#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_ModQueueAll

#include "Basic.hpp"

#include "WBP_ModQueueAll_classes.hpp"
#include "WBP_ModQueueAll_parameters.hpp"


SDK_NAMESPACE_START

// Function WBP_ModQueueAll.WBP_ModQueueAll_C.UpdateWait
// (BlueprintCallable, BlueprintEvent)

void UWBP_ModQueueAll_C::UpdateWait()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "UpdateWait");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool                                    IsDesignTime_PreConstruct                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::PreConstruct(bool IsDesignTime_PreConstruct)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "PreConstruct");

	Params::WBP_ModQueueAll_C_PreConstruct Parms{};

	Parms.IsDesignTime_PreConstruct = IsDesignTime_PreConstruct;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.OnSuccess_F78BBAD84186A9297376358454884094
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FString&                    ItemId                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// const struct FSteamWorkshopItemDetails& Details                                                (BlueprintVisible, BlueprintReadOnly, Parm)
// const class FString&                    ErrorMessage                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::OnSuccess_F78BBAD84186A9297376358454884094(const class FString& ItemId, const struct FSteamWorkshopItemDetails& Details, const class FString& ErrorMessage)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "OnSuccess_F78BBAD84186A9297376358454884094");

	Params::WBP_ModQueueAll_C_OnSuccess_F78BBAD84186A9297376358454884094 Parms{};

	Parms.ItemId = std::move(ItemId);
	Parms.Details = std::move(Details);
	Parms.ErrorMessage = std::move(ErrorMessage);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.OnReturn
// (Event, Public, BlueprintEvent)

void UWBP_ModQueueAll_C::OnReturn()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "OnReturn");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.OnFailure_F78BBAD84186A9297376358454884094
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FString&                    ItemId                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// const struct FSteamWorkshopItemDetails& Details                                                (BlueprintVisible, BlueprintReadOnly, Parm)
// const class FString&                    ErrorMessage                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::OnFailure_F78BBAD84186A9297376358454884094(const class FString& ItemId, const struct FSteamWorkshopItemDetails& Details, const class FString& ErrorMessage)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "OnFailure_F78BBAD84186A9297376358454884094");

	Params::WBP_ModQueueAll_C_OnFailure_F78BBAD84186A9297376358454884094 Parms{};

	Parms.ItemId = std::move(ItemId);
	Parms.Details = std::move(Details);
	Parms.ErrorMessage = std::move(ErrorMessage);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.OnDestroySessionComplete_20A1B5B44A276C069768D3A60A80535F
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             SessionName                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bWasSuccessful                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::OnDestroySessionComplete_20A1B5B44A276C069768D3A60A80535F(class FName SessionName, bool bWasSuccessful)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "OnDestroySessionComplete_20A1B5B44A276C069768D3A60A80535F");

	Params::WBP_ModQueueAll_C_OnDestroySessionComplete_20A1B5B44A276C069768D3A60A80535F Parms{};

	Parms.SessionName = SessionName;
	Parms.bWasSuccessful = bWasSuccessful;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.OnCallFailed_20A1B5B44A276C069768D3A60A80535F
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName                             SessionName                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    bWasSuccessful                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::OnCallFailed_20A1B5B44A276C069768D3A60A80535F(class FName SessionName, bool bWasSuccessful)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "OnCallFailed_20A1B5B44A276C069768D3A60A80535F");

	Params::WBP_ModQueueAll_C_OnCallFailed_20A1B5B44A276C069768D3A60A80535F Parms{};

	Parms.SessionName = SessionName;
	Parms.bWasSuccessful = bWasSuccessful;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.GetWaitPlayers
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString*                          ReturnNames                                            (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
// bool*                                   CompleteState                                          (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::GetWaitPlayers(class FString* ReturnNames, bool* CompleteState)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "GetWaitPlayers");

	Params::WBP_ModQueueAll_C_GetWaitPlayers Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (ReturnNames != nullptr)
		*ReturnNames = std::move(Parms.ReturnNames);

	if (CompleteState != nullptr)
		*CompleteState = Parms.CompleteState;
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.ExecuteUbergraph_WBP_ModQueueAll
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::ExecuteUbergraph_WBP_ModQueueAll(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "ExecuteUbergraph_WBP_ModQueueAll");

	Params::WBP_ModQueueAll_C_ExecuteUbergraph_WBP_ModQueueAll Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.DownloadCheck
// (BlueprintCallable, BlueprintEvent)

void UWBP_ModQueueAll_C::DownloadCheck()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "DownloadCheck");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UWBP_ModQueueAll_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.CheckInstalledItems
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool*                                   ReturnInstalled                                        (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool*                                   ReturnDownloading                                      (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_ModQueueAll_C::CheckInstalledItems(bool* ReturnInstalled, bool* ReturnDownloading)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "CheckInstalledItems");

	Params::WBP_ModQueueAll_C_CheckInstalledItems Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (ReturnInstalled != nullptr)
		*ReturnInstalled = Parms.ReturnInstalled;

	if (ReturnDownloading != nullptr)
		*ReturnDownloading = Parms.ReturnDownloading;
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.BndEvt__WBP_ModQueueAll_UINavButtonBase_209_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)

void UWBP_ModQueueAll_C::BndEvt__WBP_ModQueueAll_UINavButtonBase_209_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "BndEvt__WBP_ModQueueAll_UINavButtonBase_209_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.BndEvt__WBP_ModQueueAll_LongTapButton_OnAnimation_K2Node_ComponentBoundEvent_1_PushEnd__DelegateSignature
// (BlueprintEvent)

void UWBP_ModQueueAll_C::BndEvt__WBP_ModQueueAll_LongTapButton_OnAnimation_K2Node_ComponentBoundEvent_1_PushEnd__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "BndEvt__WBP_ModQueueAll_LongTapButton_OnAnimation_K2Node_ComponentBoundEvent_1_PushEnd__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_ModQueueAll.WBP_ModQueueAll_C.BndEvt__WBP_ModQueueAll_LongTapButton_OnAnimation_1_K2Node_ComponentBoundEvent_2_PushEnd__DelegateSignature
// (BlueprintEvent)

void UWBP_ModQueueAll_C::BndEvt__WBP_ModQueueAll_LongTapButton_OnAnimation_1_K2Node_ComponentBoundEvent_2_PushEnd__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_ModQueueAll_C", "BndEvt__WBP_ModQueueAll_LongTapButton_OnAnimation_1_K2Node_ComponentBoundEvent_2_PushEnd__DelegateSignature");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
