#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_Spectate_cLeon

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "UMG_structs.hpp"
#include "UMG_classes.hpp"


SDK_NAMESPACE_START

// WidgetBlueprintGeneratedClass WBP_Spectate_cLeon.WBP_Spectate_cLeon_C
// 0x0090 (0x03D0 - 0x0340)
class UWBP_Spectate_cLeon_C final : public UUserWidget
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x0340(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UWBP_KeyImage_C*                        WBP_KeyImage_1;                                    // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_KeyImage_C*                        WBP_KeyImage_0;                                    // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_KeyImage_C*                        WBP_KeyImage;                                      // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_CompressTextBlock_C*               WBP_CompressTextBlock_75;                          // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_CompressTextBlock_C*               WBP_CompressTextBlock_11;                          // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_CompressTextBlock_C*               WBP_CompressTextBlock;                             // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_cLeonToggleSwitch_C*               WBP_cLeonToggleSwitch;                             // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UTextBlock*                             UserNameWidget;                                    // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UVerticalBox*                           Provocation_1;                                     // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UVerticalBox*                           EndFreeCamera;                                     // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class ABP_GameState_cLeon_C*                  GameState_cLeon;                                   // 0x0398(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	int32                                         CurrentIndex;                                      // 0x03A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3A4[0x4];                                      // 0x03A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TMulticastInlineDelegate<void(class ABP_FirstPersonPlayerState_Online_cLeon_C* PlayerState, class APawn* Pawn)> OnSelectChangeController; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
	bool                                          IsBackType;                                        // 0x03B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3B9[0x7];                                      // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CurrentSpectateTarget;                         // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	bool                                          IsFreeCamera;                                      // 0x03C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	void UpdatePlayers();
	void SwitchFreeCamera(bool ToggleState);
	void SelectChange(int32 AddValue);
	void PreConstruct(bool IsDesignTime_PreConstruct);
	TArray<class ABP_FirstPersonPlayerState_Online_cLeon_C*> GetSpectateTarget(TArray<class APawn*>* ReturnPawn);
	void ExecuteUbergraph_WBP_Spectate_cLeon(int32 EntryPoint);
	void EmptyCheck();
	void ConstructGameState();
	void Construct();
	void ChangeBackType(bool IsBackType);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("WBP_Spectate_cLeon_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"WBP_Spectate_cLeon_C")
	}
	static class UWBP_Spectate_cLeon_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UWBP_Spectate_cLeon_C>();
	}
};
DUMPER7_ASSERTS_UWBP_Spectate_cLeon_C;

SDK_NAMESPACE_END
