#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_PlayMontageOnline

#include "Basic.hpp"

#include "BPC_PlayMontageOnline_classes.hpp"
#include "BPC_PlayMontageOnline_parameters.hpp"


SDK_NAMESPACE_START

// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.Stop(Server)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USkeletalMeshComponent*           Mesh                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                     Montage                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::Stop_Server_(class USkeletalMeshComponent* Mesh, class UAnimMontage* Montage)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "Stop(Server)");

	Params::BPC_PlayMontageOnline_C_Stop_Server_ Parms{};

	Parms.Mesh = Mesh;
	Parms.Montage = Montage;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.Stop(Replicate)
// (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USkeletalMeshComponent*           Mesh                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                     Montage                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::Stop_Replicate_(class USkeletalMeshComponent* Mesh, class UAnimMontage* Montage)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "Stop(Replicate)");

	Params::BPC_PlayMontageOnline_C_Stop_Replicate_ Parms{};

	Parms.Mesh = Mesh;
	Parms.Montage = Montage;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.Stop
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class USkeletalMeshComponent*           Mesh                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                     Montage                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                                    IsLocalStop                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::Stop(class USkeletalMeshComponent* Mesh, class UAnimMontage* Montage, bool IsLocalStop)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "Stop");

	Params::BPC_PlayMontageOnline_C_Stop Parms{};

	Parms.Mesh = Mesh;
	Parms.Montage = Montage;
	Parms.IsLocalStop = IsLocalStop;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void UBPC_PlayMontageOnline_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.Play(Server)
// (Net, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USkeletalMeshComponent*           InSkeletalMeshComponent                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                     MontageToPlay                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                                    bShouldStopAllMontages                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::Play_Server_(class USkeletalMeshComponent* InSkeletalMeshComponent, class UAnimMontage* MontageToPlay, bool bShouldStopAllMontages)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "Play(Server)");

	Params::BPC_PlayMontageOnline_C_Play_Server_ Parms{};

	Parms.InSkeletalMeshComponent = InSkeletalMeshComponent;
	Parms.MontageToPlay = MontageToPlay;
	Parms.bShouldStopAllMontages = bShouldStopAllMontages;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.Play(Replicate)
// (Net, NetMulticast, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USkeletalMeshComponent*           InSkeletalMeshComponent                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                     MontageToPlay                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                                    bShouldStopAllMontages                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::Play_Replicate_(class USkeletalMeshComponent* InSkeletalMeshComponent, class UAnimMontage* MontageToPlay, bool bShouldStopAllMontages)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "Play(Replicate)");

	Params::BPC_PlayMontageOnline_C_Play_Replicate_ Parms{};

	Parms.InSkeletalMeshComponent = InSkeletalMeshComponent;
	Parms.MontageToPlay = MontageToPlay;
	Parms.bShouldStopAllMontages = bShouldStopAllMontages;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.Play
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class USkeletalMeshComponent*           Mesh                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                     Montage                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// const bool                              bShouldStopAllMontages                                 (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    IsLocalPlay                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::Play(class USkeletalMeshComponent* Mesh, class UAnimMontage* Montage, const bool bShouldStopAllMontages, bool IsLocalPlay)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "Play");

	Params::BPC_PlayMontageOnline_C_Play Parms{};

	Parms.Mesh = Mesh;
	Parms.Montage = Montage;
	Parms.bShouldStopAllMontages = bShouldStopAllMontages;
	Parms.IsLocalPlay = IsLocalPlay;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnNotifyEnd_543B92A3498408DB071366B74B7FF37D
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnNotifyEnd_543B92A3498408DB071366B74B7FF37D(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnNotifyEnd_543B92A3498408DB071366B74B7FF37D");

	Params::BPC_PlayMontageOnline_C_OnNotifyEnd_543B92A3498408DB071366B74B7FF37D Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnNotifyEnd_4737952740FB816E45A974B1BF8C0A0A
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnNotifyEnd_4737952740FB816E45A974B1BF8C0A0A(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnNotifyEnd_4737952740FB816E45A974B1BF8C0A0A");

	Params::BPC_PlayMontageOnline_C_OnNotifyEnd_4737952740FB816E45A974B1BF8C0A0A Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnNotifyBegin_543B92A3498408DB071366B74B7FF37D
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnNotifyBegin_543B92A3498408DB071366B74B7FF37D(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnNotifyBegin_543B92A3498408DB071366B74B7FF37D");

	Params::BPC_PlayMontageOnline_C_OnNotifyBegin_543B92A3498408DB071366B74B7FF37D Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnNotifyBegin_4737952740FB816E45A974B1BF8C0A0A
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnNotifyBegin_4737952740FB816E45A974B1BF8C0A0A(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnNotifyBegin_4737952740FB816E45A974B1BF8C0A0A");

	Params::BPC_PlayMontageOnline_C_OnNotifyBegin_4737952740FB816E45A974B1BF8C0A0A Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnInterrupted_543B92A3498408DB071366B74B7FF37D
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnInterrupted_543B92A3498408DB071366B74B7FF37D(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnInterrupted_543B92A3498408DB071366B74B7FF37D");

	Params::BPC_PlayMontageOnline_C_OnInterrupted_543B92A3498408DB071366B74B7FF37D Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnInterrupted_4737952740FB816E45A974B1BF8C0A0A
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnInterrupted_4737952740FB816E45A974B1BF8C0A0A(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnInterrupted_4737952740FB816E45A974B1BF8C0A0A");

	Params::BPC_PlayMontageOnline_C_OnInterrupted_4737952740FB816E45A974B1BF8C0A0A Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnCompleted_543B92A3498408DB071366B74B7FF37D
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnCompleted_543B92A3498408DB071366B74B7FF37D(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnCompleted_543B92A3498408DB071366B74B7FF37D");

	Params::BPC_PlayMontageOnline_C_OnCompleted_543B92A3498408DB071366B74B7FF37D Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnCompleted_4737952740FB816E45A974B1BF8C0A0A
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnCompleted_4737952740FB816E45A974B1BF8C0A0A(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnCompleted_4737952740FB816E45A974B1BF8C0A0A");

	Params::BPC_PlayMontageOnline_C_OnCompleted_4737952740FB816E45A974B1BF8C0A0A Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnBlendOut_543B92A3498408DB071366B74B7FF37D
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnBlendOut_543B92A3498408DB071366B74B7FF37D(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnBlendOut_543B92A3498408DB071366B74B7FF37D");

	Params::BPC_PlayMontageOnline_C_OnBlendOut_543B92A3498408DB071366B74B7FF37D Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.OnBlendOut_4737952740FB816E45A974B1BF8C0A0A
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             NotifyName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::OnBlendOut_4737952740FB816E45A974B1BF8C0A0A(class FName NotifyName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "OnBlendOut_4737952740FB816E45A974B1BF8C0A0A");

	Params::BPC_PlayMontageOnline_C_OnBlendOut_4737952740FB816E45A974B1BF8C0A0A Parms{};

	Parms.NotifyName = NotifyName;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_PlayMontageOnline.BPC_PlayMontageOnline_C.ExecuteUbergraph_BPC_PlayMontageOnline
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_PlayMontageOnline_C::ExecuteUbergraph_BPC_PlayMontageOnline(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_PlayMontageOnline_C", "ExecuteUbergraph_BPC_PlayMontageOnline");

	Params::BPC_PlayMontageOnline_C_ExecuteUbergraph_BPC_PlayMontageOnline Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
