpointAbilityBaseCharacter*          Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0008(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Success;                                           // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_ClearAbilityFromClass;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.ClearAllAbilities
// 0x0008 (0x0008 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_ClearAllAbilities final
{
public:
	class ARedpointAbilityBaseCharacter*          Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_ClearAllAbilities;

// Function RedpointEOSFrameworkExtra.RedpointAbilityCharacterBlueprintLibrary.GiveAbilityFromClass
// 0x0020 (0x0020 - 0x0000)
struct RedpointAbilityCharacterBlueprintLibrary_GiveAbilityFromClass final
{
public:
	class ARedpointAbilityBaseCharacter*          Character;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UGameplayAbility>           AbilityClass;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Level;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InputIndex;                                        // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGameplayAbilitySpecHandle             Handle;                                            // 0x0018(0x0004)(Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Success;                                           // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityCharacterBlueprintLibrary_GiveAbilityFromClass;

// Function RedpointEOSFrameworkExtra.RedpointAbilityTask_WaitLanded.CreateWaitLanded
// 0x0010 (0x0010 - 0x0000)
struct RedpointAbilityTask_WaitLanded_CreateWaitLanded final
{
public:
	class UGameplayAbility*                       OwningAbility;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class URedpointAbilityTask_WaitLanded*        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAbilityTask_WaitLanded_CreateWaitLanded;

// Function RedpointEOSFrameworkExtra.RedpointAbilityTask_WaitLanded.HandleOnLanded
// 0x0100 (0x0100 - 0x0000)
struct RedpointAbilityTask_WaitLanded_HandleOnLanded final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAbilityTask_WaitLanded_HandleOnLanded;

// Function RedpointEOSFrameworkExtra.RedpointAbilityWithInputIdInterface.GetAbilityInputId
// 0x0010 (0x0010 - 0x0000)
struct RedpointAbilityWithInputIdInterface_GetAbilityInputId final
{
public:
	class ARedpointBackpackItem*                  Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityWithInputIdInterface_GetAbilityInputId;

// Function RedpointEOSFrameworkExtra.RedpointAbilityWithLevelInterface.GetAbilityLevel
// 0x0010 (0x0010 - 0x0000)
struct RedpointAbilityWithLevelInterface_GetAbilityLevel final
{
public:
	class ARedpointBackpackItem*                  Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointAbilityWithLevelInterface_GetAbilityLevel;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetDash.OnRep_DashLengthTime
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetDash_OnRep_DashLengthTime final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetDash_OnRep_DashLengthTime;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetDash.OnRep_DashStrength
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetDash_OnRep_DashStrength final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetDash_OnRep_DashStrength;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetDestructablePoints.OnRep_FinalHitPointsForDestruction
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetDestructablePoints_OnRep_FinalHitPointsForDestruction final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetDestructablePoints_OnRep_FinalHitPointsForDestruction;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetDestructablePoints.OnRep_PointsForRecoveryToExitAfterStun
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetDestructablePoints_OnRep_PointsForRecoveryToExitAfterStun final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetDestructablePoints_OnRep_PointsForRecoveryToExitAfterStun;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetDestructablePoints.OnRep_TotalPointsDroppedOnDestruction
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetDestructablePoints_OnRep_TotalPointsDroppedOnDestruction final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetDestructablePoints_OnRep_TotalPointsDroppedOnDestruction;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetDestructablePoints.OnRep_TotalPointsForDestruction
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetDestructablePoints_OnRep_TotalPointsForDestruction final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetDestructablePoints_OnRep_TotalPointsForDestruction;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetHealth.OnRep_CurrentHealth
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetHealth_OnRep_CurrentHealth final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetHealth_OnRep_CurrentHealth;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetHealth.OnRep_HealthRegenAmount
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetHealth_OnRep_HealthRegenAmount final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetHealth_OnRep_HealthRegenAmount;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetHealth.OnRep_HealthRegenAmountModifier
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetHealth_OnRep_HealthRegenAmountModifier final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetHealth_OnRep_HealthRegenAmountModifier;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetHealth.OnRep_HealthRegenDelay
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetHealth_OnRep_HealthRegenDelay final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetHealth_OnRep_HealthRegenDelay;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetHealth.OnRep_MaximumHealth
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetHealth_OnRep_MaximumHealth final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetHealth_OnRep_MaximumHealth;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetInteract.OnRep_InteractDistance
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetInteract_OnRep_InteractDistance final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetInteract_OnRep_InteractDistance;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetJetpack.OnRep_JetpackLengthTime
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetJetpack_OnRep_JetpackLengthTime final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetJetpack_OnRep_JetpackLengthTime;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetJetpack.OnRep_JetpackStrength
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetJetpack_OnRep_JetpackStrength final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetJetpack_OnRep_JetpackStrength;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetMovement.OnRep_MovementSpeed
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetMovement_OnRep_MovementSpeed final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetMovement_OnRep_MovementSpeed;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetReserveAmmo.OnRep_CurrentReserveAmmo
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetReserveAmmo_OnRep_CurrentReserveAmmo final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetReserveAmmo_OnRep_CurrentReserveAmmo;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetReserveAmmo.OnRep_MaximumReserveAmmo
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetReserveAmmo_OnRep_MaximumReserveAmmo final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetReserveAmmo_OnRep_MaximumReserveAmmo;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetStun.OnRep_StunRecoveryHealthAmount
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetStun_OnRep_StunRecoveryHealthAmount final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetStun_OnRep_StunRecoveryHealthAmount;

