#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_TimeStopArea

#include "Basic.hpp"

#include "BP_TimeStopArea_classes.hpp"
#include "BP_TimeStopArea_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_TimeStopArea.BP_TimeStopArea_C.TimeStop
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor*                           Actor                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void ABP_TimeStopArea_C::TimeStop(class AActor* Actor)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "TimeStop");

	Params::BP_TimeStopArea_C_TimeStop Parms{};

	Parms.Actor = Actor;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.TimerUpdate
// (BlueprintCallable, BlueprintEvent)

void ABP_TimeStopArea_C::TimerUpdate()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "TimerUpdate");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.TimeReStart
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor*                           Actor                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void ABP_TimeStopArea_C::TimeReStart(class AActor* Actor)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "TimeReStart");

	Params::BP_TimeStopArea_C_TimeReStart Parms{};

	Parms.Actor = Actor;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.SetTimeStopState
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    State_SetTimeStopState                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_TimeStopArea_C::SetTimeStopState(bool State_SetTimeStopState)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "SetTimeStopState");

	Params::BP_TimeStopArea_C_SetTimeStopState Parms{};

	Parms.State_SetTimeStopState = State_SetTimeStopState;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ABP_TimeStopArea_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.ExecuteUbergraph_BP_TimeStopArea
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_TimeStopArea_C::ExecuteUbergraph_BP_TimeStopArea(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "ExecuteUbergraph_BP_TimeStopArea");

	Params::BP_TimeStopArea_C_ExecuteUbergraph_BP_TimeStopArea Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.DestroyVAT
// (BlueprintCallable, BlueprintEvent)

void ABP_TimeStopArea_C::DestroyVAT()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "DestroyVAT");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.Check
// (BlueprintCallable, BlueprintEvent)

void ABP_TimeStopArea_C::Check()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "Check");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UPrimitiveComponent*              OverlappedComponent                                    (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor*                           OtherActor                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent*              OtherComp                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// int32                                   OtherBodyIndex                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_TimeStopArea_C::BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature");

	Params::BP_TimeStopArea_C_BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature Parms{};

	Parms.OverlappedComponent = OverlappedComponent;
	Parms.OtherActor = OtherActor;
	Parms.OtherComp = OtherComp;
	Parms.OtherBodyIndex = OtherBodyIndex;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_TimeStopArea.BP_TimeStopArea_C.BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class UPrimitiveComponent*              OverlappedComponent                                    (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor*                           OtherActor                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPrimitiveComponent*              OtherComp                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// int32                                   OtherBodyIndex                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bFromSweep                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const struct FHitResult&                SweepResult                                            (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)

void ABP_TimeStopArea_C::BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_TimeStopArea_C", "BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature");

	Params::BP_TimeStopArea_C_BndEvt__BP_TimeStopArea_Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature Parms{};

	Parms.OverlappedComponent = OverlappedComponent;
	Parms.OtherActor = OtherActor;
	Parms.OtherComp = OtherComp;
	Parms.OtherBodyIndex = OtherBodyIndex;
	Parms.bFromSweep = bFromSweep;
	Parms.SweepResult = std::move(SweepResult);

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
