#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_SpectateNameplate

#include "Basic.hpp"

#include "WBP_SpectateNameplate_classes.hpp"
#include "WBP_SpectateNameplate_parameters.hpp"


SDK_NAMESPACE_START

// Function WBP_SpectateNameplate.WBP_SpectateNameplate_C.ViewChange
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class ABP_FirstPersonCharacter_Main_C*  SourcePlayer                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UWBP_SpectateNameplate_C::ViewChange(class ABP_FirstPersonCharacter_Main_C* SourcePlayer)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_SpectateNameplate_C", "ViewChange");

	Params::WBP_SpectateNameplate_C_ViewChange Parms{};

	Parms.SourcePlayer = SourcePlayer;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_SpectateNameplate.WBP_SpectateNameplate_C.SetupSpectateNameplate
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class ABP_FirstPersonCharacter_Main_C*  Character                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UWBP_SpectateNameplate_C::SetupSpectateNameplate(class ABP_FirstPersonCharacter_Main_C* Character)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_SpectateNameplate_C", "SetupSpectateNameplate");

	Params::WBP_SpectateNameplate_C_SetupSpectateNameplate Parms{};

	Parms.Character = Character;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_SpectateNameplate.WBP_SpectateNameplate_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool                                    IsDesignTime_PreConstruct                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_SpectateNameplate_C::PreConstruct(bool IsDesignTime_PreConstruct)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_SpectateNameplate_C", "PreConstruct");

	Params::WBP_SpectateNameplate_C_PreConstruct Parms{};

	Parms.IsDesignTime_PreConstruct = IsDesignTime_PreConstruct;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_SpectateNameplate.WBP_SpectateNameplate_C.GetCustomPlayerName
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString*                          playerName                                             (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_SpectateNameplate_C::GetCustomPlayerName(class FString* playerName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_SpectateNameplate_C", "GetCustomPlayerName");

	Params::WBP_SpectateNameplate_C_GetCustomPlayerName Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (playerName != nullptr)
		*playerName = std::move(Parms.playerName);
}


// Function WBP_SpectateNameplate.WBP_SpectateNameplate_C.ExecuteUbergraph_WBP_SpectateNameplate
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_SpectateNameplate_C::ExecuteUbergraph_WBP_SpectateNameplate(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_SpectateNameplate_C", "ExecuteUbergraph_WBP_SpectateNameplate");

	Params::WBP_SpectateNameplate_C_ExecuteUbergraph_WBP_SpectateNameplate Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
