#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_Nameplate

#include "Basic.hpp"

#include "WBP_Nameplate_classes.hpp"
#include "WBP_Nameplate_parameters.hpp"


SDK_NAMESPACE_START

// Function WBP_Nameplate.WBP_Nameplate_C.SetPlayerName
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FString&                    playerName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_Nameplate_C::SetPlayerName(const class FString& playerName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_Nameplate_C", "SetPlayerName");

	Params::WBP_Nameplate_C_SetPlayerName Parms{};

	Parms.playerName = std::move(playerName);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_Nameplate.WBP_Nameplate_C.SetME
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                                   Point                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Nameplate_C::SetME(int32 Point)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_Nameplate_C", "SetME");

	Params::WBP_Nameplate_C_SetME Parms{};

	Parms.Point = Point;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_Nameplate.WBP_Nameplate_C.SetEEYAN
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                                   Point                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Nameplate_C::SetEEYAN(int32 Point)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_Nameplate_C", "SetEEYAN");

	Params::WBP_Nameplate_C_SetEEYAN Parms{};

	Parms.Point = Point;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_Nameplate.WBP_Nameplate_C.SetColor
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FSlateColor&               Color_and_Opacity                                      (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm)

void UWBP_Nameplate_C::SetColor(const struct FSlateColor& Color_and_Opacity)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_Nameplate_C", "SetColor");

	Params::WBP_Nameplate_C_SetColor Parms{};

	Parms.Color_and_Opacity = std::move(Color_and_Opacity);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_Nameplate.WBP_Nameplate_C.ExecuteUbergraph_WBP_Nameplate
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Nameplate_C::ExecuteUbergraph_WBP_Nameplate(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_Nameplate_C", "ExecuteUbergraph_WBP_Nameplate");

	Params::WBP_Nameplate_C_ExecuteUbergraph_WBP_Nameplate Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