// Function RedpointEOSFrameworkExtra.RedpointAttributeSetStun.OnRep_StunTime
// 0x0010 (0x0010 - 0x0000)
struct RedpointAttributeSetStun_OnRep_StunTime final
{
public:
	struct FGameplayAttributeData                 OldValue;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointAttributeSetStun_OnRep_StunTime;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.DropAllItems
// 0x0001 (0x0001 - 0x0000)
struct RedpointBackpackComponent_DropAllItems final
{
public:
	bool                                          bForce;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_DropAllItems;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.DropItem
// 0x0010 (0x0010 - 0x0000)
struct RedpointBackpackComponent_DropItem final
{
public:
	class ARedpointBackpackItem*                  Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointBackpackComponent_DropItem;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.GetCurrentItem
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackComponent_GetCurrentItem final
{
public:
	class ARedpointBackpackItem*                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_GetCurrentItem;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.GetItemCount
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackComponent_GetItemCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_GetItemCount;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.GetItemIndex
// 0x0010 (0x0010 - 0x0000)
struct RedpointBackpackComponent_GetItemIndex final
{
public:
	class ARedpointBackpackItem*                  Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointBackpackComponent_GetItemIndex;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.GetItemInSlot
// 0x0010 (0x0010 - 0x0000)
struct RedpointBackpackComponent_GetItemInSlot final
{
public:
	int32                                         InSlot;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ARedpointBackpackItem*                  ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_GetItemInSlot;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.GetSlotCount
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackComponent_GetSlotCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_GetSlotCount;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.OnRep_CurrentItem
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackComponent_OnRep_CurrentItem final
{
public:
	class ARedpointBackpackItem*                  PreviousItem;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_OnRep_CurrentItem;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.PickupItem
// 0x0010 (0x0010 - 0x0000)
struct RedpointBackpackComponent_PickupItem final
{
public:
	class ARedpointBackpackItem*                  Item;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RedpointBackpackComponent_PickupItem;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.RequestItemEquipOnServer
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackComponent_RequestItemEquipOnServer final
{
public:
	class ARedpointBackpackItem*                  NewItem;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_RequestItemEquipOnServer;

// Function RedpointEOSFrameworkExtra.RedpointBackpackComponent.SyncCurrentItemToClient
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackComponent_SyncCurrentItemToClient final
{
public:
	class ARedpointBackpackItem*                  InItem;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackComponent_SyncCurrentItemToClient;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.OnRep_WeaponCurrentClipAmmo
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackItem_OnRep_WeaponCurrentClipAmmo final
{
public:
	int32                                         OldValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_OnRep_WeaponCurrentClipAmmo;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.OnRep_WeaponMaximumClipAmmo
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackItem_OnRep_WeaponMaximumClipAmmo final
{
public:
	int32                                         OldValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_OnRep_WeaponMaximumClipAmmo;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.SetWeaponCurrentClipAmmo
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackItem_SetWeaponCurrentClipAmmo final
{
public:
	int32                                         CurrentAmmo;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_SetWeaponCurrentClipAmmo;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.SetWeaponMaximumClipAmmo
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackItem_SetWeaponMaximumClipAmmo final
{
public:
	int32                                         MaximumAmmo;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_SetWeaponMaximumClipAmmo;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.GetItemMesh1P
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackItem_GetItemMesh1P final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_GetItemMesh1P;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.GetItemMesh3P
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackItem_GetItemMesh3P final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_GetItemMesh3P;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.GetWeaponCurrentClipAmmo
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackItem_GetWeaponCurrentClipAmmo final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_GetWeaponCurrentClipAmmo;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItem.GetWeaponMaximumClipAmmo
// 0x0004 (0x0004 - 0x0000)
struct RedpointBackpackItem_GetWeaponMaximumClipAmmo final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItem_GetWeaponMaximumClipAmmo;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItemAttachmentInterface.GetAttachmentPoint
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackItemAttachmentInterface_GetAttachmentPoint final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItemAttachmentInterface_GetAttachmentPoint;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItemAttachmentInterface.GetFirstPersonMesh
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackItemAttachmentInterface_GetFirstPersonMesh final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItemAttachmentInterface_GetFirstPersonMesh;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItemAttachmentInterface.GetThirdPersonMesh
// 0x0008 (0x0008 - 0x0000)
struct RedpointBackpackItemAttachmentInterface_GetThirdPersonMesh final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItemAttachmentInterface_GetThirdPersonMesh;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItemAttachmentInterface.IsInFirstPersonPerspective
// 0x0001 (0x0001 - 0x0000)
struct RedpointBackpackItemAttachmentInterface_IsInFirstPersonPerspective final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItemAttachmentInterface_IsInFirstPersonPerspective;

