#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: AudioMixer

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "AudioMixer_structs.hpp"
#include "Engine_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function AudioMixer.SynthComponent.GetModulators
// 0x0058 (0x0058 - 0x0000)
struct SynthComponent_GetModulators final
{
public:
	EModulationDestination                        Destination;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TSet<class USoundModulatorBase*>              ReturnValue;                                       // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynthComponent_GetModulators;

// Function AudioMixer.SynthComponent.SetAudioBusSendPostEffect
// 0x0010 (0x0010 - 0x0000)
struct SynthComponent_SetAudioBusSendPostEffect final
{
public:
	class UAudioBus*                              AudioBus;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AudioBusSendLevel;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_SetAudioBusSendPostEffect;

// Function AudioMixer.SynthComponent.SetAudioBusSendPreEffect
// 0x0010 (0x0010 - 0x0000)
struct SynthComponent_SetAudioBusSendPreEffect final
{
public:
	class UAudioBus*                              AudioBus;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AudioBusSendLevel;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_SetAudioBusSendPreEffect;

// Function AudioMixer.SynthComponent.SetLowPassFilterEnabled
// 0x0001 (0x0001 - 0x0000)
struct SynthComponent_SetLowPassFilterEnabled final
{
public:
	bool                                          InLowPassFilterEnabled;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynthComponent_SetLowPassFilterEnabled;

// Function AudioMixer.SynthComponent.SetLowPassFilterFrequency
// 0x0004 (0x0004 - 0x0000)
struct SynthComponent_SetLowPassFilterFrequency final
{
public:
	float                                         InLowPassFilterFrequency;                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynthComponent_SetLowPassFilterFrequency;

// Function AudioMixer.SynthComponent.SetModulationRouting
// 0x0058 (0x0058 - 0x0000)
struct SynthComponent_SetModulationRouting final
{
public:
	TSet<class USoundModulatorBase*>              Modulators;                                        // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EModulationDestination                        Destination;                                       // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EModulationRouting                            RoutingMethod;                                     // 0x0051(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_52[0x6];                                       // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_SetModulationRouting;

// Function AudioMixer.SynthComponent.SetOutputToBusOnly
// 0x0001 (0x0001 - 0x0000)
struct SynthComponent_SetOutputToBusOnly final
{
public:
	bool                                          bInOutputToBusOnly;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynthComponent_SetOutputToBusOnly;

// Function AudioMixer.SynthComponent.SetSourceBusSendPostEffect
// 0x0010 (0x0010 - 0x0000)
struct SynthComponent_SetSourceBusSendPostEffect final
{
public:
	class USoundSourceBus*                        SoundSourceBus;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SourceBusSendLevel;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_SetSourceBusSendPostEffect;

// Function AudioMixer.SynthComponent.SetSourceBusSendPreEffect
// 0x0010 (0x0010 - 0x0000)
struct SynthComponent_SetSourceBusSendPreEffect final
{
public:
	class USoundSourceBus*                        SoundSourceBus;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SourceBusSendLevel;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_SetSourceBusSendPreEffect;

// Function AudioMixer.SynthComponent.SetSubmixSend
// 0x0010 (0x0010 - 0x0000)
struct SynthComponent_SetSubmixSend final
{
public:
	class USoundSubmixBase*                       Submix;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SendLevel;                                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_SetSubmixSend;

// Function AudioMixer.SynthComponent.SetVolumeMultiplier
// 0x0004 (0x0004 - 0x0000)
struct SynthComponent_SetVolumeMultiplier final
{
public:
	float                                         VolumeMultiplier;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynthComponent_SetVolumeMultiplier;

// Function AudioMixer.SynthComponent.AdjustVolume
// 0x000C (0x000C - 0x0000)
struct SynthComponent_AdjustVolume final
{
public:
	float                                         AdjustVolumeDuration;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AdjustVolumeLevel;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              FadeCurve;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_AdjustVolume;

// Function AudioMixer.SynthComponent.FadeIn
// 0x0010 (0x0010 - 0x0000)
struct SynthComponent_FadeIn final
{
public:
	float                                         FadeInDuration;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeVolumeLevel;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              FadeCurve;                                         // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_FadeIn;

