#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_FriendList

#include "Basic.hpp"

#include "WBP_FriendList_classes.hpp"
#include "WBP_FriendList_parameters.hpp"


SDK_NAMESPACE_START

// Function WBP_FriendList.WBP_FriendList_C.UpdateEvent
// (BlueprintCallable, BlueprintEvent)

void UWBP_FriendList_C::UpdateEvent()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_FriendList_C", "UpdateEvent");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_FriendList.WBP_FriendList_C.PushButton
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FUniqueNetIdRepl&          ID                                                     (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)

void UWBP_FriendList_C::PushButton(const struct FUniqueNetIdRepl& ID)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_FriendList_C", "PushButton");

	Params::WBP_FriendList_C_PushButton Parms{};

	Parms.ID = std::move(ID);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_FriendList.WBP_FriendList_C.OnReadFriendsListComplete_FBCD2806418BE785B5E6FEA7A395A2A7
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                                   LocalUserNum                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bWasSuccessful                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const class FString&                    ListName                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// const class FString&                    ErrorStr                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_FriendList_C::OnReadFriendsListComplete_FBCD2806418BE785B5E6FEA7A395A2A7(int32 LocalUserNum, bool bWasSuccessful, const class FString& ListName, const class FString& ErrorStr)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_FriendList_C", "OnReadFriendsListComplete_FBCD2806418BE785B5E6FEA7A395A2A7");

	Params::WBP_FriendList_C_OnReadFriendsListComplete_FBCD2806418BE785B5E6FEA7A395A2A7 Parms{};

	Parms.LocalUserNum = LocalUserNum;
	Parms.bWasSuccessful = bWasSuccessful;
	Parms.ListName = std::move(ListName);
	Parms.ErrorStr = std::move(ErrorStr);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_FriendList.WBP_FriendList_C.OnCallFailed_FBCD2806418BE785B5E6FEA7A395A2A7
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                                   LocalUserNum                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bWasSuccessful                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const class FString&                    ListName                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// const class FString&                    ErrorStr                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_FriendList_C::OnCallFailed_FBCD2806418BE785B5E6FEA7A395A2A7(int32 LocalUserNum, bool bWasSuccessful, const class FString& ListName, const class FString& ErrorStr)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_FriendList_C", "OnCallFailed_FBCD2806418BE785B5E6FEA7A395A2A7");

	Params::WBP_FriendList_C_OnCallFailed_FBCD2806418BE785B5E6FEA7A395A2A7 Parms{};

	Parms.LocalUserNum = LocalUserNum;
	Parms.bWasSuccessful = bWasSuccessful;
	Parms.ListName = std::move(ListName);
	Parms.ErrorStr = std::move(ErrorStr);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_FriendList.WBP_FriendList_C.ExecuteUbergraph_WBP_FriendList
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_FriendList_C::ExecuteUbergraph_WBP_FriendList(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_FriendList_C", "ExecuteUbergraph_WBP_FriendList");

	Params::WBP_FriendList_C_ExecuteUbergraph_WBP_FriendList Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_FriendList.WBP_FriendList_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UWBP_FriendList_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_FriendList_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
