#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_TaskObject_FindAndTakeHomeGiftBox

#include "Basic.hpp"

#include "BPC_TaskObject_FindAndTakeHomeGiftBox_classes.hpp"
#include "BPC_TaskObject_FindAndTakeHomeGiftBox_parameters.hpp"


SDK_NAMESPACE_START

// Function BPC_TaskObject_FindAndTakeHomeGiftBox.BPC_TaskObject_FindAndTakeHomeGiftBox_C.ExecuteUbergraph_BPC_TaskObject_FindAndTakeHomeGiftBox
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_TaskObject_FindAndTakeHomeGiftBox_C::ExecuteUbergraph_BPC_TaskObject_FindAndTakeHomeGiftBox(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_TaskObject_FindAndTakeHomeGiftBox_C", "ExecuteUbergraph_BPC_TaskObject_FindAndTakeHomeGiftBox");

	Params::BPC_TaskObject_FindAndTakeHomeGiftBox_C_ExecuteUbergraph_BPC_TaskObject_FindAndTakeHomeGiftBox Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_TaskObject_FindAndTakeHomeGiftBox.BPC_TaskObject_FindAndTakeHomeGiftBox_C.GoalActor
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor*                           Actor                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBPC_TaskObject_FindAndTakeHomeGiftBox_C::GoalActor(class AActor* Actor)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_TaskObject_FindAndTakeHomeGiftBox_C", "GoalActor");

	Params::BPC_TaskObject_FindAndTakeHomeGiftBox_C_GoalActor Parms{};

	Parms.Actor = Actor;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_TaskObject_FindAndTakeHomeGiftBox.BPC_TaskObject_FindAndTakeHomeGiftBox_C.GeneratedActor
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor*                           GeneratedActor                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBPC_TaskObject_FindAndTakeHomeGiftBox_C::GeneratedActor(class AActor* GeneratedActor)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_TaskObject_FindAndTakeHomeGiftBox_C", "GeneratedActor");

	Params::BPC_TaskObject_FindAndTakeHomeGiftBox_C_GeneratedActor Parms{};

	Parms.GeneratedActor = GeneratedActor;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_TaskObject_FindAndTakeHomeGiftBox.BPC_TaskObject_FindAndTakeHomeGiftBox_C.TaskStart
// (BlueprintCallable, BlueprintEvent)

void UBPC_TaskObject_FindAndTakeHomeGiftBox_C::TaskStart()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_TaskObject_FindAndTakeHomeGiftBox_C", "TaskStart");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
