#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: LBPC_PriorityGenerateControl

#include "Basic.hpp"

#include "LBPC_PriorityGenerateControl_classes.hpp"
#include "LBPC_PriorityGenerateControl_parameters.hpp"


SDK_NAMESPACE_START

// Function LBPC_PriorityGenerateControl.LBPC_PriorityGenerateControl_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void ULBPC_PriorityGenerateControl_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_PriorityGenerateControl_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_PriorityGenerateControl.LBPC_PriorityGenerateControl_C.ExecuteUbergraph_LBPC_PriorityGenerateControl
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_PriorityGenerateControl_C::ExecuteUbergraph_LBPC_PriorityGenerateControl(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_PriorityGenerateControl_C", "ExecuteUbergraph_LBPC_PriorityGenerateControl");

	Params::LBPC_PriorityGenerateControl_C_ExecuteUbergraph_LBPC_PriorityGenerateControl Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
