#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: LBPC_DamageEffect

#include "Basic.hpp"

#include "LBPC_DamageEffect_classes.hpp"
#include "LBPC_DamageEffect_parameters.hpp"


SDK_NAMESPACE_START

// Function LBPC_DamageEffect.LBPC_DamageEffect_C.SpawnStateChange
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    State                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_DamageEffect_C::SpawnStateChange(bool State)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_DamageEffect_C", "SpawnStateChange");

	Params::LBPC_DamageEffect_C_SpawnStateChange Parms{};

	Parms.State = State;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LBPC_DamageEffect.LBPC_DamageEffect_C.SetDamage
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Multiply                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_DamageEffect_C::SetDamage(double Multiply)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_DamageEffect_C", "SetDamage");

	Params::LBPC_DamageEffect_C_SetDamage Parms{};

	Parms.Multiply = Multiply;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LBPC_DamageEffect.LBPC_DamageEffect_C.ReceiveParticleData
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const TArray<struct FBasicParticleData>&Data                                                   (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// class UNiagaraSystem*                   NiagaraSystem                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// const struct FVector&                   SimulationPositionOffset                               (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_DamageEffect_C::ReceiveParticleData(const TArray<struct FBasicParticleData>& Data, class UNiagaraSystem* NiagaraSystem, const struct FVector& SimulationPositionOffset)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_DamageEffect_C", "ReceiveParticleData");

	Params::LBPC_DamageEffect_C_ReceiveParticleData Parms{};

	Parms.Data = std::move(Data);
	Parms.NiagaraSystem = NiagaraSystem;
	Parms.SimulationPositionOffset = std::move(SimulationPositionOffset);

	UObject::ProcessEvent(Func, &Parms);
}


// Function LBPC_DamageEffect.LBPC_DamageEffect_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void ULBPC_DamageEffect_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_DamageEffect_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_DamageEffect.LBPC_DamageEffect_C.ExecuteUbergraph_LBPC_DamageEffect
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_DamageEffect_C::ExecuteUbergraph_LBPC_DamageEffect(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_DamageEffect_C", "ExecuteUbergraph_LBPC_DamageEffect");

	Params::LBPC_DamageEffect_C_ExecuteUbergraph_LBPC_DamageEffect Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
