#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_Spear

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "BP_DamageTool_Base_V2_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_Spear.BP_Spear_C
// 0x0010 (0x0510 - 0x0500)
class ABP_Spear_C final : public ABP_DamageTool_Base_V2_C
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame_BP_Spear_C;                         // 0x04F8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UBPC_DampingControl_C*                  BPC_DampingControl;                                // 0x0500(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)

public:
	void Shot(bool PressState_Shot, double PushTime_Shot, class ABP_FirstPersonCharacter_Main_C* SourcePlayer_Shot);
	void ExecuteUbergraph_BP_Spear(int32 EntryPoint);
	void BndEvt__BP_Spear_BPC_LongInputControl_K2Node_ComponentBoundEvent_0_InputEnd__DelegateSignature(double PushTime);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_Spear_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_Spear_C")
	}
	static class ABP_Spear_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_Spear_C>();
	}
};
DUMPER7_ASSERTS_ABP_Spear_C;

SDK_NAMESPACE_END
