#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0

#include "Basic.hpp"

#include "BP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Base_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0.BP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C
// 0x0000 (0x0D40 - 0x0D40)
class ABP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C final : public ABP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Base_C
{
public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C")
	}
	static class ABP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C>();
	}
};
DUMPER7_ASSERTS_ABP_FirstPersonCharacter_cLeon_Character_Survivor_Default_Cube_1point0_C;

SDK_NAMESPACE_END
