#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_ModLevelManager

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Engine_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_ModLevelManager.BP_ModLevelManager_C
// 0x0028 (0x02D0 - 0x02A8)
class ABP_ModLevelManager_C final : public AActor
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x02A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class USceneComponent*                        DefaultSceneRoot;                                  // 0x02B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class FString                                 MapItemId;                                         // 0x02B8(0x0010)(Edit, BlueprintVisible, Net, ZeroConstructor, DisableEditOnInstance, RepNotify, HasGetValueTypeHash)
	class ASkyLight*                              DisableSkyLight;                                   // 0x02C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)

public:
	void SetLoadCustomState(bool IsUse);
	void ReceiveTick(float DeltaSeconds_ReceiveTick);
	void ReceiveBeginPlay();
	void OnRep_UsingCustomMap();
	void OnRep_MapItemId();
	void LoadCheckStart();
	void ExecuteUbergraph_BP_ModLevelManager(int32 EntryPoint);
	void ClearLevel();

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_ModLevelManager_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_ModLevelManager_C")
	}
	static class ABP_ModLevelManager_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_ModLevelManager_C>();
	}
};
DUMPER7_ASSERTS_ABP_ModLevelManager_C;

SDK_NAMESPACE_END
