#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: LevelSequence

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "MovieScene_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.ClearFavoriteRating
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_ClearFavoriteRating final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_ClearFavoriteRating;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.ClearIsFlagged
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_ClearIsFlagged final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_ClearIsFlagged;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.ClearIsNoGood
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_ClearIsNoGood final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_ClearIsNoGood;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.ClearIsRecorded
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_ClearIsRecorded final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_ClearIsRecorded;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.ClearIsSubSequence
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_ClearIsSubSequence final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_ClearIsSubSequence;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetFavoriteRating
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetFavoriteRating final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutFavoriteRating;                                 // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetFavoriteRating;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetFavoriteRatingAssetTag
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetFavoriteRatingAssetTag final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetFavoriteRatingAssetTag;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetFavoriteRatingByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetFavoriteRatingByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutFavoriteRating;                                 // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6D[0x3];                                       // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetFavoriteRatingByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsFlagged
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsFlagged final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutIsFlagged;                                     // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsFlagged;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsFlaggedAssetTag
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsFlaggedAssetTag final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsFlaggedAssetTag;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsFlaggedByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsFlaggedByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutIsFlagged;                                     // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsFlaggedByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsNoGood
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsNoGood final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutNoGood;                                        // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsNoGood;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsNoGoodAssetTag
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsNoGoodAssetTag final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsNoGoodAssetTag;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsNoGoodByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsNoGoodByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutNoGood;                                        // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsNoGoodByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsRecorded
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsRecorded final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutIsRecorded;                                    // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsRecorded;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsRecordedAssetTag
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsRecordedAssetTag final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsRecordedAssetTag;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsRecordedByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsRecordedByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutIsRecorded;                                    // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsRecordedByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsSubSequence
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsSubSequence final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutIsSubSequence;                                 // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsSubSequence;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsSubSequenceAssetTag
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsSubSequenceAssetTag final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsSubSequenceAssetTag;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.GetIsSubSequenceByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_GetIsSubSequenceByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutIsSubSequence;                                 // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_GetIsSubSequenceByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasFavoriteRating
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasFavoriteRating final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasFavoriteRating;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasFavoriteRatingByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasFavoriteRatingByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasFavoriteRatingByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsFlagged
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsFlagged final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsFlagged;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsFlaggedByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsFlaggedByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsFlaggedByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsNoGood
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsNoGood final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsNoGood;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsNoGoodByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsNoGoodByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsNoGoodByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsRecorded
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsRecorded final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsRecorded;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsRecordedByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsRecordedByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsRecordedByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsSubSequence
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsSubSequence final
{
public:
	const class ULevelSequence*                   InLevelSequence;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsSubSequence;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.HasIsSubSequenceByAssetData
// 0x0070 (0x0070 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_HasIsSubSequenceByAssetData final
{
public:
	struct FAssetData                             InAssetData;                                       // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_HasIsSubSequenceByAssetData;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.SetFavoriteRating
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_SetFavoriteRating final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InFavoriteRating;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_SetFavoriteRating;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.SetIsFlagged
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_SetIsFlagged final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsFlagged;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_SetIsFlagged;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.SetIsNoGood
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_SetIsNoGood final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsNoGood;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_SetIsNoGood;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.SetIsRecorded
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_SetIsRecorded final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsRecorded;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_SetIsRecorded;

// Function LevelSequence.LevelSequenceShotMetaDataLibrary.SetIsSubSequence
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceShotMetaDataLibrary_SetIsSubSequence final
{
public:
	class ULevelSequence*                         InLevelSequence;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsSubSequence;                                  // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceShotMetaDataLibrary_SetIsSubSequence;

// Function LevelSequence.LevelSequence.CopyMetaData
// 0x0010 (0x0010 - 0x0000)
struct LevelSequence_CopyMetaData final
{
public:
	class UObject*                                InMetaData;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequence_CopyMetaData;

// Function LevelSequence.LevelSequence.FindOrAddMetaDataByClass
// 0x0010 (0x0010 - 0x0000)
struct LevelSequence_FindOrAddMetaDataByClass final
{
public:
	TSubclassOf<class UObject>                    InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequence_FindOrAddMetaDataByClass;

