{
  "Action": "操作",
  "Actions": "操作",
  "Active quests": "进行中任务",
  "Add": "添加",
  "Add Exp": "添加经验",
  "Add Fence Rep": "添加 Fence 声望",
  "Add Trader Rep": "添加商人声望",
  "Advanced inventory settings": "高级库存设置",
  "AdvancedModding": "高级改装",
  "Aim Control": "瞄准控制",
  "AimDrills": "瞄准训练",
  "Aimbot": "自瞄",
  "All Categories": "全部分类",
  "All quests": "全部任务",
  "All traders": "全部商人",
  "Always Survive": "始终存活",
  "Ammunition": "弹药",
  "Amount will be clamped to StackMaxSize.": "数量会被限制到 StackMaxSize。",
  "Application feature update": "应用功能更新",
  "Application update rate": "应用更新频率",
  "Armband": "臂章",
  "Armor": "护甲",
  "Assault": "突击步枪",
  "AttachedLauncher": "附挂发射器",
  "Attention": "注意力",
  "Available": "可用",
  "Average ms": "平均耗时（毫秒）",
  "Backpack": "背包",
  "Barter": "易货",
  "BearAksystems": "BEAR AK 系统",
  "BearAssaultoperations": "BEAR 突击行动",
  "BearAuthority": "BEAR 权威",
  "BearHeavycaliber": "BEAR 重口径",
  "BearRawpower": "BEAR 原始力量",
  "Boss Help": "协助 Boss",
  "Boss Kill": "击杀 Boss",
  "Boundary": "边界",
  "CLEAR": "清空",
  "Catalog": "目录",
  "Catalog items": "目录物品",
  "Category": "分类",
  "Chams": "材质高亮",
  "Charisma": "魅力",
  "Clear": "清空",
  "Clear conditions": "清除子条件",
  "Clear group": "取消全选",
  "Clear in-memory log": "清空内存日志",
  "Clear selection": "清空选择",
  "Closed": "关闭",
  "Color": "颜色",
  "Complete quest": "完成任务",
  "Complete selected": "完成所选",
  "Component": "组件",
  "Conditions": "条件",
  "Conditions selected": "已选子条件",
  "Config": "配置",
  "Container Color": "容器颜色",
  "Container Distance": "容器距离",
  "Containers": "容器",
  "Copy message": "复制消息",
  "Copy row": "复制整行",
  "Corpse Color": "尸体颜色",
  "Corpse Distance": "尸体距离",
  "Corpses": "尸体",
  "Countdown": "倒计时",
  "CovertMovement": "隐秘移动",
  "Crafting": "制作",
  "Create Item": "创建物品",
  "Created items will be placed in the quest item inventory.": "创建的物品将放入任务物品栏。",
  "Creation Settings": "创建设置",
  "DISABLED": "禁用",
  "DMR": "精确射手步枪",
  "DX11 Present": "DX11 Present",
  "Description": "描述",
  "Destination": "放置位置",
  "Detailed counters": "详细计数器",
  "Diet": "饮食",
  "Direct ID": "直接 ID",
  "Direct Teleport": "一键传送",
  "Display Style": "显示样式",
  "Dog-tag": "狗牌",
  "Done": "完成",
  "Doors": "门",
  "ENABLED": "启用",
  "ESP": "透视",
  "ESP labels": "ESP 标签",
  "Earpiece": "耳机",
  "Enabled": "启用",
  "Endurance": "耐力",
  "Enter a raid to load the item catalog from the game.": "进入战局后将从游戏加载物品目录。",
  "Enter or select an Item Id before creating an item.": "创建物品前请输入或选择 Item Id。",
  "Enter, paste, or select an Item ID before creating an item.": "创建物品前请先输入、粘贴或选择物品 ID。",
  "Equipment": "装备",
  "Errors": "错误",
  "Esc cancels": "Esc 取消",
  "Execution Logs": "执行日志",
  "Execution role": "执行职责",
  "Exit Standing": "撤离声望",
  "Exp Amount": "经验数量",
  "Exp Type": "经验类型",
  "ExpDamage": "伤害经验",
  "ExpDoorBreached": "破门经验",
  "ExpExamine": "检视经验",
  "ExpHeal": "治疗经验",
  "ExpItemLooting": "拾取经验",
