#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_GameState_cLeon

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "SteamWorkshopMaps_structs.hpp"
#include "ST_cLeonMapData_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "EN_cLeonMainGamePhase_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.Winner
// 0x0008 (0x0008 - 0x0000)
struct BP_GameState_cLeon_C_Winner final
{
public:
	class ABP_FirstPersonPlayerState_Online_C*    WinnerPlayerState;                                 // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_Winner;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.UpdateBulletWidget
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_UpdateBulletWidget final
{
public:
	int32                                         Current;                                           // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_UpdateBulletWidget;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SyncRankning(Client)
// 0x0028 (0x0028 - 0x0000)
struct BP_GameState_cLeon_C_SyncRankning_Client_ final
{
public:
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> PlayerStates;                           // 0x0000(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	TArray<int32>                                 NewPoints;                                         // 0x0010(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	int32                                         UpdateTime;                                        // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SyncRankning_Client_;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.ShowPopup(Local)
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_ShowPopup_Local_ final
{
public:
	int32                                         PopupIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_ShowPopup_Local_;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.ShowPopup(Client)
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_ShowPopup_Client_ final
{
public:
	int32                                         PopupIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_ShowPopup_Client_;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.ShowPointAddPopup
// 0x0018 (0x0018 - 0x0000)
struct BP_GameState_cLeon_C_ShowPointAddPopup final
{
public:
	class ABP_FirstPersonPlayerState_Online_cLeon_C* TargetPlayerState;                              // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* SourcePlayerState;                              // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Point;                                             // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_ShowPointAddPopup;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.ShowDeathWidget
// 0x0008 (0x0008 - 0x0000)
struct BP_GameState_cLeon_C_ShowDeathWidget final
{
public:
	class APlayerState*                           TargetPlayerState;                                 // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_ShowDeathWidget;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SetTimerTextIndex
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_SetTimerTextIndex final
{
public:
	int32                                         TimerTextIndex;                                    // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SetTimerTextIndex;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SetTimerNumber
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_SetTimerNumber final
{
public:
	int32                                         TimerNumber;                                       // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SetTimerNumber;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SetSyncRankingLoopState
// 0x0001 (0x0001 - 0x0000)
struct BP_GameState_cLeon_C_SetSyncRankingLoopState final
{
public:
	bool                                          State;                                             // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SetSyncRankingLoopState;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SetMaxTimerTime
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_SetMaxTimerTime final
{
public:
	int32                                         MaxTimerTime;                                      // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SetMaxTimerTime;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SetCopyTarget
// 0x0008 (0x0008 - 0x0000)
struct BP_GameState_cLeon_C_SetCopyTarget final
{
public:
	class ABP_ShowCopy_C*                         CallFunc_GetActorOfClass_ReturnValue;              // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SetCopyTarget;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.SetChickenAlpha
// 0x0040 (0x0040 - 0x0000)
struct BP_GameState_cLeon_C_SetChickenAlpha final
{
public:
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0010(0x0010)(ReferenceParm)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item;              // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ObjectObject_ReturnValue;      // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_31[0x3];                                       // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_SetChickenAlpha;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.RankingWidgetUpdate
// 0x0001 (0x0001 - 0x0000)
struct BP_GameState_cLeon_C_RankingWidgetUpdate final
{
public:
	bool                                          IsShow;                                            // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_RankingWidgetUpdate;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.OnRep_LiveSurvivors_PlayerState
// 0x000C (0x000C - 0x0000)
struct BP_GameState_cLeon_C_OnRep_LiveSurvivors_PlayerState final
{
public:
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_OnRep_LiveSurvivors_PlayerState;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.OnRep_HuntersPlayerState
// 0x0008 (0x0008 - 0x0000)
struct BP_GameState_cLeon_C_OnRep_HuntersPlayerState final
{
public:
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_OnRep_HuntersPlayerState;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.OnRep_GameMode
// 0x0004 (0x0004 - 0x0000)
struct BP_GameState_cLeon_C_OnRep_GameMode final
{
public:
	int32                                         CallFunc_Conv_ByteToInt_ReturnValue;               // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_OnRep_GameMode;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.OnRep_Filter_Mosaic
// 0x0010 (0x0010 - 0x0000)
struct BP_GameState_cLeon_C_OnRep_Filter_Mosaic final
{
public:
	double                                        CallFunc_Conv_BoolToDouble_ReturnValue;            // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetScalarParameterValue_ParameterValue_ImplicitCast; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_OnRep_Filter_Mosaic;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.OnRep_Filter_Monochrome
// 0x0010 (0x0010 - 0x0000)
struct BP_GameState_cLeon_C_OnRep_Filter_Monochrome final
{
public:
	double                                        CallFunc_Conv_BoolToDouble_ReturnValue;            // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetScalarParameterValue_ParameterValue_ImplicitCast; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_OnRep_Filter_Monochrome;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.OnRep_Filter_Horror
// 0x0010 (0x0010 - 0x0000)
struct BP_GameState_cLeon_C_OnRep_Filter_Horror final
{
public:
	double                                        CallFunc_Conv_BoolToDouble_ReturnValue;            // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetScalarParameterValue_ParameterValue_ImplicitCast; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_OnRep_Filter_Horror;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.ModStateUpdate
// 0x0080 (0x0080 - 0x0000)
struct BP_GameState_cLeon_C_ModStateUpdate final