// Function AudioMixer.SynthComponent.FadeOut
// 0x000C (0x000C - 0x0000)
struct SynthComponent_FadeOut final
{
public:
	float                                         FadeOutDuration;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeVolumeLevel;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              FadeCurve;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynthComponent_FadeOut;

// Function AudioMixer.SynthComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct SynthComponent_IsPlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynthComponent_IsPlaying;

// Function AudioMixer.SubmixEffectDynamicsProcessorPreset.SetAudioBus
// 0x0008 (0x0008 - 0x0000)
struct SubmixEffectDynamicsProcessorPreset_SetAudioBus final
{
public:
	class UAudioBus*                              AudioBus;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubmixEffectDynamicsProcessorPreset_SetAudioBus;

// Function AudioMixer.SubmixEffectDynamicsProcessorPreset.SetExternalSubmix
// 0x0008 (0x0008 - 0x0000)
struct SubmixEffectDynamicsProcessorPreset_SetExternalSubmix final
{
public:
	class USoundSubmix*                           Submix;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubmixEffectDynamicsProcessorPreset_SetExternalSubmix;

// Function AudioMixer.SubmixEffectDynamicsProcessorPreset.SetSettings
// 0x0060 (0x0060 - 0x0000)
struct SubmixEffectDynamicsProcessorPreset_SetSettings final
{
public:
	struct FSubmixEffectDynamicsProcessorSettings Settings_0;                                        // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubmixEffectDynamicsProcessorPreset_SetSettings;

// Function AudioMixer.ScrubbedSound.SetGrainDurationRange
// 0x0010 (0x0010 - 0x0000)
struct ScrubbedSound_SetGrainDurationRange final
{
public:
	struct FVector2D                              InGrainDurationRangeSeconds;                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ScrubbedSound_SetGrainDurationRange;

// Function AudioMixer.ScrubbedSound.SetIsScrubbing
// 0x0001 (0x0001 - 0x0000)
struct ScrubbedSound_SetIsScrubbing final
{
public:
	bool                                          bInIsScrubbing;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ScrubbedSound_SetIsScrubbing;

// Function AudioMixer.ScrubbedSound.SetIsScrubbingWhileStationary
// 0x0001 (0x0001 - 0x0000)
struct ScrubbedSound_SetIsScrubbingWhileStationary final
{
public:
	bool                                          bInScrubWhileStationary;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ScrubbedSound_SetIsScrubbingWhileStationary;

// Function AudioMixer.ScrubbedSound.SetPlayheadTime
// 0x0004 (0x0004 - 0x0000)
struct ScrubbedSound_SetPlayheadTime final
{
public:
	float                                         InPlayheadTimeSeconds;                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ScrubbedSound_SetPlayheadTime;

// Function AudioMixer.ScrubbedSound.SetSoundWave
// 0x0008 (0x0008 - 0x0000)
struct ScrubbedSound_SetSoundWave final
{
public:
	class USoundWave*                             InSoundWave;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ScrubbedSound_SetSoundWave;

// Function AudioMixer.ScrubbedSound.GetPlayheadTime
// 0x0004 (0x0004 - 0x0000)
struct ScrubbedSound_GetPlayheadTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ScrubbedSound_GetPlayheadTime;

// Function AudioMixer.SubmixEffectSubmixEQPreset.SetSettings
// 0x0010 (0x0010 - 0x0000)
struct SubmixEffectSubmixEQPreset_SetSettings final
{
public:
	struct FSubmixEffectSubmixEQSettings          InSettings;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubmixEffectSubmixEQPreset_SetSettings;

// Function AudioMixer.AudioMixerBlueprintLibrary.AddMasterSubmixEffect
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_AddMasterSubmixEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_AddMasterSubmixEffect;

// Function AudioMixer.AudioMixerBlueprintLibrary.AddSourceEffectToPresetChain
// 0x0020 (0x0020 - 0x0000)
struct AudioMixerBlueprintLibrary_AddSourceEffectToPresetChain final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSourcePresetChain*          PresetChain;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSourceEffectChainEntry                Entry;                                             // 0x0010(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_AddSourceEffectToPresetChain;

