#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GameplayTasks

#include "Basic.hpp"

#include "GameplayTasks_structs.hpp"
#include "CoreUObject_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function GameplayTasks.GameplayTasksComponent.K2_RunGameplayTask
// 0x0048 (0x0048 - 0x0000)
struct GameplayTasksComponent_K2_RunGameplayTask final
{
public:
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameplayTask*                          Task;                                              // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Priority;                                          // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<TSubclassOf<class UGameplayTaskResource>> AdditionalRequiredResources;                    // 0x0020(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
	TArray<TSubclassOf<class UGameplayTaskResource>> AdditionalClaimedResources;                     // 0x0030(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
	EGameplayTaskRunResult                        ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayTasksComponent_K2_RunGameplayTask;

// Function GameplayTasks.GameplayTasksComponent.OnRep_SimulatedTasks
// 0x0010 (0x0010 - 0x0000)
struct GameplayTasksComponent_OnRep_SimulatedTasks final
{
public:
	TArray<class UGameplayTask*>                  PreviousSimulatedTasks;                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTasksComponent_OnRep_SimulatedTasks;

// Function GameplayTasks.GameplayTask_ClaimResource.ClaimResource
// 0x0030 (0x0030 - 0x0000)
struct GameplayTask_ClaimResource_ClaimResource final
{
public:
	TScriptInterface<class IGameplayTaskOwnerInterface> InTaskOwner;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UGameplayTaskResource>      ResourceClass;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Priority;                                          // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   TaskInstanceName;                                  // 0x001C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameplayTask_ClaimResource*            ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_ClaimResource_ClaimResource;

// Function GameplayTasks.GameplayTask_ClaimResource.ClaimResources
// 0x0038 (0x0038 - 0x0000)
struct GameplayTask_ClaimResource_ClaimResources final
{
public:
	TScriptInterface<class IGameplayTaskOwnerInterface> InTaskOwner;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<TSubclassOf<class UGameplayTaskResource>> ResourceClasses;                                // 0x0010(0x0010)(Parm, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
	uint8                                         Priority;                                          // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   TaskInstanceName;                                  // 0x0024(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameplayTask_ClaimResource*            ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_ClaimResource_ClaimResources;

// Function GameplayTasks.GameplayTask_SpawnActor.SpawnActor
// 0x0058 (0x0058 - 0x0000)
struct GameplayTask_SpawnActor_SpawnActor final
{
public:
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SpawnLocation;                                     // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               SpawnRotation;                                     // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     Class_0;                                           // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSpawnOnlyOnAuthority;                             // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameplayTask_SpawnActor*               ReturnValue;                                       // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_SpawnActor_SpawnActor;

// Function GameplayTasks.GameplayTask_SpawnActor.BeginSpawningActor
// 0x0018 (0x0018 - 0x0000)
struct GameplayTask_SpawnActor_BeginSpawningActor final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 SpawnedActor;                                      // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayTask_SpawnActor_BeginSpawningActor;

// Function GameplayTasks.GameplayTask_SpawnActor.FinishSpawningActor
// 0x0010 (0x0010 - 0x0000)
struct GameplayTask_SpawnActor_FinishSpawningActor final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 SpawnedActor;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_SpawnActor_FinishSpawningActor;

// Function GameplayTasks.GameplayTask_WaitDelay.TaskWaitDelay
// 0x0020 (0x0020 - 0x0000)
struct GameplayTask_WaitDelay_TaskWaitDelay final
{
public:
	TScriptInterface<class IGameplayTaskOwnerInterface> TaskOwner;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Priority;                                          // 0x0014(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameplayTask_WaitDelay*                ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTask_WaitDelay_TaskWaitDelay;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
