#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_PresentSpawner

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_PresentSpawner.BP_PresentSpawner_C.UpdateOverlapState
// 0x00D0 (0x00D0 - 0x0000)
struct BP_PresentSpawner_C_UpdateOverlapState final
{
public:
	bool                                          Temp_bool_Variable;                                // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     Temp_object_Variable;                              // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UMaterialInterface*                     Temp_object_Variable_1;                            // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class AActor*>                         Temp_object_Variable_2;                            // 0x0018(0x0010)(ConstParm, ReferenceParm)
	TArray<EObjectTypeQuery>                      K2Node_MakeArray_Array;                            // 0x0028(0x0010)(ConstParm, ReferenceParm)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_K2_GetComponentToWorld_ReturnValue;       // 0x0040(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class AActor*>                         CallFunc_ComponentOverlapActors_OutActors;         // 0x00A0(0x0010)(ReferenceParm)
	bool                                          CallFunc_ComponentOverlapActors_ReturnValue;       // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B1[0x3];                                       // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     K2Node_Select_Default;                             // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_UpdateOverlapState;

// Function BP_PresentSpawner.BP_PresentSpawner_C.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct BP_PresentSpawner_C_ReceiveTick final
{
public:
	float                                         DeltaSeconds_ReceiveTick;                          // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_ReceiveTick;

// Function BP_PresentSpawner.BP_PresentSpawner_C.IsHouseAllGoal
// 0x0038 (0x0038 - 0x0000)
struct BP_PresentSpawner_C_IsHouseAllGoal final
{
public:
	bool                                          AllGoal;                                           // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2[0x2];                                        // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_GoalHouse_C*>                CallFunc_GetAllActorsOfClass_OutActors;            // 0x0010(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_GoalHouse_C*                        CallFunc_Array_Get_Item;                           // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_IsHouseAllGoal;

// Function BP_PresentSpawner.BP_PresentSpawner_C.GoadGiftBox
// 0x0008 (0x0008 - 0x0000)
struct BP_PresentSpawner_C_GoadGiftBox final
{
public:
	class AActor*                                 GiftBox;                                           // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_GoadGiftBox;

// Function BP_PresentSpawner.BP_PresentSpawner_C.ExecuteUbergraph_BP_PresentSpawner
// 0x01E0 (0x01E0 - 0x0000)
struct BP_PresentSpawner_C_ExecuteUbergraph_BP_PresentSpawner final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void(class AActor* GiftBox)>        K2Node_CreateDelegate_OutputDelegate;              // 0x0004(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue;                 // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue_1;               // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         K2Node_Event_DeltaSeconds;                         // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class ABP_GoalHouse_C*                  K2Node_CustomEvent_HouseActor;                     // 0x0020(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_IsValidIndex_ReturnValue;           // 0x002D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2E[0x2];                                       // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_K2_GetComponentToWorld_ReturnValue;       // 0x0030(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_BreakTransform_Location;                  // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_BreakTransform_Rotation;                  // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_BreakTransform_Scale;                     // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D8[0x8];                                       // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_MakeTransform_ReturnValue;                // 0x00E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_DestroyedActor;                 // 0x0140(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x0148(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsHouseAllGoal_AllGoal;                   // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_151[0x7];                                      // 0x0151(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_CraftedObject_GiftBox_1_C*          CallFunc_FinishSpawningActor_ReturnValue;          // 0x0158(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AGameModeBase*                          CallFunc_GetGameMode_ReturnValue;                  // 0x0160(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class ABP_GoalHouse_C*>                CallFunc_Set_ToArray_Result;                       // 0x0168(0x0010)(ReferenceParm)
	class ABP_FirstPersonGameMode_Online_LINK_C*  K2Node_DynamicCast_AsBP_First_Person_Game_Mode_Online_LINK; // 0x0178(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_181[0x7];                                      // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_GoalHouse_C*                        CallFunc_Array_Get_Item;                           // 0x0188(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_GiftBox;                        // 0x0190(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Find_ReturnValue;                   // 0x0198(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue_1;                  // 0x019C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Array_RemoveItem_ReturnValue;             // 0x01A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A2[0x6];                                      // 0x01A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class AGameModeBase*                          CallFunc_GetGameMode_ReturnValue_1;                // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonGameMode_Online_LINK_C*  K2Node_DynamicCast_AsBP_First_Person_Game_Mode_Online_LINK_1; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1B9[0x3];                                      // 0x01B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x01BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Multiply_IntInt_ReturnValue;              // 0x01C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TDelegate<void(class AActor* DestroyedActor)> K2Node_CreateDelegate_OutputDelegate_1;            // 0x01C4(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x01D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_ExecuteUbergraph_BP_PresentSpawner;

// Function BP_PresentSpawner.BP_PresentSpawner_C.DestroyActor
// 0x0008 (0x0008 - 0x0000)
struct BP_PresentSpawner_C_DestroyActor final
{
public:
	class AActor*                                 DestroyedActor;                                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_DestroyActor;

// Function BP_PresentSpawner.BP_PresentSpawner_C.AddQueue
// 0x0008 (0x0008 - 0x0000)
struct BP_PresentSpawner_C_AddQueue final
{
public:
	const class ABP_GoalHouse_C*                  HouseActor;                                        // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_PresentSpawner_C_AddQueue;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