// Function AudioMixer.AudioMixerBlueprintLibrary.AddSubmixEffect
// 0x0020 (0x0020 - 0x0000)
struct AudioMixerBlueprintLibrary_AddSubmixEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_AddSubmixEffect;

// Function AudioMixer.AudioMixerBlueprintLibrary.ClearMasterSubmixEffects
// 0x0008 (0x0008 - 0x0000)
struct AudioMixerBlueprintLibrary_ClearMasterSubmixEffects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_ClearMasterSubmixEffects;

// Function AudioMixer.AudioMixerBlueprintLibrary.ClearSubmixEffectChainOverride
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_ClearSubmixEffectChainOverride final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeTimeSec;                                       // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_ClearSubmixEffectChainOverride;

// Function AudioMixer.AudioMixerBlueprintLibrary.ClearSubmixEffects
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_ClearSubmixEffects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_ClearSubmixEffects;

// Function AudioMixer.AudioMixerBlueprintLibrary.Conv_AudioOutputDeviceInfoToString
// 0x0058 (0x0058 - 0x0000)
struct AudioMixerBlueprintLibrary_Conv_AudioOutputDeviceInfoToString final
{
public:
	struct FAudioOutputDeviceInfo                 Info;                                              // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_Conv_AudioOutputDeviceInfoToString;

// Function AudioMixer.AudioMixerBlueprintLibrary.GetAvailableAudioOutputDevices
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_GetAvailableAudioOutputDevices final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const TArray<struct FAudioOutputDeviceInfo>& AvailableDevices)> OnObtainDevicesEvent; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_GetAvailableAudioOutputDevices;

// Function AudioMixer.AudioMixerBlueprintLibrary.GetCurrentAudioOutputDeviceName
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_GetCurrentAudioOutputDeviceName final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const class FString& CurrentDevice)> OnObtainCurrentDeviceEvent;                  // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_GetCurrentAudioOutputDeviceName;

// Function AudioMixer.AudioMixerBlueprintLibrary.GetMagnitudeForFrequencies
// 0x0030 (0x0030 - 0x0000)
struct AudioMixerBlueprintLibrary_GetMagnitudeForFrequencies final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<float>                                 Frequencies;                                       // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<float>                                 Magnitudes;                                        // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToAnalyze;                                   // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_GetMagnitudeForFrequencies;

// Function AudioMixer.AudioMixerBlueprintLibrary.GetNumberOfEntriesInSourceEffectChain
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_GetNumberOfEntriesInSourceEffectChain final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSourcePresetChain*          PresetChain;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_GetNumberOfEntriesInSourceEffectChain;

// Function AudioMixer.AudioMixerBlueprintLibrary.GetPhaseForFrequencies
// 0x0030 (0x0030 - 0x0000)
struct AudioMixerBlueprintLibrary_GetPhaseForFrequencies final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<float>                                 Frequencies;                                       // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<float>                                 Phases;                                            // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToAnalyze;                                   // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_GetPhaseForFrequencies;

// Function AudioMixer.AudioMixerBlueprintLibrary.IsAudioBusActive
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_IsAudioBusActive final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAudioBus*                              AudioBus;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_IsAudioBusActive;

// Function AudioMixer.AudioMixerBlueprintLibrary.MakeFullSpectrumSpectralAnalysisBandSettings
// 0x0028 (0x0028 - 0x0000)
struct AudioMixerBlueprintLibrary_MakeFullSpectrumSpectralAnalysisBandSettings final
{
public:
	int32                                         InNumBands;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMinimumFrequency;                                // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMaximumFrequency;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAttackTimeMsec;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InReleaseTimeMsec;                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FSoundSubmixSpectralAnalysisBandSettings> ReturnValue;                             // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_MakeFullSpectrumSpectralAnalysisBandSettings;