// Function LevelSequence.LevelSequence.RemoveMetaDataByClass
// 0x0008 (0x0008 - 0x0000)
struct LevelSequence_RemoveMetaDataByClass final
{
public:
	TSubclassOf<class UObject>                    InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequence_RemoveMetaDataByClass;

// Function LevelSequence.LevelSequence.FindMetaDataByClass
// 0x0010 (0x0010 - 0x0000)
struct LevelSequence_FindMetaDataByClass final
{
public:
	TSubclassOf<class UObject>                    InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequence_FindMetaDataByClass;

// Function LevelSequence.LevelSequenceBurnInOptions.SetBurnIn
// 0x0020 (0x0020 - 0x0000)
struct LevelSequenceBurnInOptions_SetBurnIn final
{
public:
	struct FSoftClassPath                         InBurnInClass;                                     // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceBurnInOptions_SetBurnIn;

// Function LevelSequence.LevelSequenceActor.AddBinding
// 0x0028 (0x0028 - 0x0000)
struct LevelSequenceActor_AddBinding final
{
public:
	struct FMovieSceneObjectBindingID             Binding;                                           // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Actor;                                             // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAllowBindingsFromAsset;                           // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceActor_AddBinding;

// Function LevelSequence.LevelSequenceActor.AddBindingByTag
// 0x0018 (0x0018 - 0x0000)
struct LevelSequenceActor_AddBindingByTag final
{
public:
	class FName                                   BindingTag;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Actor;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAllowBindingsFromAsset;                           // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceActor_AddBindingByTag;

// Function LevelSequence.LevelSequenceActor.RemoveBinding
// 0x0020 (0x0020 - 0x0000)
struct LevelSequenceActor_RemoveBinding final
{
public:
	struct FMovieSceneObjectBindingID             Binding;                                           // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Actor;                                             // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_RemoveBinding;

// Function LevelSequence.LevelSequenceActor.RemoveBindingByTag
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceActor_RemoveBindingByTag final
{
public:
	class FName                                   Tag;                                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Actor;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_RemoveBindingByTag;

// Function LevelSequence.LevelSequenceActor.ResetBinding
// 0x0018 (0x0018 - 0x0000)
struct LevelSequenceActor_ResetBinding final
{
public:
	struct FMovieSceneObjectBindingID             Binding;                                           // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_ResetBinding;

// Function LevelSequence.LevelSequenceActor.SetBinding
// 0x0030 (0x0030 - 0x0000)
struct LevelSequenceActor_SetBinding final
{
public:
	struct FMovieSceneObjectBindingID             Binding;                                           // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         Actors;                                            // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bAllowBindingsFromAsset;                           // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceActor_SetBinding;

// Function LevelSequence.LevelSequenceActor.SetBindingByTag
// 0x0020 (0x0020 - 0x0000)
struct LevelSequenceActor_SetBindingByTag final
{
public:
	class FName                                   BindingTag;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         Actors;                                            // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bAllowBindingsFromAsset;                           // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSequenceActor_SetBindingByTag;

// Function LevelSequence.LevelSequenceActor.SetReplicatePlayback
// 0x0001 (0x0001 - 0x0000)
struct LevelSequenceActor_SetReplicatePlayback final
{
public:
	bool                                          ReplicatePlayback;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_SetReplicatePlayback;

// Function LevelSequence.LevelSequenceActor.SetSequence
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceActor_SetSequence final
{
public:
	class ULevelSequence*                         InSequence;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_SetSequence;

// Function LevelSequence.LevelSequenceActor.FindNamedBinding
// 0x0020 (0x0020 - 0x0000)
struct LevelSequenceActor_FindNamedBinding final
{
public:
	class FName                                   Tag;                                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMovieSceneObjectBindingID             ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_FindNamedBinding;

// Function LevelSequence.LevelSequenceActor.FindNamedBindings
// 0x0018 (0x0018 - 0x0000)
struct LevelSequenceActor_FindNamedBindings final
{
public:
	class FName                                   Tag;                                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FMovieSceneObjectBindingID>     ReturnValue;                                       // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_FindNamedBindings;