// Function RedpointEOSFrameworkExtra.RedpointBackpackItemNotificationInterface.OnItemChanged
// 0x0010 (0x0010 - 0x0000)
struct RedpointBackpackItemNotificationInterface_OnItemChanged final
{
public:
	class ARedpointBackpackItem*                  NewItem;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ARedpointBackpackItem*                  PreviousItem;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointBackpackItemNotificationInterface_OnItemChanged;

// Function RedpointEOSFrameworkExtra.RedpointConsoleCommand.HandleCommand
// 0x0010 (0x0010 - 0x0000)
struct RedpointConsoleCommand_HandleCommand final
{
public:
	TArray<class FString>                         Arguments;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointConsoleCommand_HandleCommand;

// Function RedpointEOSFrameworkExtra.RedpointConsoleCommand.OutputString
// 0x0018 (0x0018 - 0x0000)
struct RedpointConsoleCommand_OutputString final
{
public:
	ERedpointConsoleCommandLogVerbosity           Verbosity;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Message;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointConsoleCommand_OutputString;

// Function RedpointEOSFrameworkExtra.RedpointDamageNotificationInterface.OnDealtDamageToTarget
// 0x0010 (0x0010 - 0x0000)
struct RedpointDamageNotificationInterface_OnDealtDamageToTarget final
{
public:
	int32                                         DamageDealt;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 TargetActor;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointDamageNotificationInterface_OnDealtDamageToTarget;

// Function RedpointEOSFrameworkExtra.RedpointDamageNotificationInterface.OnKilledTargetActor
// 0x0018 (0x0018 - 0x0000)
struct RedpointDamageNotificationInterface_OnKilledTargetActor final
{
public:
	class UAbilitySystemComponent*                SourceAbilitySystem;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 TargetActor;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAbilitySystemComponent*                TargetAbilitySystem;                               // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointDamageNotificationInterface_OnKilledTargetActor;

// Function RedpointEOSFrameworkExtra.RedpointFrameworkExtraBlueprintLibrary.GetAllUserAttributes
// 0x0088 (0x0088 - 0x0000)
struct RedpointFrameworkExtraBlueprintLibrary_GetAllUserAttributes final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FUniqueNetIdRepl                       TargetUserId;                                      // 0x0008(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TMap<class FString, class FString>            ReturnValue;                                       // 0x0038(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointFrameworkExtraBlueprintLibrary_GetAllUserAttributes;

// Function RedpointEOSFrameworkExtra.RedpointFrameworkExtraBlueprintLibrary.InduceStutter
// 0x0004 (0x0004 - 0x0000)
struct RedpointFrameworkExtraBlueprintLibrary_InduceStutter final
{
public:
	float                                         Seconds;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointFrameworkExtraBlueprintLibrary_InduceStutter;

// Function RedpointEOSFrameworkExtra.RedpointFrameworkExtraBlueprintLibrary.RestartLevel
// 0x0008 (0x0008 - 0x0000)
struct RedpointFrameworkExtraBlueprintLibrary_RestartLevel final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointFrameworkExtraBlueprintLibrary_RestartLevel;

// Function RedpointEOSFrameworkExtra.RedpointHasBackpackInterface.GetBackpack
// 0x0008 (0x0008 - 0x0000)
struct RedpointHasBackpackInterface_GetBackpack final
{
public:
	class URedpointBackpackComponent*             ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointHasBackpackInterface_GetBackpack;

// Function RedpointEOSFrameworkExtra.RedpointIsAliveInterface.IsAlive
// 0x0001 (0x0001 - 0x0000)
struct RedpointIsAliveInterface_IsAlive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointIsAliveInterface_IsAlive;

// Function RedpointEOSFrameworkExtra.RedpointOverridesMaxSpeedInterface.GetMaxSpeed
// 0x0004 (0x0004 - 0x0000)
struct RedpointOverridesMaxSpeedInterface_GetMaxSpeed final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RedpointOverridesMaxSpeedInterface_GetMaxSpeed;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
