#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FirstPersonPlayerState_LINK

#include "Basic.hpp"

#include "EN_LINK_PlayerStateValueType_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "ST_SimpleSaveDatas_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.ViewChange
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_ViewChange final
{
public:
	class ABP_FirstPersonCharacter_Main_C*        SourcePlayer;                                      // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_ViewChange;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.UseCoin
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_UseCoin final
{
public:
	int32                                         CoinValue;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Rezult;                                            // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UseRezult;                                         // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_UseCoin;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.StateValueSync(Server)
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_StateValueSync_Server_ final
{
public:
	EN_LINK_PlayerStateValueType                  Key;                                               // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Value;                                             // 0x0008(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_StateValueSync_Server_;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.StateValueSync(Client)
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_StateValueSync_Client_ final
{
public:
	EN_LINK_PlayerStateValueType                  Key;                                               // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Value;                                             // 0x0008(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_StateValueSync_Client_;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.SetupSpectateNameplate
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_SetupSpectateNameplate final
{
public:
	class ABP_FirstPersonCharacter_Main_C*        Character;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_SetupSpectateNameplate;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.SetStateValue
// 0x0020 (0x0020 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_SetStateValue final
{
public:
	EN_LINK_PlayerStateValueType                  Key;                                               // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Value;                                             // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_SetStateValue;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.SetName
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_SetName final
{
public:
	class FString                                 CustomPlayerName;                                  // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_SetName;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.SetCoin
// 0x0004 (0x0004 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_SetCoin final
{
public:
	int32                                         SetValue;                                          // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_SetCoin;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.SetBackPackMenuState
// 0x0001 (0x0001 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_SetBackPackMenuState final
{
public:
	bool                                          State;                                             // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_SetBackPackMenuState;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.SendToText
// 0x0018 (0x0018 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_SendToText final
{
public:
	class FString                                 Text;                                              // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	int32                                         MessageType;                                       // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_SendToText;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.RespawnItem(Server)
// 0x0080 (0x0080 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_RespawnItem_Server_ final
{
public:
	int32                                         ItemIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CameraTransform;                                   // 0x0010(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CanSpawn;                                          // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_RespawnItem_Server_;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.ReceiveCopyProperties
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_ReceiveCopyProperties final
{
public:
	class APlayerState*                           NewPlayerState_ReceiveCopyProperties;              // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_ReceiveCopyProperties;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.OnRep_HaveCoin
// 0x0001 (0x0001 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_OnRep_HaveCoin final
{
public:
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_OnRep_HaveCoin;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.Initialization
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_Initialization final
{
public:
	class ABP_FirstPersonCharacter_Main_C*        Character_Initialization;                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_Initialization;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.GetStateValue
// 0x0038 (0x0038 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_GetStateValue final
{
public:
	EN_LINK_PlayerStateValueType                  Key;                                               // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Value;                                             // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        ReplicateValue;                                    // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Map_Find_Value;                           // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_1;                         // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_1;                   // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_GetStateValue;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.GetCustomPlayerName
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_GetCustomPlayerName final
{
public:
	class FString                                 playerName;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_GetCustomPlayerName;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.GetCurrentWeight
// 0x0040 (0x0040 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_GetCurrentWeight final
{
public:
	double                                        WeightPower;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_LINK_PlayerStateValueType                  Temp_byte_Variable;                                // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_LINK_PlayerStateValueType                  Temp_byte_Variable_1;                              // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_GetStateValue_Value;                      // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_GetStateValue_ReplicateValue;             // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_GetStateValue_Value_1;                    // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_GetStateValue_ReplicateValue_1;           // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Subtract_DoubleDouble_ReturnValue;        // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_GetCurrentWeight;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.ExecuteUbergraph_BP_FirstPersonPlayerState_LINK
// 0x0300 (0x0300 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_ExecuteUbergraph_BP_FirstPersonPlayerState_LINK final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate;              // 0x0008(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue;          // 0x0018(0x0008)(NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_1;                               // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_Conv_IntToByte_ReturnValue;               // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_29[0x3];                                       // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_GetValidValue_ReturnValue;                // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_Conv_IntToByte_ReturnValue_1;             // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_GetStateValue_Value;                      // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_GetStateValue_ReplicateValue;             // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         CallFunc_GetEnumeratorValueFromIndex_ReturnValue;  // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x3];                                       // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Conv_ByteToInt_ReturnValue;               // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	struct FUniqueNetIdRepl                       CallFunc_GetControllerUniqueNetId_ReturnValue;     // 0x0068(0x0030)(HasGetValueTypeHash)
