#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_GenerateRandomBoxLocation

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_GenerateRandomBoxLocation.BP_GenerateRandomBoxLocation_C
// 0x00B0 (0x0358 - 0x02A8)
class ABP_GenerateRandomBoxLocation_C final : public AActor
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x02A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class USceneComponent*                        DefaultSceneRoot;                                  // 0x02B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 SpawnTargetClass;                                  // 0x02B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	struct FVector                                Half_Size;                                         // 0x02C0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	struct FRotator                               SpawnRotation;                                     // 0x02D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn)
	struct FVector                                TraceBoundSize;                                    // 0x02F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	double                                        FloorCheckDistance;                                // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	int32                                         MaxGenerateCharange;                               // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	bool                                          IsInfinity;                                        // 0x0314(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	bool                                          SpawnRezult;                                       // 0x0315(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_316[0x2];                                      // 0x0316(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TMulticastInlineDelegate<void(class AActor* GeneratedActor)> GeneratedActor;                     // 0x0318(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
	class AActor*                                 SpawnedActor;                                      // 0x0328(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	double                                        AddHeight;                                         // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	struct FVector2D                              ScaleRange;                                        // 0x0338(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
	struct FRandomStream                          Seed;                                              // 0x0348(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn)
	bool                                          IgnoreNoGrow;                                      // 0x0350(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)

public:
	void ReceiveBeginPlay();
	void ExecuteUbergraph_BP_GenerateRandomBoxLocation(int32 EntryPoint);
	void CreateRandomSeed(struct FRandomStream* SeedCopy);
	void CheckSide(const struct FVector& Location, double BoundSizeMultiply, bool* Rezult);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_GenerateRandomBoxLocation_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_GenerateRandomBoxLocation_C")
	}
	static class ABP_GenerateRandomBoxLocation_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_GenerateRandomBoxLocation_C>();
	}
};
DUMPER7_ASSERTS_ABP_GenerateRandomBoxLocation_C;

SDK_NAMESPACE_END