{
public:
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USteamWorkshopMapSubsystem*             CallFunc_GetGameInstanceSubsystem_ReturnValue;     // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<struct FSteamWorkshopItemInfo>         CallFunc_GetSubscribedWorkshopItems_OutItems;      // 0x0018(0x0010)(ReferenceParm)
	class FString                                 CallFunc_GetSubscribedWorkshopItems_ErrorMessage;  // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_GetSubscribedWorkshopItems_ReturnValue;   // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_39[0x3];                                       // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FSteamWorkshopItemInfo                 CallFunc_Array_Get_Item;                           // 0x0040(0x0018)()
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_cLeonMapData                       K2Node_MakeStruct_ST_cLeonMapData;                 // 0x0060(0x0018)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_ModStateUpdate;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.MaxPlayerChange
// 0x0008 (0x0008 - 0x0000)
struct BP_GameState_cLeon_C_MaxPlayerChange final
{
public:
	int32                                         Current;                                           // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         max_0;                                             // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_MaxPlayerChange;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.KillLog
// 0x0010 (0x0010 - 0x0000)
struct BP_GameState_cLeon_C_KillLog final
{
public:
	class ABP_FirstPersonPlayerState_Online_cLeon_C* HunterPlayerState;                              // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* SurvivorPlayerState;                            // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_KillLog;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.IsLivePlayerState
// 0x0010 (0x0010 - 0x0000)
struct BP_GameState_cLeon_C_IsLivePlayerState final
{
public:
	const class ABP_FirstPersonPlayerState_Online_cLeon_C* ItemToFind;                               // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
	bool                                          IsLive;                                            // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_Contains_ReturnValue;               // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_IsLivePlayerState;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.GetDoubleRanking
// 0x00F8 (0x00F8 - 0x0000)
struct BP_GameState_cLeon_C_GetDoubleRanking final
{
public:
	TMap<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*, int32> ReturnMap;                 // 0x0000(0x0050)(Parm, OutParm)
	TMap<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*, int32> SortTarget;                // 0x0050(0x0050)(Edit, BlueprintVisible, DisableEditOnTemplate)
	TArray<int32>                                 FoundCounter;                                      // 0x00A0(0x0010)(Edit, BlueprintVisible)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> Hunters;                        // 0x00B0(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C4[0x4];                                       // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item;                // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DC[0x4];                                       // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x00E0(0x0010)(ReferenceParm)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F1[0x3];                                       // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_GetDoubleRanking;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.GetAllMapDatas
// 0x0020 (0x0020 - 0x0000)
struct BP_GameState_cLeon_C_GetAllMapDatas final
{
public:
	TArray<struct FST_cLeonMapData>               ReturnMapArray;                                    // 0x0000(0x0010)(Parm, OutParm)
	TArray<struct FST_cLeonMapData>               ReturnArray;                                       // 0x0010(0x0010)(Edit, BlueprintVisible)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_GetAllMapDatas;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.ExecuteUbergraph_BP_GameState_cLeon
// 0x0530 (0x0530 - 0x0000)
struct BP_GameState_cLeon_C_ExecuteUbergraph_BP_GameState_cLeon final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              CallFunc_Conv_DoubleToVector2D_ReturnValue;        // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate;              // 0x0018(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TDelegate<void(int32 Current, int32 max_0)>   K2Node_CreateDelegate_OutputDelegate_1;            // 0x0028(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Conv_IntVector2ToString_ReturnValue;      // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x3];                                       // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_True_if_break_was_hit_Variable;          // 0x0054(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x005D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5E[0x2];                                       // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_1;                  // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_2;                  // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_2;                 // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_1;                   // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_74[0x4];                                       // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_DoubleRanking_C*                   CallFunc_Create_ReturnValue;                       // 0x0078(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_82[0x2];                                       // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable_2;                   // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UWBP_CentorTextWinner_C*                CallFunc_Create_ReturnValue_1;                     // 0x0088(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_3;                  // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_3;                 // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_4;                  // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_4;                 // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_3;                   // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_2;            // 0x00A4(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B4[0x4];                                       // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_PopupIndex_1;                   // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C4[0x4];                                       // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           K2Node_DynamicCast_AsBP_Player_Controller_C_Leon;  // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue;            // 0x00D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue_1;          // 0x00D2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D3[0x5];                                       // 0x00D3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_MakeLiteralText_ReturnValue;              // 0x00D8(0x0010)()
	TArray<class FString>                         CallFunc_SplitTextPure_ReturnValue;                // 0x00E8(0x0010)(ReferenceParm)
	int32                                         K2Node_CustomEvent_PopupIndex;                     // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FC[0x4];                                       // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_MakeLiteralText_ReturnValue_1;            // 0x0100(0x0010)()
	TArray<class FString>                         CallFunc_SplitTextPure_ReturnValue_1;              // 0x0110(0x0010)(ReferenceParm)
