#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: CustomMeshComponent

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"


SDK_NAMESPACE_START

// ScriptStruct CustomMeshComponent.CustomMeshTriangle
// 0x0048 (0x0048 - 0x0000)
struct FCustomMeshTriangle final
{
public:
	struct FVector                                Vertex0;                                           // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Vertex1;                                           // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Vertex2;                                           // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCustomMeshTriangle;

SDK_NAMESPACE_END