// Function AudioMixer.AudioMixerBlueprintLibrary.MakeMusicalSpectralAnalysisBandSettings
// 0x0028 (0x0028 - 0x0000)
struct AudioMixerBlueprintLibrary_MakeMusicalSpectralAnalysisBandSettings final
{
public:
	int32                                         InNumSemitones;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMusicalNoteName                              InStartingMusicalNote;                             // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         InStartingOctave;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAttackTimeMsec;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InReleaseTimeMsec;                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FSoundSubmixSpectralAnalysisBandSettings> ReturnValue;                             // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_MakeMusicalSpectralAnalysisBandSettings;

// Function AudioMixer.AudioMixerBlueprintLibrary.MakePresetSpectralAnalysisBandSettings
// 0x0020 (0x0020 - 0x0000)
struct AudioMixerBlueprintLibrary_MakePresetSpectralAnalysisBandSettings final
{
public:
	EAudioSpectrumBandPresetType                  InBandPresetType;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         InNumBands;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InAttackTimeMsec;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InReleaseTimeMsec;                                 // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FSoundSubmixSpectralAnalysisBandSettings> ReturnValue;                             // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_MakePresetSpectralAnalysisBandSettings;

// Function AudioMixer.AudioMixerBlueprintLibrary.PauseRecordingOutput
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_PauseRecordingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToPause;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_PauseRecordingOutput;

// Function AudioMixer.AudioMixerBlueprintLibrary.PrimeSoundCueForPlayback
// 0x0008 (0x0008 - 0x0000)
struct AudioMixerBlueprintLibrary_PrimeSoundCueForPlayback final
{
public:
	class USoundCue*                              SoundCue;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_PrimeSoundCueForPlayback;

// Function AudioMixer.AudioMixerBlueprintLibrary.PrimeSoundForPlayback
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_PrimeSoundForPlayback final
{
public:
	class USoundWave*                             SoundWave;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const class USoundWave* LoadedSoundWave, const bool WasCancelled)> OnLoadCompletion; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_PrimeSoundForPlayback;

// Function AudioMixer.AudioMixerBlueprintLibrary.RegisterAudioBusToSubmix
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_RegisterAudioBusToSubmix final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAudioBus*                              AudioBus;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RegisterAudioBusToSubmix;

// Function AudioMixer.AudioMixerBlueprintLibrary.RemoveMasterSubmixEffect
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_RemoveMasterSubmixEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RemoveMasterSubmixEffect;

// Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSourceEffectFromPresetChain
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_RemoveSourceEffectFromPresetChain final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSourcePresetChain*          PresetChain;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         EntryIndex;                                        // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RemoveSourceEffectFromPresetChain;

// Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffect
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_RemoveSubmixEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RemoveSubmixEffect;

// Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffectAtIndex
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_RemoveSubmixEffectAtIndex final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SubmixChainIndex;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RemoveSubmixEffectAtIndex;

// Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffectPreset
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_RemoveSubmixEffectPreset final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RemoveSubmixEffectPreset;

// Function AudioMixer.AudioMixerBlueprintLibrary.RemoveSubmixEffectPresetAtIndex
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_RemoveSubmixEffectPresetAtIndex final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SubmixChainIndex;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_RemoveSubmixEffectPresetAtIndex;

// Function AudioMixer.AudioMixerBlueprintLibrary.ReplaceSoundEffectSubmix
// 0x0020 (0x0020 - 0x0000)
struct AudioMixerBlueprintLibrary_ReplaceSoundEffectSubmix final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           InSoundSubmix;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SubmixChainIndex;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_ReplaceSoundEffectSubmix;

// Function AudioMixer.AudioMixerBlueprintLibrary.ReplaceSubmixEffect
// 0x0020 (0x0020 - 0x0000)
struct AudioMixerBlueprintLibrary_ReplaceSubmixEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           InSoundSubmix;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SubmixChainIndex;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundEffectSubmixPreset*               SubmixEffectPreset;                                // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_ReplaceSubmixEffect;

// Function AudioMixer.AudioMixerBlueprintLibrary.ResumeRecordingOutput
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_ResumeRecordingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToPause;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_ResumeRecordingOutput;