	class APawn*                                  CallFunc_GetPlayerPawn_ReturnValue;                // 0x0120(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_DynamicCast_AsBP_First_Person_Character_C_Leon_Character; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_2;                    // 0x0131(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_132[0x6];                                      // 0x0132(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_DynamicCast_AsBP_First_Person_Character_C_Leon_Character_1; // 0x0138(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_141[0x7];                                      // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_C*    K2Node_CustomEvent_WinnerPlayerState;              // 0x0148(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FText                                   CallFunc_MakeLiteralText_ReturnValue_2;            // 0x0150(0x0010)()
	class FString                                 CallFunc_Conv_TextToString_ReturnValue;            // 0x0160(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class UWBP_CentorText_C*                      CallFunc_Create_ReturnValue_2;                     // 0x0170(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x0178(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	TMap<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*, int32> CallFunc_GetDoubleRanking_ReturnMap; // 0x0188(0x0050)()
	bool                                          K2Node_CustomEvent_IsShow;                         // 0x01D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1D9[0x3];                                      // 0x01D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x01DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_HunterPlayerState;           // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_SurvivorPlayerState;         // 0x01E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UWBP_CentorText_C*                      CallFunc_Create_ReturnValue_3;                     // 0x01F0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x01F8(0x0010)(ReferenceParm)
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C*> CallFunc_GetAllActorsOfClass_OutActors_1; // 0x0208(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0218(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21C[0x4];                                      // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_Hunter_C* CallFunc_Array_Get_Item;                // 0x0220(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_229[0x3];                                      // 0x0229(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_2;               // 0x022C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_5;                  // 0x0230(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_234[0x4];                                      // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C*> CallFunc_GetAllActorsOfClass_OutActors_2; // 0x0238(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_3;               // 0x0248(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_1;                // 0x024C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_2;                // 0x024D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_24E[0x2];                                      // 0x024E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_5;                 // 0x0250(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_4;                   // 0x0254(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_1;            // 0x0258(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerState*                           K2Node_CustomEvent_TargetPlayerState_1;            // 0x0260(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerState*                           CallFunc_GetPlayerState_ReturnValue;               // 0x0268(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ObjectObject_ReturnValue;      // 0x0270(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_271[0x7];                                      // 0x0271(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_1;        // 0x0278(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_2;        // 0x0280(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocalController_ReturnValue;            // 0x0288(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_289[0x7];                                      // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_PlayerController_cLeon_C*           K2Node_DynamicCast_AsBP_Player_Controller_C_Leon_1; // 0x0290(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_3;                     // 0x0298(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0299(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_29A[0x6];                                      // 0x029A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_3; // 0x02A0(0x0010)(ReferenceParm)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_2;                     // 0x02B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_4;               // 0x02B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_3;                // 0x02BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ObjectObject_ReturnValue_1;    // 0x02BD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_1;                 // 0x02BE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2BF[0x1];                                      // 0x02BF(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class UWBP_ModQueueAll_C*                     CallFunc_Create_ReturnValue_4;                     // 0x02C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_SourcePlayerState_2;         // 0x02C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> K2Node_CustomEvent_PlayerStates_2;      // 0x02D0(0x0010)(ConstParm, ReferenceParm)
	TArray<int32>                                 K2Node_CustomEvent_Points_1;                       // 0x02E0(0x0010)(ConstParm, ReferenceParm)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* CallFunc_Array_Get_Item_3;                      // 0x02F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x02F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2F9[0x3];                                      // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_5;               // 0x02FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_4;                // 0x0300(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_301[0x7];                                      // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> K2Node_CustomEvent_PlayerStates_1;      // 0x0308(0x0010)(ConstParm, ReferenceParm)
	TArray<int32>                                 K2Node_CustomEvent_NewPoints;                      // 0x0318(0x0010)(ConstParm, ReferenceParm)
	int32                                         K2Node_CustomEvent_UpdateTime;                     // 0x0328(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_32C[0x4];                                      // 0x032C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0330(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Map_Find_Value;                           // 0x0340(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x0344(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_345[0x3];                                      // 0x0345(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> CallFunc_Map_Keys_Keys;                 // 0x0348(0x0010)(ReferenceParm)
	TArray<int32>                                 CallFunc_Map_Values_Values;                        // 0x0358(0x0010)(ReferenceParm)
