#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ChaosCloth

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function ChaosCloth.ChaosClothingInteractor.ResetAndTeleport
// 0x0002 (0x0002 - 0x0000)
struct ChaosClothingInteractor_ResetAndTeleport final
{
public:
	bool                                          bReset;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_ResetAndTeleport;

// Function ChaosCloth.ChaosClothingInteractor.SetAerodynamics
// 0x0020 (0x0020 - 0x0000)
struct ChaosClothingInteractor_SetAerodynamics final
{
public:
	float                                         DragCoefficient;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LiftCoefficient;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WindVelocity;                                      // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetAerodynamics;

// Function ChaosCloth.ChaosClothingInteractor.SetAnimDrive
// 0x0020 (0x0020 - 0x0000)
struct ChaosClothingInteractor_SetAnimDrive final
{
public:
	struct FVector2D                              AnimDriveStiffness;                                // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              AnimDriveDamping;                                  // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetAnimDrive;

// Function ChaosCloth.ChaosClothingInteractor.SetAnimDriveLinear
// 0x0004 (0x0004 - 0x0000)
struct ChaosClothingInteractor_SetAnimDriveLinear final
{
public:
	float                                         AnimDriveStiffness;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetAnimDriveLinear;

// Function ChaosCloth.ChaosClothingInteractor.SetBackstop
// 0x0001 (0x0001 - 0x0000)
struct ChaosClothingInteractor_SetBackstop final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetBackstop;

// Function ChaosCloth.ChaosClothingInteractor.SetCollision
// 0x0010 (0x0010 - 0x0000)
struct ChaosClothingInteractor_SetCollision final
{
public:
	float                                         CollisionThickness;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FrictionCoefficient;                               // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseCCD;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         SelfCollisionThickness;                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetCollision;

// Function ChaosCloth.ChaosClothingInteractor.SetDamping
// 0x0008 (0x0008 - 0x0000)
struct ChaosClothingInteractor_SetDamping final
{
public:
	float                                         DampingCoefficient;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LocalDampingCoefficient;                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetDamping;

// Function ChaosCloth.ChaosClothingInteractor.SetGravity
// 0x0020 (0x0020 - 0x0000)
struct ChaosClothingInteractor_SetGravity final
{
public:
	float                                         GravityScale;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsGravityOverridden;                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                GravityOverride;                                   // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetGravity;

// Function ChaosCloth.ChaosClothingInteractor.SetLongRangeAttachment
// 0x0020 (0x0020 - 0x0000)
struct ChaosClothingInteractor_SetLongRangeAttachment final
{
public:
	struct FVector2D                              TetherStiffness;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              TetherScale;                                       // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetLongRangeAttachment;

// Function ChaosCloth.ChaosClothingInteractor.SetLongRangeAttachmentLinear
// 0x0008 (0x0008 - 0x0000)
struct ChaosClothingInteractor_SetLongRangeAttachmentLinear final
{
public:
	float                                         TetherStiffness;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TetherScale;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetLongRangeAttachmentLinear;

// Function ChaosCloth.ChaosClothingInteractor.SetMaterial
// 0x0030 (0x0030 - 0x0000)
struct ChaosClothingInteractor_SetMaterial final
{
public:
	struct FVector2D                              EdgeStiffness;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              BendingStiffness;                                  // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              AreaStiffness;                                     // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetMaterial;

// Function ChaosCloth.ChaosClothingInteractor.SetMaterialBuckling
// 0x0020 (0x0020 - 0x0000)
struct ChaosClothingInteractor_SetMaterialBuckling final
{
public:
	struct FVector2D                              BucklingRatio;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              BucklingStiffness;                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetMaterialBuckling;

// Function ChaosCloth.ChaosClothingInteractor.SetMaterialLinear
// 0x000C (0x000C - 0x0000)
struct ChaosClothingInteractor_SetMaterialLinear final
{
public:
	float                                         EdgeStiffness;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BendingStiffness;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AreaStiffness;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetMaterialLinear;

// Function ChaosCloth.ChaosClothingInteractor.SetPressure
// 0x0010 (0x0010 - 0x0000)
struct ChaosClothingInteractor_SetPressure final
{
public:
	struct FVector2D                              Pressure;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetPressure;

// Function ChaosCloth.ChaosClothingInteractor.SetVelocityClamps
// 0x0050 (0x0050 - 0x0000)
struct ChaosClothingInteractor_SetVelocityClamps final
{
public:
	bool                                          bEnableLinearVelocityClamping;                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                MaxLinearVelocity;                                 // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableLinearAccelerationClamping;                 // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                MaxLinearAcceleration;                             // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableAngularVelocityClamping;                    // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxAngularVelocity;                                // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableAngularAccelerationClamping;                // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x3];                                       // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxAngularAcceleration;                            // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetVelocityClamps;

// Function ChaosCloth.ChaosClothingInteractor.SetVelocityScale
// 0x0020 (0x0020 - 0x0000)
struct ChaosClothingInteractor_SetVelocityScale final
{
public:
	struct FVector                                LinearVelocityScale;                               // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngularVelocityScale;                              // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FictitiousAngularScale;                            // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetVelocityScale;

// Function ChaosCloth.ChaosClothingInteractor.SetWind
// 0x0060 (0x0060 - 0x0000)
struct ChaosClothingInteractor_SetWind final
{
public:
	struct FVector2D                              Drag;                                              // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Lift;                                              // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AirDensity;                                        // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                WindVelocity;                                      // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              OuterDrag;                                         // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              OuterLift;                                         // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosClothingInteractor_SetWind;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