	class FString                                 CallFunc_Conv_FUniqueNetIdReplToString_ReturnValue; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        K2Node_Event_SourcePlayer;                         // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_1;              // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        K2Node_Event_Character_1;                          // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USaveGame*                              CallFunc_LoadGameFromSlot_ReturnValue;             // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D1[0x7];                                       // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBP_Online_SaveData_C*                  K2Node_DynamicCast_AsBP_Online_Save_Data;          // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E1[0x7];                                       // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_SimpleSaveDatas                    CallFunc_GetBaseData_Value;                        // 0x00E8(0x0020)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_GetBaseData_ReturnValue;                  // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerState*                           K2Node_Event_NewPlayerState;                       // 0x0110(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_2;              // 0x0118(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_LINK_C*      K2Node_DynamicCast_AsBP_First_Person_Player_State_LINK; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_131[0x7];                                      // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_Main_C*        K2Node_Event_Character;                            // 0x0138(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_LINK_C*        K2Node_DynamicCast_AsBP_First_Person_Character_LINK; // 0x0140(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocallyControlled_ReturnValue;          // 0x0149(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14A[0x6];                                      // 0x014A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 K2Node_CustomEvent_CustomPlayerName;               // 0x0150(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_MakeLiteralInt_ReturnValue;               // 0x0160(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0164(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_LINK_PlayerStateValueType                  K2Node_CustomEvent_Key_1;                          // 0x0165(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_166[0x2];                                      // 0x0166(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_CustomEvent_Value_1;                        // 0x0168(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_LINK_PlayerStateValueType                  K2Node_CustomEvent_Key;                            // 0x0170(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_171[0x7];                                      // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_CustomEvent_Value;                          // 0x0178(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_State;                          // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_181[0x3];                                      // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         K2Node_ComponentBoundEvent_Index;                  // 0x0184(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_ComponentBoundEvent_CanSpawn;               // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_189[0x3];                                      // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         K2Node_CustomEvent_ItemIndex;                      // 0x018C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             K2Node_CustomEvent_CameraTransform;                // 0x0190(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_CanSpawn;                       // 0x01F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1F1[0x7];                                      // 0x01F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_RespawnItem_SpawnedObject;                // 0x01F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_CraftedObject_Base_C*               K2Node_DynamicCast_AsBP_Crafted_Object_Base;       // 0x0200(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_3;                     // 0x0208(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_2;                    // 0x0209(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_20A[0x6];                                      // 0x020A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_ComponentBoundEvent_Weight;                 // 0x0210(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocallyControlled_ReturnValue_1;        // 0x0218(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_219[0x7];                                      // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AGameStateBase*                         CallFunc_GetGameState_ReturnValue;                 // 0x0220(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 K2Node_CustomEvent_Text;                           // 0x0228(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         K2Node_CustomEvent_MessageType;                    // 0x0238(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_23C[0x4];                                      // 0x023C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_GameState_LINK_C*                   K2Node_DynamicCast_AsBP_Game_State_LINK;           // 0x0240(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_4;                     // 0x0248(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_249[0x7];                                      // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_MakeLiteralText_ReturnValue;              // 0x0250(0x0010)()
	TArray<class FString>                         CallFunc_SplitText_ReturnValue;                    // 0x0260(0x0010)(ReferenceParm)
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x0270(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_3;              // 0x0280(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_4;              // 0x0290(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_MakeLiteralText_ReturnValue_1;            // 0x02A0(0x0010)()
	TArray<class FString>                         CallFunc_SplitText_ReturnValue_1;                  // 0x02B0(0x0010)(ReferenceParm)
	bool                                          CallFunc_IsValid_ReturnValue_3;                    // 0x02C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2C1[0x7];                                      // 0x02C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_5;              // 0x02C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue_1;                    // 0x02D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_6;              // 0x02E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_ExecuteUbergraph_BP_FirstPersonPlayerState_LINK;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.BndEvt__BP_FirstPersonPlayerState_LINK_BPC_LuggageBackpack_LINK_K2Node_ComponentBoundEvent_1_ChangeWeight__DelegateSignature
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_BndEvt__BP_FirstPersonPlayerState_LINK_BPC_LuggageBackpack_LINK_K2Node_ComponentBoundEvent_1_ChangeWeight__DelegateSignature final
{
public:
	double                                        Weight;                                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_BndEvt__BP_FirstPersonPlayerState_LINK_BPC_LuggageBackpack_LINK_K2Node_ComponentBoundEvent_1_ChangeWeight__DelegateSignature;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.BndEvt__BP_FirstPersonPlayerState_LINK_BPC_LuggageBackpack_LINK_K2Node_ComponentBoundEvent_0_ItemSelect__DelegateSignature
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_BndEvt__BP_FirstPersonPlayerState_LINK_BPC_LuggageBackpack_LINK_K2Node_ComponentBoundEvent_0_ItemSelect__DelegateSignature final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CanSpawn;                                          // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_BndEvt__BP_FirstPersonPlayerState_LINK_BPC_LuggageBackpack_LINK_K2Node_ComponentBoundEvent_0_ItemSelect__DelegateSignature;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.AddStateValue
// 0x0050 (0x0050 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_AddStateValue final
{
public:
	EN_LINK_PlayerStateValueType                  ValueName;                                         // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Value;                                             // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              ClampValue;                                        // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_GetStateValue_Value;                      // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_GetStateValue_ReplicateValue;             // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_X;                          // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_Y;                          // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Add_DoubleDouble_ReturnValue;             // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_AddStateValue;

// Function BP_FirstPersonPlayerState_LINK.BP_FirstPersonPlayerState_LINK_C.AddCoin
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_LINK_C_AddCoin final
{
public:
	int32                                         AddValue;                                          // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_LINK_C_AddCoin;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
