#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPI_AttackControl

#include "Basic.hpp"

#include "BPI_AttackControl_classes.hpp"
#include "BPI_AttackControl_parameters.hpp"


SDK_NAMESPACE_START

// Function BPI_AttackControl.BPI_AttackControl_C.Combo
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  TimeRange                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName                             ComboName                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void IBPI_AttackControl_C::Combo(double TimeRange, class FName ComboName)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = AsUObject()->Class->GetFunction("BPI_AttackControl_C", "Combo");

	Params::BPI_AttackControl_C_Combo Parms{};

	Parms.TimeRange = TimeRange;
	Parms.ComboName = ComboName;

	AsUObject()->ProcessEvent(Func, &Parms);
}


// Function BPI_AttackControl.BPI_AttackControl_C.CollisionReset
// (Public, BlueprintCallable, BlueprintEvent)

void IBPI_AttackControl_C::CollisionReset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = AsUObject()->Class->GetFunction("BPI_AttackControl_C", "CollisionReset");

	AsUObject()->ProcessEvent(Func, nullptr);
}


// Function BPI_AttackControl.BPI_AttackControl_C.Attack_AC_Remote
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  TimeRange                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName                             ComponentName                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                                  DamageMultiply                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                                  StanMultiply                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void IBPI_AttackControl_C::Attack_AC_Remote(double TimeRange, class FName ComponentName, double DamageMultiply, double StanMultiply)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = AsUObject()->Class->GetFunction("BPI_AttackControl_C", "Attack_AC_Remote");

	Params::BPI_AttackControl_C_Attack_AC_Remote Parms{};

	Parms.TimeRange = TimeRange;
	Parms.ComponentName = ComponentName;
	Parms.DamageMultiply = DamageMultiply;
	Parms.StanMultiply = StanMultiply;

	AsUObject()->ProcessEvent(Func, &Parms);
}


// Function BPI_AttackControl.BPI_AttackControl_C.Attack_AC
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  TimeRange                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName                             AttackName                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                                  DamageMultiply                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    MutipleHitPossible                                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                                  StanMultiply                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void IBPI_AttackControl_C::Attack_AC(double TimeRange, class FName AttackName, double DamageMultiply, bool MutipleHitPossible, double StanMultiply)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = AsUObject()->Class->GetFunction("BPI_AttackControl_C", "Attack_AC");

	Params::BPI_AttackControl_C_Attack_AC Parms{};

	Parms.TimeRange = TimeRange;
	Parms.AttackName = AttackName;
	Parms.DamageMultiply = DamageMultiply;
	Parms.MutipleHitPossible = MutipleHitPossible;
	Parms.StanMultiply = StanMultiply;

	AsUObject()->ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
