#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_ReplicateEventController

#include "Basic.hpp"

#include "BP_ReplicateEventController_classes.hpp"
#include "BP_ReplicateEventController_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_ReplicateEventController.BP_ReplicateEventController_C.ExecuteUbergraph_BP_ReplicateEventController
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_ReplicateEventController_C::ExecuteUbergraph_BP_ReplicateEventController(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_ReplicateEventController_C", "ExecuteUbergraph_BP_ReplicateEventController");

	Params::BP_ReplicateEventController_C_ExecuteUbergraph_BP_ReplicateEventController Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_ReplicateEventController.BP_ReplicateEventController_C.ApplyDamage
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject*                          ターゲット                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double                                  DamageValue                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                                   TeamIndex                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EN_DamageType                           DamageType                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const struct FTransform&                SourceAgentPoint                                       (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    UnAvoidable                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName                             DamageName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_ReplicateEventController_C::ApplyDamage(class UObject* ターゲット, double DamageValue, int32 TeamIndex, EN_DamageType DamageType, const struct FTransform& SourceAgentPoint, bool UnAvoidable, class FName DamageName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_ReplicateEventController_C", "ApplyDamage");

	Params::BP_ReplicateEventController_C_ApplyDamage Parms{};

	Parms.ターゲット = ターゲット;
	Parms.DamageValue = DamageValue;
	Parms.TeamIndex = TeamIndex;
	Parms.DamageType = DamageType;
	Parms.SourceAgentPoint = std::move(SourceAgentPoint);
	Parms.UnAvoidable = UnAvoidable;
	Parms.DamageName = DamageName;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