// Function AudioMixer.AudioMixerBlueprintLibrary.SetBypassSourceEffectChainEntry
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_SetBypassSourceEffectChainEntry final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundEffectSourcePresetChain*          PresetChain;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         EntryIndex;                                        // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBypassed;                                         // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_SetBypassSourceEffectChainEntry;

// Function AudioMixer.AudioMixerBlueprintLibrary.SetSubmixEffectChainOverride
// 0x0028 (0x0028 - 0x0000)
struct AudioMixerBlueprintLibrary_SetSubmixEffectChainOverride final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class USoundEffectSubmixPreset*>       SubmixEffectPresetChain;                           // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	float                                         FadeTimeSec;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_SetSubmixEffectChainOverride;

// Function AudioMixer.AudioMixerBlueprintLibrary.StartAnalyzingOutput
// 0x0020 (0x0020 - 0x0000)
struct AudioMixerBlueprintLibrary_StartAnalyzingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToAnalyze;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFFTSize                                      FFTSize;                                           // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFFTPeakInterpolationMethod                   InterpolationMethod;                               // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFFTWindowType                                WindowType;                                        // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x1];                                       // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         HopSize;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioSpectrumType                            SpectrumType;                                      // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_StartAnalyzingOutput;

// Function AudioMixer.AudioMixerBlueprintLibrary.StartAudioBus
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_StartAudioBus final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAudioBus*                              AudioBus;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_StartAudioBus;

// Function AudioMixer.AudioMixerBlueprintLibrary.StartRecordingOutput
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_StartRecordingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ExpectedDuration;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundSubmix*                           SubmixToRecord;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_StartRecordingOutput;

// Function AudioMixer.AudioMixerBlueprintLibrary.StopAnalyzingOutput
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_StopAnalyzingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToStopAnalyzing;                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_StopAnalyzingOutput;

// Function AudioMixer.AudioMixerBlueprintLibrary.StopAudioBus
// 0x0010 (0x0010 - 0x0000)
struct AudioMixerBlueprintLibrary_StopAudioBus final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAudioBus*                              AudioBus;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_StopAudioBus;

// Function AudioMixer.AudioMixerBlueprintLibrary.StopRecordingOutput
// 0x0048 (0x0048 - 0x0000)
struct AudioMixerBlueprintLibrary_StopRecordingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioRecordingExportType                     ExportType;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Name_0;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Path;                                              // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SubmixToRecord;                                    // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundWave*                             ExistingSoundWaveToOverwrite;                      // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundWave*                             ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_StopRecordingOutput;

// Function AudioMixer.AudioMixerBlueprintLibrary.SwapAudioOutputDevice
// 0x0028 (0x0028 - 0x0000)
struct AudioMixerBlueprintLibrary_SwapAudioOutputDevice final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 NewDeviceId;                                       // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const struct FSwapAudioOutputResult& SwapResult)> OnCompletedDeviceSwap;          // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_SwapAudioOutputDevice;

// Function AudioMixer.AudioMixerBlueprintLibrary.TrimAudioCache
// 0x0008 (0x0008 - 0x0000)
struct AudioMixerBlueprintLibrary_TrimAudioCache final
{
public:
	float                                         InMegabytesToFree;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_TrimAudioCache;

// Function AudioMixer.AudioMixerBlueprintLibrary.UnregisterAudioBusFromSubmix
// 0x0018 (0x0018 - 0x0000)
struct AudioMixerBlueprintLibrary_UnregisterAudioBusFromSubmix final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmix*                           SoundSubmix;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAudioBus*                              AudioBus;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioMixerBlueprintLibrary_UnregisterAudioBusFromSubmix;

// Function AudioMixer.SubmixEffectReverbPreset.SetSettings
// 0x0040 (0x0040 - 0x0000)
struct SubmixEffectReverbPreset_SetSettings final
{
public:
	struct FSubmixEffectReverbSettings            InSettings;                                        // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubmixEffectReverbPreset_SetSettings;

// Function AudioMixer.SubmixEffectReverbPreset.SetSettingsWithReverbEffect
// 0x0010 (0x0010 - 0x0000)
struct SubmixEffectReverbPreset_SetSettingsWithReverbEffect final
{
public:
	const class UReverbEffect*                    InReverbEffect;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         WetLevel;                                          // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DryLevel;                                          // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubmixEffectReverbPreset_SetSettingsWithReverbEffect;

