#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_CraftedObject_GiftBox_2

#include "Basic.hpp"

#include "BP_CraftedObject_GiftBox_2_classes.hpp"
#include "BP_CraftedObject_GiftBox_2_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_CraftedObject_GiftBox_2.BP_CraftedObject_GiftBox_2_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ABP_CraftedObject_GiftBox_2_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_GiftBox_2_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_CraftedObject_GiftBox_2.BP_CraftedObject_GiftBox_2_C.OnRep_OverrideMass
// (BlueprintCallable, BlueprintEvent)

void ABP_CraftedObject_GiftBox_2_C::OnRep_OverrideMass()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_GiftBox_2_C", "OnRep_OverrideMass");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_CraftedObject_GiftBox_2.BP_CraftedObject_GiftBox_2_C.IsChangeImage
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool*                                   IsInteract_IsChangeImage                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText*                            OverrideText_IsChangeImage                             (Parm, OutParm)

void ABP_CraftedObject_GiftBox_2_C::IsChangeImage(bool* IsInteract_IsChangeImage, class FText* OverrideText_IsChangeImage)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_GiftBox_2_C", "IsChangeImage");

	Params::BP_CraftedObject_GiftBox_2_C_IsChangeImage Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (IsInteract_IsChangeImage != nullptr)
		*IsInteract_IsChangeImage = Parms.IsInteract_IsChangeImage;

	if (OverrideText_IsChangeImage != nullptr)
		*OverrideText_IsChangeImage = std::move(Parms.OverrideText_IsChangeImage);
}


// Function BP_CraftedObject_GiftBox_2.BP_CraftedObject_GiftBox_2_C.GetItemInfo
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// ENUM_HandType*                          HandType_GetItemInfo                                   (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// ENUM_ClassType*                         ClassType_GetItemInfo                                  (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool*                                   NotPickUp_GetItemInfo                                  (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator*                        HaveRotation_GetItemInfo                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector*                         Add_Position_GetItemInfo                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool*                                   IsBoneAttach_GetItemInfo                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// ENUM_ItemBindType*                      BindType_GetItemInfo                                   (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName*                            BoneName_GetItemInfo                                   (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FST_ItemCoreDatas*               CoreDatas_GetItemInfo                                  (Parm, OutParm, HasGetValueTypeHash)

void ABP_CraftedObject_GiftBox_2_C::GetItemInfo(ENUM_HandType* HandType_GetItemInfo, ENUM_ClassType* ClassType_GetItemInfo, bool* NotPickUp_GetItemInfo, struct FRotator* HaveRotation_GetItemInfo, struct FVector* Add_Position_GetItemInfo, bool* IsBoneAttach_GetItemInfo, ENUM_ItemBindType* BindType_GetItemInfo, class FName* BoneName_GetItemInfo, struct FST_ItemCoreDatas* CoreDatas_GetItemInfo)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_GiftBox_2_C", "GetItemInfo");

	Params::BP_CraftedObject_GiftBox_2_C_GetItemInfo Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (HandType_GetItemInfo != nullptr)
		*HandType_GetItemInfo = Parms.HandType_GetItemInfo;

	if (ClassType_GetItemInfo != nullptr)
		*ClassType_GetItemInfo = Parms.ClassType_GetItemInfo;

	if (NotPickUp_GetItemInfo != nullptr)
		*NotPickUp_GetItemInfo = Parms.NotPickUp_GetItemInfo;

	if (HaveRotation_GetItemInfo != nullptr)
		*HaveRotation_GetItemInfo = std::move(Parms.HaveRotation_GetItemInfo);

	if (Add_Position_GetItemInfo != nullptr)
		*Add_Position_GetItemInfo = std::move(Parms.Add_Position_GetItemInfo);

	if (IsBoneAttach_GetItemInfo != nullptr)
		*IsBoneAttach_GetItemInfo = Parms.IsBoneAttach_GetItemInfo;

	if (BindType_GetItemInfo != nullptr)
		*BindType_GetItemInfo = Parms.BindType_GetItemInfo;

	if (BoneName_GetItemInfo != nullptr)
		*BoneName_GetItemInfo = Parms.BoneName_GetItemInfo;

	if (CoreDatas_GetItemInfo != nullptr)
		*CoreDatas_GetItemInfo = std::move(Parms.CoreDatas_GetItemInfo);
}


// Function BP_CraftedObject_GiftBox_2.BP_CraftedObject_GiftBox_2_C.ExecuteUbergraph_BP_CraftedObject_GiftBox_2
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_CraftedObject_GiftBox_2_C::ExecuteUbergraph_BP_CraftedObject_GiftBox_2(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_GiftBox_2_C", "ExecuteUbergraph_BP_CraftedObject_GiftBox_2");

	Params::BP_CraftedObject_GiftBox_2_C_ExecuteUbergraph_BP_CraftedObject_GiftBox_2 Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_CraftedObject_GiftBox_2.BP_CraftedObject_GiftBox_2_C.Damage
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  DamageValue_Damage                                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                                   TeamIndex_Damage                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EN_DamageType                           DamageType_Damage                                      (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const struct FTransform&                SourceAgentPoint_Damage                                (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    UnAvoidable_Damage                                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName                             DamageName_Damage                                      (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor*                           SourceActor_Damage                                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFinishFilter*                   Finish_Damage                                          (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_CraftedObject_GiftBox_2_C::Damage(double DamageValue_Damage, int32 TeamIndex_Damage, EN_DamageType DamageType_Damage, const struct FTransform& SourceAgentPoint_Damage, bool UnAvoidable_Damage, class FName DamageName_Damage, class AActor* SourceActor_Damage, struct FFinishFilter* Finish_Damage)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_GiftBox_2_C", "Damage");

	Params::BP_CraftedObject_GiftBox_2_C_Damage Parms{};

	Parms.DamageValue_Damage = DamageValue_Damage;
	Parms.TeamIndex_Damage = TeamIndex_Damage;
	Parms.DamageType_Damage = DamageType_Damage;
	Parms.SourceAgentPoint_Damage = std::move(SourceAgentPoint_Damage);
	Parms.UnAvoidable_Damage = UnAvoidable_Damage;
	Parms.DamageName_Damage = DamageName_Damage;
	Parms.SourceActor_Damage = SourceActor_Damage;

	UObject::ProcessEvent(Func, &Parms);

	if (Finish_Damage != nullptr)
		*Finish_Damage = std::move(Parms.Finish_Damage);
}


SDK_NAMESPACE_END