// Function LevelSequence.LevelSequenceActor.GetSequence
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceActor_GetSequence final
{
public:
	class ULevelSequence*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_GetSequence;

// Function LevelSequence.LevelSequenceActor.GetSequencePlayer
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceActor_GetSequencePlayer final
{
public:
	class ULevelSequencePlayer*                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceActor_GetSequencePlayer;

// Function LevelSequence.LevelSequenceBurnIn.SetSettings
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceBurnIn_SetSettings final
{
public:
	class UObject*                                InSettings;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceBurnIn_SetSettings;

// Function LevelSequence.LevelSequenceBurnIn.GetSettingsClass
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceBurnIn_GetSettingsClass final
{
public:
	TSubclassOf<class ULevelSequenceBurnInInitSettings> ReturnValue;                                 // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceBurnIn_GetSettingsClass;

// Function LevelSequence.LevelSequenceDirector.GetBoundActor
// 0x0020 (0x0020 - 0x0000)
struct LevelSequenceDirector_GetBoundActor final
{
public:
	struct FMovieSceneObjectBindingID             ObjectBinding;                                     // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetBoundActor;

// Function LevelSequence.LevelSequenceDirector.GetBoundActors
// 0x0028 (0x0028 - 0x0000)
struct LevelSequenceDirector_GetBoundActors final
{
public:
	struct FMovieSceneObjectBindingID             ObjectBinding;                                     // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetBoundActors;

// Function LevelSequence.LevelSequenceDirector.GetBoundObject
// 0x0020 (0x0020 - 0x0000)
struct LevelSequenceDirector_GetBoundObject final
{
public:
	struct FMovieSceneObjectBindingID             ObjectBinding;                                     // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetBoundObject;

// Function LevelSequence.LevelSequenceDirector.GetBoundObjects
// 0x0028 (0x0028 - 0x0000)
struct LevelSequenceDirector_GetBoundObjects final
{
public:
	struct FMovieSceneObjectBindingID             ObjectBinding;                                     // 0x0000(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UObject*>                        ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetBoundObjects;

// Function LevelSequence.LevelSequenceDirector.GetSequence
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceDirector_GetSequence final
{
public:
	class UMovieSceneSequence*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetSequence;

// Function LevelSequence.LevelSequenceDirector.GetCurrentTime
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceDirector_GetCurrentTime final
{
public:
	struct FQualifiedFrameTime                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetCurrentTime;

// Function LevelSequence.LevelSequenceDirector.GetRootSequenceTime
// 0x0010 (0x0010 - 0x0000)
struct LevelSequenceDirector_GetRootSequenceTime final
{
public:
	struct FQualifiedFrameTime                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceDirector_GetRootSequenceTime;

// Function LevelSequence.LevelSequencePlayer.CreateLevelSequencePlayer
// 0x0048 (0x0048 - 0x0000)
struct LevelSequencePlayer_CreateLevelSequencePlayer final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULevelSequence*                         LevelSequence;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMovieSceneSequencePlaybackSettings    Settings;                                          // 0x0010(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	class ALevelSequenceActor*                    OutActor;                                          // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULevelSequencePlayer*                   ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequencePlayer_CreateLevelSequencePlayer;

// Function LevelSequence.LevelSequencePlayer.GetActiveCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct LevelSequencePlayer_GetActiveCameraComponent final
{
public:
	class UCameraComponent*                       ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequencePlayer_GetActiveCameraComponent;

// Function LevelSequence.LevelSequenceMediaController.SynchronizeToServer
// 0x0004 (0x0004 - 0x0000)
struct LevelSequenceMediaController_SynchronizeToServer final
{
public:
	float                                         DesyncThresholdSeconds;                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceMediaController_SynchronizeToServer;

// Function LevelSequence.LevelSequenceMediaController.GetMediaComponent
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceMediaController_GetMediaComponent final
{
public:
	class UMediaComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceMediaController_GetMediaComponent;

// Function LevelSequence.LevelSequenceMediaController.GetSequence
// 0x0008 (0x0008 - 0x0000)
struct LevelSequenceMediaController_GetSequence final
{
public:
	class ALevelSequenceActor*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelSequenceMediaController_GetSequence;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