// Function AudioMixer.QuartzClockHandle.GetBeatProgressPercent
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetBeatProgressPercent final
{
public:
	EQuartzCommandQuantization                    QuantizationBoundary;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         PhaseOffset;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MsOffset;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_GetBeatProgressPercent;

// Function AudioMixer.QuartzClockHandle.GetCurrentTimestamp
// 0x0018 (0x0018 - 0x0000)
struct QuartzClockHandle_GetCurrentTimestamp final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzTransportTimeStamp              ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_GetCurrentTimestamp;

// Function AudioMixer.QuartzClockHandle.GetDurationOfQuantizationTypeInSeconds
// 0x0018 (0x0018 - 0x0000)
struct QuartzClockHandle_GetDurationOfQuantizationTypeInSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuartzCommandQuantization                    QuantizationType;                                  // 0x0008(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Multiplier;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetDurationOfQuantizationTypeInSeconds;

// Function AudioMixer.QuartzClockHandle.GetEstimatedRunTime
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetEstimatedRunTime final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetEstimatedRunTime;

// Function AudioMixer.QuartzClockHandle.IsClockRunning
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_IsClockRunning final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_IsClockRunning;

// Function AudioMixer.QuartzClockHandle.NotifyOnQuantizationBoundary
// 0x0040 (0x0040 - 0x0000)
struct QuartzClockHandle_NotifyOnQuantizationBoundary final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            InQuantizationBoundary;                            // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> InDelegate;         // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMsOffset;                                        // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_NotifyOnQuantizationBoundary;

// Function AudioMixer.QuartzClockHandle.PauseClock
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_PauseClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_PauseClock;

// Function AudioMixer.QuartzClockHandle.ResetTransport
// 0x0018 (0x0018 - 0x0000)
struct QuartzClockHandle_ResetTransport final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> InDelegate;         // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_ResetTransport;

// Function AudioMixer.QuartzClockHandle.ResetTransportQuantized
// 0x0040 (0x0040 - 0x0000)
struct QuartzClockHandle_ResetTransportQuantized final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            InQuantizationBoundary;                            // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> InDelegate;         // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_ResetTransportQuantized;

// Function AudioMixer.QuartzClockHandle.ResumeClock
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_ResumeClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_ResumeClock;

// Function AudioMixer.QuartzClockHandle.SetBeatsPerMinute
// 0x0048 (0x0048 - 0x0000)
struct QuartzClockHandle_SetBeatsPerMinute final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            QuantizationBoundary;                              // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> Delegate;           // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BeatsPerMinute;                                    // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_SetBeatsPerMinute;

// Function AudioMixer.QuartzClockHandle.SetMillisecondsPerTick
// 0x0048 (0x0048 - 0x0000)
struct QuartzClockHandle_SetMillisecondsPerTick final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            QuantizationBoundary;                              // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> Delegate;           // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MillisecondsPerTick;                               // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_SetMillisecondsPerTick;

// Function AudioMixer.QuartzClockHandle.SetSecondsPerTick
// 0x0048 (0x0048 - 0x0000)
struct QuartzClockHandle_SetSecondsPerTick final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            QuantizationBoundary;                              // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> Delegate;           // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SecondsPerTick;                                    // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_SetSecondsPerTick;

// Function AudioMixer.QuartzClockHandle.SetThirtySecondNotesPerMinute
// 0x0048 (0x0048 - 0x0000)
struct QuartzClockHandle_SetThirtySecondNotesPerMinute final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            QuantizationBoundary;                              // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> Delegate;           // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ThirtySecondsNotesPerMinute;                       // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_SetThirtySecondNotesPerMinute;

// Function AudioMixer.QuartzClockHandle.SetTicksPerSecond
// 0x0048 (0x0048 - 0x0000)
struct QuartzClockHandle_SetTicksPerSecond final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            QuantizationBoundary;                              // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> Delegate;           // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TicksPerSecond;                                    // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_SetTicksPerSecond;

