#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_BackToBaseArea

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Engine_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_BackToBaseArea.BP_BackToBaseArea_C
// 0x0020 (0x02C8 - 0x02A8)
class ABP_BackToBaseArea_C final : public AActor
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x02A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class USphereComponent*                       Sphere;                                            // 0x02B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	TMulticastInlineDelegate<void(class AActor* Actor)> GoalActor;                                   // 0x02B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)

public:
	void ExecuteUbergraph_BP_BackToBaseArea(int32 EntryPoint);
	void BndEvt__BP_BackToBaseArea_Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_BackToBaseArea_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_BackToBaseArea_C")
	}
	static class ABP_BackToBaseArea_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_BackToBaseArea_C>();
	}
};
DUMPER7_ASSERTS_ABP_BackToBaseArea_C;

SDK_NAMESPACE_END
