#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_SpectatePawn_cLeon

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "EnhancedInput_structs.hpp"
#include "InputCore_structs.hpp"
#include "Engine_structs.hpp"
#include "EN_cLeonGameMode_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.SpectateTargetChange
// 0x0010 (0x0010 - 0x0000)
struct BP_SpectatePawn_cLeon_C_SpectateTargetChange final
{
public:
	class ABP_FirstPersonPlayerState_Online_cLeon_C* PlayerState;                                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APawn*                                  Pawn;                                              // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_SpectateTargetChange;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.SetLocation
// 0x0018 (0x0018 - 0x0000)
struct BP_SpectatePawn_cLeon_C_SetLocation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_SetLocation;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct BP_SpectatePawn_cLeon_C_ReceiveTick final
{
public:
	float                                         DeltaSeconds_ReceiveTick;                          // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_ReceiveTick;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.ReceivePossessed
// 0x0008 (0x0008 - 0x0000)
struct BP_SpectatePawn_cLeon_C_ReceivePossessed final
{
public:
	class AController*                            NewController_ReceivePossessed;                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_ReceivePossessed;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.ProvocationRemote
// 0x0008 (0x0008 - 0x0000)
struct BP_SpectatePawn_cLeon_C_ProvocationRemote final
{
public:
	class ABP_FirstPersonCharacter_cLeon_Character_C* Target;                                        // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_ProvocationRemote;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.OnRep_CanBackBody
// 0x0001 (0x0001 - 0x0000)
struct BP_SpectatePawn_cLeon_C_OnRep_CanBackBody final
{
public:
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_OnRep_CanBackBody;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.InpActEvt_Two_K2Node_InputKeyEvent_4
// 0x0018 (0x0018 - 0x0000)
struct BP_SpectatePawn_cLeon_C_InpActEvt_Two_K2Node_InputKeyEvent_4 final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_InpActEvt_Two_K2Node_InputKeyEvent_4;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.InpActEvt_RightMouseButton_K2Node_InputKeyEvent_2
// 0x0018 (0x0018 - 0x0000)
struct BP_SpectatePawn_cLeon_C_InpActEvt_RightMouseButton_K2Node_InputKeyEvent_2 final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_InpActEvt_RightMouseButton_K2Node_InputKeyEvent_2;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.InpActEvt_One_K2Node_InputKeyEvent_0
// 0x0018 (0x0018 - 0x0000)
struct BP_SpectatePawn_cLeon_C_InpActEvt_One_K2Node_InputKeyEvent_0 final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_InpActEvt_One_K2Node_InputKeyEvent_0;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.InpActEvt_IA_Shot_K2Node_EnhancedInputActionEvent_0
// 0x0030 (0x0030 - 0x0000)
struct BP_SpectatePawn_cLeon_C_InpActEvt_IA_Shot_K2Node_EnhancedInputActionEvent_0 final
{
public:
	struct FInputActionValue                      ActionValue;                                       // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
	float                                         ElapsedTime;                                       // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         TriggeredTime;                                     // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	const class UInputAction*                     SourceAction;                                      // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_InpActEvt_IA_Shot_K2Node_EnhancedInputActionEvent_0;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.InpActEvt_Four_K2Node_InputKeyEvent_3
// 0x0018 (0x0018 - 0x0000)
struct BP_SpectatePawn_cLeon_C_InpActEvt_Four_K2Node_InputKeyEvent_3 final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_InpActEvt_Four_K2Node_InputKeyEvent_3;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.InpActEvt_Five_K2Node_InputKeyEvent_1
// 0x0018 (0x0018 - 0x0000)
struct BP_SpectatePawn_cLeon_C_InpActEvt_Five_K2Node_InputKeyEvent_1 final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_InpActEvt_Five_K2Node_InputKeyEvent_1;

// Function BP_SpectatePawn_cLeon.BP_SpectatePawn_cLeon_C.ExecuteUbergraph_BP_SpectatePawn_cLeon
// 0x0550 (0x0550 - 0x0000)
struct BP_SpectatePawn_cLeon_C_ExecuteUbergraph_BP_SpectatePawn_cLeon final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0008(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FKey                                   K2Node_InputKeyEvent_Key_3;                        // 0x0020(0x0018)(HasGetValueTypeHash)
	struct FKey                                   K2Node_InputKeyEvent_Key_2;                        // 0x0038(0x0018)(HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate;              // 0x0050(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue;          // 0x0060(0x0008)(NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_2;                    // 0x006A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_3;                    // 0x006B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_4;                    // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_5;                    // 0x006D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_6E[0x2];                                       // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FKey                                   K2Node_InputKeyEvent_Key_1;                        // 0x0070(0x0018)(HasGetValueTypeHash)
	EN_cLeonGameMode                              Temp_byte_Variable;                                // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_6;                    // 0x0089(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x008A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8B[0x1];                                       // 0x008B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable;                                 // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_1;                               // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_2;                               // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_3;                               // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9C[0x4];                                       // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInputActionValue                      CallFunc_GetBoundActionValue_ReturnValue;          // 0x00A0(0x0020)(NoDestructor)
	int32                                         K2Node_Select_Default;                             // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Conv_InputActionValueToBool_ReturnValue;  // 0x00C4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C5[0x3];                                       // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_SelectInt_ReturnValue;                    // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_CC[0x4];                                       // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_SelectFloat_ReturnValue;                  // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FKey                                   K2Node_InputKeyEvent_Key;                          // 0x00D8(0x0018)(HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_7;                    // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F1[0x7];                                       // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_DynamicCast_AsBP_First_Person_Character_C_Leon_Character; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_8;                    // 0x0101(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0102(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_103[0x1];                                      // 0x0103(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_109[0x3];                                      // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x010C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_114[0x4];                                      // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item;                       // 0x0118(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_Event_DeltaSeconds;                         // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_124[0x4];                                      // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UWidget*                                CallFunc_CustomAddWidget_CreatedeWidget;           // 0x0128(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonPlayerState_Online_cLeon_C* K2Node_CustomEvent_PlayerState;                 // 0x0130(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APawn*                                  K2Node_CustomEvent_Pawn;                           // 0x0138(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FKey                                   K2Node_InputKeyEvent_Key_4;                        // 