// Function AudioMixer.QuartzClockHandle.StartClock
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_StartClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_StartClock;

// Function AudioMixer.QuartzClockHandle.StartOtherClock
// 0x0040 (0x0040 - 0x0000)
struct QuartzClockHandle_StartOtherClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OtherClockName;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            InQuantizationBoundary;                            // 0x0010(0x0020)(Parm, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> InDelegate;         // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_StartOtherClock;

// Function AudioMixer.QuartzClockHandle.StopClock
// 0x0018 (0x0018 - 0x0000)
struct QuartzClockHandle_StopClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          CancelPendingEvents;                               // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_StopClock;

// Function AudioMixer.QuartzClockHandle.SubscribeToAllQuantizationEvents
// 0x0020 (0x0020 - 0x0000)
struct QuartzClockHandle_SubscribeToAllQuantizationEvents final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(class FName ClockName, EQuartzCommandQuantization QuantizationType, int32 NumBars, int32 Beat, float BeatFraction)> OnQuantizationEvent; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_SubscribeToAllQuantizationEvents;

// Function AudioMixer.QuartzClockHandle.SubscribeToQuantizationEvent
// 0x0028 (0x0028 - 0x0000)
struct QuartzClockHandle_SubscribeToQuantizationEvent final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuartzCommandQuantization                    InQuantizationBoundary;                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TDelegate<void(class FName ClockName, EQuartzCommandQuantization QuantizationType, int32 NumBars, int32 Beat, float BeatFraction)> OnQuantizationEvent; // 0x000C(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_SubscribeToQuantizationEvent;

// Function AudioMixer.QuartzClockHandle.UnsubscribeFromAllTimeDivisions
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_UnsubscribeFromAllTimeDivisions final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_UnsubscribeFromAllTimeDivisions;

// Function AudioMixer.QuartzClockHandle.UnsubscribeFromTimeDivision
// 0x0018 (0x0018 - 0x0000)
struct QuartzClockHandle_UnsubscribeFromTimeDivision final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuartzCommandQuantization                    InQuantizationBoundary;                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UQuartzClockHandle*                     ClockHandle;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzClockHandle_UnsubscribeFromTimeDivision;

// Function AudioMixer.QuartzClockHandle.GetBeatsPerMinute
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetBeatsPerMinute final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetBeatsPerMinute;

// Function AudioMixer.QuartzClockHandle.GetMillisecondsPerTick
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetMillisecondsPerTick final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetMillisecondsPerTick;

// Function AudioMixer.QuartzClockHandle.GetSecondsPerTick
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetSecondsPerTick final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetSecondsPerTick;

// Function AudioMixer.QuartzClockHandle.GetThirtySecondNotesPerMinute
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetThirtySecondNotesPerMinute final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetThirtySecondNotesPerMinute;

// Function AudioMixer.QuartzClockHandle.GetTicksPerSecond
// 0x0010 (0x0010 - 0x0000)
struct QuartzClockHandle_GetTicksPerSecond final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzClockHandle_GetTicksPerSecond;

// Function AudioMixer.QuartzSubsystem.CreateNewClock
// 0x0040 (0x0040 - 0x0000)
struct QuartzSubsystem_CreateNewClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClockName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzClockSettings                   InSettings;                                        // 0x0010(0x0020)(Parm, NativeAccessSpecifierPublic)
	bool                                          bOverrideSettingsIfClockExists;                    // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseAudioEngineClockManager;                       // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UQuartzClockHandle*                     ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_CreateNewClock;

// Function AudioMixer.QuartzSubsystem.DeleteClockByHandle
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_DeleteClockByHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     InClockHandle;                                     // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_DeleteClockByHandle;

// Function AudioMixer.QuartzSubsystem.DeleteClockByName
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_DeleteClockByName final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClockName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_DeleteClockByName;

// Function AudioMixer.QuartzSubsystem.DoesClockExist
// 0x0018 (0x0018 - 0x0000)
struct QuartzSubsystem_DoesClockExist final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClockName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_DoesClockExist;

