#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ABP_MainCharacter_PaintMan_low

#include "Basic.hpp"

#include "Engine_structs.hpp"


SDK_NAMESPACE_START

// ScriptStruct ABP_MainCharacter_PaintMan_low.ABP_MainCharacter_PaintMan_low_C.AnimBlueprintGeneratedMutableData
// 0x0013 (0x0014 - 0x0001)
struct ABP_MainCharacter_PaintMan_low::FAnimBlueprintGeneratedMutableData final : public FAnimBlueprintMutableData
{
public:
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         __FloatProperty;                                   // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_0;                                 // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_1;                                 // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_2;                                 // 0x0010(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ABP_MainCharacter_PaintMan_low__FAnimBlueprintGeneratedMutableData;

// ScriptStruct ABP_MainCharacter_PaintMan_low.ABP_MainCharacter_PaintMan_low_C.AnimBlueprintGeneratedConstantData
// 0x0BEF (0x0BF0 - 0x0001)
struct ABP_MainCharacter_PaintMan_low::FAnimBlueprintGeneratedConstantData final : public FAnimBlueprintConstantData
{
public:
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_305;                                // 0x0004(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_306;                                // 0x000C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_307;                                // 0x0014(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_308;                                // 0x001C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_309;                                // 0x0024(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_310;                                // 0x002C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_311;                                 // 0x0034(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_312;                                // 0x0038(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_313;                                 // 0x0040(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_314;                                // 0x0044(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_315;                                 // 0x004C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_316;                                // 0x0050(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_317;                                 // 0x0058(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          __BoolProperty_318;                                // 0x005C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5D[0x3];                                       // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         __FloatProperty_319;                               // 0x0060(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FInputScaleBiasClampConstants          __StructProperty_320;                              // 0x0064(0x002C)(BlueprintVisible, NoDestructor)
	float                                         __FloatProperty_321;                               // 0x0090(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EAnimSyncMethod                               __EnumProperty_322;                                // 0x0094(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          __BoolProperty_323;                                // 0x0095(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EAnimGroupRole                                __ByteProperty_324;                                // 0x0096(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_97[0x1];                                       // 0x0097(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_325;                                // 0x0098(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_326;                                // 0x00A0(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_327;                                 // 0x00A8(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AC[0x4];                                       // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAnimNodeFunctionRef                   __StructProperty_328;                              // 0x00B0(0x0020)(BlueprintVisible, NoDestructor)
	class FName                                   __NameProperty_329;                                // 0x00D0(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_330;                                // 0x00D8(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FAnimSubsystem_PropertyAccess          AnimBlueprintExtension_PropertyAccess;             // 0x00E0(0x0080)()
	struct FAnimSubsystem_Base                    AnimBlueprintExtension_Base;                       // 0x0160(0x0040)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LayeredBoneBlend;               // 0x01A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Slot_1;                         // 0x01D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SaveCachedPose_1;               // 0x0200(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LookAt_2;                       // 0x0230(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Slot;                           // 0x0260(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LookAt_1;                       // 0x0290(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LocalToComponentSpace;          // 0x02C0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_ComponentToLocalSpace;          // 0x02F0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_17;            // 0x0320(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_16;            // 0x0350(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_15;            // 0x0380(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_14;            // 0x03B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_13;            // 0x03E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_12;            // 0x0410(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_11;            // 0x0440(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_6;               // 0x0470(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_9;                  // 0x04A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_5;               // 0x04D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_8;                  // 0x0500(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_4;               // 0x0530(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_7;                  // 0x0560(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_3;               // 0x0590(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_ApplyAdditive;                  // 0x05C0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_3;                // 0x05F0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_6;                  // 0x0620(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_2;                // 0x0650(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_5;                  // 0x0680(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateMachine_1;                 // 0x06B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SaveCachedPose;                 // 0x06E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_1;                // 0x0710(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose;                  // 0x0740(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LookAt;                         // 0x0770(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_10;            // 0x07A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_9;             // 0x07D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_8;             // 0x0800(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_7;             // 0x0830(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_6;             // 0x0860(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_5;             // 0x0890(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_4;             // 0x08C0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_3;             // 0x08F0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_2;             // 0x0920(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_1;             // 0x0950(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult;               // 0x0980(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_2;               // 0x09B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_4;                  // 0x09E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_1;               // 0x0A10(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_3;                  // 0x0A40(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_BlendSpacePlayer_1;             // 0x0A70(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_2;                  // 0x0AA0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_BlendSpacePlayer;               // 0x0AD0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_1;                  // 0x0B00(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer;                 // 0x0B30(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult;                    // 0x0B60(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateMachine;                   // 0x0B90(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Root;                           // 0x0BC0(0x0030)()
};
DUMPER7_ASSERTS_ABP_MainCharacter_PaintMan_low__FAnimBlueprintGeneratedConstantData;

SDK_NAMESPACE_END
