#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_ReplicateAnimBPState

#include "Basic.hpp"

#include "BPC_ReplicateAnimBPState_classes.hpp"
#include "BPC_ReplicateAnimBPState_parameters.hpp"


SDK_NAMESPACE_START

// Function BPC_ReplicateAnimBPState.BPC_ReplicateAnimBPState_C.SetMaxSpeed
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Speed                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_ReplicateAnimBPState_C::SetMaxSpeed(double Speed)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_ReplicateAnimBPState_C", "SetMaxSpeed");

	Params::BPC_ReplicateAnimBPState_C_SetMaxSpeed Parms{};

	Parms.Speed = Speed;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_ReplicateAnimBPState.BPC_ReplicateAnimBPState_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void UBPC_ReplicateAnimBPState_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_ReplicateAnimBPState_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_ReplicateAnimBPState.BPC_ReplicateAnimBPState_C.OnRep_MaxWalkSpeed
// (BlueprintCallable, BlueprintEvent)

void UBPC_ReplicateAnimBPState_C::OnRep_MaxWalkSpeed()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_ReplicateAnimBPState_C", "OnRep_MaxWalkSpeed");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_ReplicateAnimBPState.BPC_ReplicateAnimBPState_C.ExecuteUbergraph_BPC_ReplicateAnimBPState
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_ReplicateAnimBPState_C::ExecuteUbergraph_BPC_ReplicateAnimBPState(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_ReplicateAnimBPState_C", "ExecuteUbergraph_BPC_ReplicateAnimBPState");

	Params::BPC_ReplicateAnimBPState_C_ExecuteUbergraph_BPC_ReplicateAnimBPState Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