// Function AudioMixer.QuartzSubsystem.GetAudioRenderThreadToGameThreadAverageLatency
// 0x0004 (0x0004 - 0x0000)
struct QuartzSubsystem_GetAudioRenderThreadToGameThreadAverageLatency final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_GetAudioRenderThreadToGameThreadAverageLatency;

// Function AudioMixer.QuartzSubsystem.GetAudioRenderThreadToGameThreadMaxLatency
// 0x0004 (0x0004 - 0x0000)
struct QuartzSubsystem_GetAudioRenderThreadToGameThreadMaxLatency final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_GetAudioRenderThreadToGameThreadMaxLatency;

// Function AudioMixer.QuartzSubsystem.GetAudioRenderThreadToGameThreadMinLatency
// 0x0004 (0x0004 - 0x0000)
struct QuartzSubsystem_GetAudioRenderThreadToGameThreadMinLatency final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_GetAudioRenderThreadToGameThreadMinLatency;

// Function AudioMixer.QuartzSubsystem.GetCurrentClockTimestamp
// 0x0020 (0x0020 - 0x0000)
struct QuartzSubsystem_GetCurrentClockTimestamp final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InClockName;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzTransportTimeStamp              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_GetCurrentClockTimestamp;

// Function AudioMixer.QuartzSubsystem.GetDurationOfQuantizationTypeInSeconds
// 0x0020 (0x0020 - 0x0000)
struct QuartzSubsystem_GetDurationOfQuantizationTypeInSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClockName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuartzCommandQuantization                    QuantizationType;                                  // 0x0010(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Multiplier;                                        // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetDurationOfQuantizationTypeInSeconds;

// Function AudioMixer.QuartzSubsystem.GetEstimatedClockRunTime
// 0x0018 (0x0018 - 0x0000)
struct QuartzSubsystem_GetEstimatedClockRunTime final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InClockName;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetEstimatedClockRunTime;

// Function AudioMixer.QuartzSubsystem.GetGameThreadToAudioRenderThreadAverageLatency
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_GetGameThreadToAudioRenderThreadAverageLatency final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetGameThreadToAudioRenderThreadAverageLatency;

// Function AudioMixer.QuartzSubsystem.GetGameThreadToAudioRenderThreadMaxLatency
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_GetGameThreadToAudioRenderThreadMaxLatency final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetGameThreadToAudioRenderThreadMaxLatency;

// Function AudioMixer.QuartzSubsystem.GetGameThreadToAudioRenderThreadMinLatency
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_GetGameThreadToAudioRenderThreadMinLatency final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetGameThreadToAudioRenderThreadMinLatency;

// Function AudioMixer.QuartzSubsystem.GetHandleForClock
// 0x0018 (0x0018 - 0x0000)
struct QuartzSubsystem_GetHandleForClock final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClockName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_GetHandleForClock;

// Function AudioMixer.QuartzSubsystem.GetRoundTripAverageLatency
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_GetRoundTripAverageLatency final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetRoundTripAverageLatency;

// Function AudioMixer.QuartzSubsystem.GetRoundTripMaxLatency
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_GetRoundTripMaxLatency final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetRoundTripMaxLatency;

// Function AudioMixer.QuartzSubsystem.GetRoundTripMinLatency
// 0x0010 (0x0010 - 0x0000)
struct QuartzSubsystem_GetRoundTripMinLatency final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_GetRoundTripMinLatency;

// Function AudioMixer.QuartzSubsystem.IsClockRunning
// 0x0018 (0x0018 - 0x0000)
struct QuartzSubsystem_IsClockRunning final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClockName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuartzSubsystem_IsClockRunning;

// Function AudioMixer.QuartzSubsystem.IsQuartzEnabled
// 0x0001 (0x0001 - 0x0000)
struct QuartzSubsystem_IsQuartzEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_IsQuartzEnabled;

// Function AudioMixer.QuartzSubsystem.SetQuartzSubsystemTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct QuartzSubsystem_SetQuartzSubsystemTickableWhenPaused final
{
public:
	bool                                          bInTickableWhenPaused;                             // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuartzSubsystem_SetQuartzSubsystemTickableWhenPaused;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