	int32                                         CallFunc_Add_IntInt_ReturnValue_6;                 // 0x0368(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_State;                          // 0x036C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_36D[0x3];                                      // 0x036D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> K2Node_MakeArray_Array;                 // 0x0370(0x0010)(ConstParm, ReferenceParm)
	TArray<int32>                                 K2Node_MakeArray_Array_1;                          // 0x0380(0x0010)(ConstParm, ReferenceParm)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_TargetPlayerState;           // 0x0390(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_SourcePlayerState_1;         // 0x0398(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_Point;                          // 0x03A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x03A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_3;            // 0x03A8(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue;          // 0x03B8(0x0008)(NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Find_ReturnValue;                   // 0x03C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x03C4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x03C5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_1;                    // 0x03C6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_2;                    // 0x03C7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_Online_SelfControler_C*             CallFunc_GetActorOfClass_ReturnValue;              // 0x03C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Len_ReturnValue;                          // 0x03D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue_1;             // 0x03D4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3D5[0x3];                                      // 0x03D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_3;        // 0x03D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_4;        // 0x03E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_GetViewportSize_ReturnValue;              // 0x03E8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_Divide_Vector2DVector2D_ReturnValue;      // 0x03F8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_X;                          // 0x0408(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_Y;                          // 0x0410(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_FTrunc_ReturnValue;                       // 0x0418(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_FTrunc_ReturnValue_1;                     // 0x041C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_3;                    // 0x0420(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_421[0x7];                                      // 0x0421(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AGameModeBase*                          CallFunc_GetGameMode_ReturnValue;                  // 0x0428(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_GameMode_cLeon_C*                   K2Node_DynamicCast_AsBP_Game_Mode_C_Leon;          // 0x0430(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_4;                     // 0x0438(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_439[0x3];                                      // 0x0439(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         K2Node_CustomEvent_Current_1;                      // 0x043C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_Max;                            // 0x0440(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FIntVector2                            K2Node_MakeStruct_IntVector2;                      // 0x0444(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_Current;                        // 0x044C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FocusDevice_C*                      CallFunc_GetActorOfClass_ReturnValue_1;            // 0x0450(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0458(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_45C[0x4];                                      // 0x045C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x0460(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0478(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_479[0x7];                                      // 0x0479(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_5;        // 0x0480(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_5;                   // 0x0488(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_48C[0x4];                                      // 0x048C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APawn*                                  CallFunc_K2_GetPawn_ReturnValue;                   // 0x0490(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_Survivor_C* CallFunc_Array_Get_Item_4;            // 0x0498(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_3;                    // 0x04A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4A1[0x7];                                      // 0x04A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x04A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_FindLookAtRotation_ReturnValue;           // 0x04C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_SourcePlayerState;           // 0x04D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> K2Node_CustomEvent_PlayerStates;        // 0x04E0(0x0010)(ConstParm, ReferenceParm)
	TArray<int32>                                 K2Node_CustomEvent_Points;                         // 0x04F0(0x0010)(ConstParm, ReferenceParm)
	class UWBP_KillLog_C*                         CallFunc_Create_ReturnValue_5;                     // 0x0500(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue_2;             // 0x0508(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_509[0x7];                                      // 0x0509(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_Online_cLeon_C* CallFunc_Array_Get_Item_5;                      // 0x0510(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_6;               // 0x0518(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_5;                // 0x051C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_51D[0x3];                                      // 0x051D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Map_Find_Value_1;                         // 0x0520(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_1;                   // 0x0524(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_525[0x3];                                      // 0x0525(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_7;                 // 0x0528(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_ExecuteUbergraph_BP_GameState_cLeon;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.AddToViewDatas
// 0x0028 (0x0028 - 0x0000)
struct BP_GameState_cLeon_C_AddToViewDatas final
{
public:
	class ABP_FirstPersonPlayerState_Online_cLeon_C* SourcePlayerState;                              // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> PlayerStates;                           // 0x0008(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	TArray<int32>                                 Points;                                            // 0x0018(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_AddToViewDatas;

// Function BP_GameState_cLeon.BP_GameState_cLeon_C.AddToViewDataForce
// 0x0028 (0x0028 - 0x0000)
struct BP_GameState_cLeon_C_AddToViewDataForce final
{
public:
	class ABP_FirstPersonPlayerState_Online_cLeon_C* SourcePlayerState;                              // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> PlayerStates;                           // 0x0008(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	TArray<int32>                                 Points;                                            // 0x0018(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
};
DUMPER7_ASSERTS_BP_GameState_cLeon_C_AddToViewDataForce;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
