#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_MovementModeControl

#include "Basic.hpp"

#include "BPC_MovementModeControl_classes.hpp"
#include "BPC_MovementModeControl_parameters.hpp"


SDK_NAMESPACE_START

// Function BPC_MovementModeControl.BPC_MovementModeControl_C.Reset
// (BlueprintCallable, BlueprintEvent)

void UBPC_MovementModeControl_C::Reset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_MovementModeControl_C", "Reset");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_MovementModeControl.BPC_MovementModeControl_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void UBPC_MovementModeControl_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_MovementModeControl_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_MovementModeControl.BPC_MovementModeControl_C.MoveMentModeReset
// (BlueprintCallable, BlueprintEvent)

void UBPC_MovementModeControl_C::MoveMentModeReset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_MovementModeControl_C", "MoveMentModeReset");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_MovementModeControl.BPC_MovementModeControl_C.ModeChange
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EMovementMode                           ChangeMode                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                                  Timer                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_MovementModeControl_C::ModeChange(EMovementMode ChangeMode, double Timer)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_MovementModeControl_C", "ModeChange");

	Params::BPC_MovementModeControl_C_ModeChange Parms{};

	Parms.ChangeMode = ChangeMode;
	Parms.Timer = Timer;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_MovementModeControl.BPC_MovementModeControl_C.ExecuteUbergraph_BPC_MovementModeControl
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_MovementModeControl_C::ExecuteUbergraph_BPC_MovementModeControl(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_MovementModeControl_C", "ExecuteUbergraph_BPC_MovementModeControl");

	Params::BPC_MovementModeControl_C_ExecuteUbergraph_BPC_MovementModeControl Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
