#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_MagicHand

#include "Basic.hpp"

#include "BP_UniqueItemSimple_Base_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_MagicHand.BP_MagicHand_C
// 0x0000 (0x0460 - 0x0460)
class ABP_MagicHand_C final : public ABP_UniqueItemSimple_Base_C
{
public:
	class USkeletalMeshComponent*                 SkeletalMesh;                                      // 0x0458(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_MagicHand_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_MagicHand_C")
	}
	static class ABP_MagicHand_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_MagicHand_C>();
	}
};
DUMPER7_ASSERTS_ABP_MagicHand_C;

SDK_NAMESPACE_END