0x0140(0x0018)(HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        K2Node_DynamicCast_AsBP_First_Person_Character_Main; // 0x0158(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_9;                    // 0x0161(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocallyControlled_ReturnValue;          // 0x0162(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_163[0x5];                                      // 0x0163(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            K2Node_Event_NewController;                        // 0x0168(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TDelegate<void()>                             K2Node_CreateDelegate_OutputDelegate_1;            // 0x0170(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_181[0x7];                                      // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimerHandle                           CallFunc_K2_SetTimerDelegate_ReturnValue_1;        // 0x0188(0x0008)(NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocallyControlled_ReturnValue_1;        // 0x0190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_191[0x7];                                      // 0x0191(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class ABP_FirstPersonCharacter_cLeon_Character_C*> CallFunc_GetAllActorsOfClass_OutActors_1; // 0x0198(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x01A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1AC[0x4];                                      // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Temp_real_Variable;                                // 0x01B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x01B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1BA[0x6];                                      // 0x01BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        Temp_real_Variable_1;                              // 0x01C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue_1;                // 0x01C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1C9[0x7];                                      // 0x01C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UInputAction*                           Temp_object_Variable;                              // 0x01D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetComponentLocation_ReturnValue;      // 0x01D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                K2Node_CustomEvent_NewLocation;                    // 0x01F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FHitResult                             CallFunc_K2_SetActorLocation_SweepHitResult;       // 0x0208(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          CallFunc_K2_SetActorLocation_ReturnValue;          // 0x0308(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_309[0x7];                                      // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             CallFunc_K2_SetActorLocation_SweepHitResult_1;     // 0x0310(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          CallFunc_K2_SetActorLocation_ReturnValue_1;        // 0x0410(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_411[0x7];                                      // 0x0411(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x0418(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AController*                            CallFunc_GetController_ReturnValue;                // 0x0430(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_PlayerController_cLeon_C*           K2Node_DynamicCast_AsBP_Player_Controller_C_Leon;  // 0x0438(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x0440(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_441[0x7];                                      // 0x0441(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInputActionValue                      K2Node_EnhancedInputActionEvent_ActionValue;       // 0x0448(0x0020)(NoDestructor)
	float                                         K2Node_EnhancedInputActionEvent_ElapsedTime;       // 0x0468(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_EnhancedInputActionEvent_TriggeredTime;     // 0x046C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	const class UInputAction*                     K2Node_EnhancedInputActionEvent_SourceAction;      // 0x0470(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        Temp_real_Variable_1_0;                            // 0x0478(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Temp_real_Variable_0;                              // 0x0480(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Conv_InputActionValueToBool_ReturnValue_1; // 0x0488(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_489[0x7];                                      // 0x0489(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UFloatingPawnMovement*                  K2Node_DynamicCast_As__________;                   // 0x0490(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_3;                     // 0x0498(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_499[0x7];                                      // 0x0499(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            CallFunc_GetController_ReturnValue_1;              // 0x04A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_10;                   // 0x04A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_K2_AttachToActor_ReturnValue;             // 0x04A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4AA[0x2];                                      // 0x04AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable_1;                  // 0x04AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AGameStateBase*                         CallFunc_GetGameState_ReturnValue;                 // 0x04B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_1;                // 0x04B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4B9[0x7];                                      // 0x04B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_GameState_cLeon_C*                  K2Node_DynamicCast_AsBP_Game_State_C_Leon;         // 0x04C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_4;                     // 0x04C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4C9[0x3];                                      // 0x04C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x04CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_SelectInt_ReturnValue_1;                  // 0x04D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void(class ABP_FirstPersonPlayerState_Online_cLeon_C* PlayerState, class APawn* Pawn)> K2Node_CreateDelegate_OutputDelegate_2; // 0x04D4(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_1;                   // 0x04E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* CallFunc_Array_Get_Item_1;                     // 0x04E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_11;                   // 0x04F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x04F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue_2;                // 0x04F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4F3[0x1];                                      // 0x04F3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_4;                               // 0x04F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_cLeon_Character_C* K2Node_CustomEvent_Target;                     // 0x04F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_12;                   // 0x0500(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_501[0x7];                                      // 0x0501(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerState*                           CallFunc_GetPlayerState_ReturnValue;               // 0x0508(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0510(0x0010)(ConstParm, ReferenceParm)
	class ABP_FirstPersonPlayerState_Online_C*    K2Node_DynamicCast_AsBP_First_Person_Player_State_Online; // 0x0520(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_5;                     // 0x0528(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_529[0x7];                                      // 0x0529(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x0530(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_PlayerController_cLeon_C*           K2Node_DynamicCast_AsBP_Player_Controller_C_Leon_1; // 0x0538(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_6;                     // 0x0540(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_1;                 // 0x0541(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_2;                 // 0x0542(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_Select_Default_1;                           // 0x0543(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_3;                 // 0x0544(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue_3;                // 0x0545(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_546[0x2];                                      // 0x0546(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         K2Node_VariableSet_MaxSpeed_ImplicitCast;          // 0x0548(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_SpectatePawn_cLeon_C_ExecuteUbergraph_BP_SpectatePawn_cLeon;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