  "ExpKillBase": "击杀经验",
  "Experience": "经验",
  "Extract Color": "撤离点颜色",
  "Extracts": "撤离点",
  "Eyewear": "眼镜",
  "FaceCover": "面罩",
  "Failed": "失败",
  "Fence Rep Amount": "Fence 声望数量",
  "Fence Rep Source": "Fence 声望来源",
  "Fence Reputation": "Fence 声望",
  "File": "文件",
  "Filter trace id, component or message": "按追踪 ID、组件或消息筛选",
  "Filters": "筛选",
  "First-person Weapon": "第一人称武器",
  "FixedUpdate rate": "固定更新频率",
  "Flight": "飞行",
  "Down": "下降",
  "Fly Mode": "飞行模式",
  "Up": "上升",
  "Follow latest": "跟随最新",
  "Font Size": "字体大小",
  "Forcefield": "力场",
  "Found in Raid": "战局中找到",
  "Freetrading": "自由交易",
  "GameWorld": "游戏世界",
  "GameWorld command queue": "GameWorld 命令队列",
  "GameWorld command slot": "GameWorld 命令槽",
  "GameWorld dispatcher": "GameWorld 分发器",
  "GameWorld feature update": "游戏世界功能更新",
  "GameWorld update rate": "游戏世界更新频率",
  "GameWorld.Update hook": "GameWorld.Update 钩子",
  "Gear Chams": "装备高亮",
  "General": "常规设置",
  "Generate": "生成",
  "Generate searched Item ID": "生成搜索框中的物品 ID",
  "Generated stacks": "生成堆叠",
  "Glass": "玻璃",
  "God Mode": "无敌模式",
  "HMG": "重机枪",
  "Headwear": "头盔",
  "Health": "健康",
  "HeavyVests": "重型护甲背心",
  "Hidden": "隐藏",
  "HideoutManagement": "藏身处管理",
  "Hits": "命中次数",
  "Holster": "手枪套",
  "Hotkey": "热键",
  "IN RAID": "对局中",
  "ITEM GENERATION": "物品生成",
  "ITEM SEARCH": "物品查询",
  "ITEMS": "物品",
  "Idle": "空闲",
  "ImGui": "ImGui",
  "Immunity": "免疫力",
  "In-memory log cleared": "内存日志已清空",
  "InRaid is only a status hint; the request will execute when GameWorld is available.": "InRaid 仅作为状态提示；请求会在 GameWorld 可用时执行。",
  "Inactive": "未激活",
  "Include Scope": "包含瞄具",
  "Increased Transfer Size": "增加转移容量",
  "Infinite Ammo": "无限弹药",
  "Infinite Stamina": "无限耐力",
  "Info": "信息",
  "Initialized": "已初始化",
  "Instant Search": "即时搜索",
  "Intellect": "智力",
  "Interface": "界面",
  "Inventory Hooks": "库存 Hook",
  "Invisible Color": "不可见颜色",
  "Item": "物品",
  "Item Amount": "物品数量",
  "Item Builder": "物品创建器",
  "Item Catalog": "物品目录",
  "Item ID": "物品 ID",
  "Item Id": "物品 ID",
  "Item Id is empty. Select an item or paste a template id.": "物品 ID 为空。请选择物品或粘贴模板 ID。",
  "Item Slot": "物品槽位",
  "Item Teleport": "物品传送",
  "Item Teleport Circle Radius": "物品传送圆环半径",
  "Item Teleport Height Offset": "物品传送高度偏移",
  "Item actions": "物品操作",
  "Item factory": "物品工厂",
  "Item factory hook": "物品工厂钩子",
  "Item module unavailable": "物品模块不可用",
  "Keys": "钥匙",
  "LMG": "轻机枪",
  "Language": "语言",
  "Latest ms": "最近耗时（毫秒）",
  "Launcher": "发射器",
  "Lava": "熔岩",
  "Level": "级别",
  "LightVests": "轻型护甲背心",
  "Load": "加载",
  "Loading item templates in small batches...": "正在分批读取物品模板……",
  "Loading localized item names from the game...": "正在从游戏加载本地化物品名称……",
  "LocalGame.Stop": "LocalGame.Stop",
  "Lockpicking": "开锁",
  "Loot": "战利品",
  "Loot Min Distance": "战利品最小显示距离",
  "MagDrills": "弹匣操作",
  "Magic Bullet": "魔法子弹",
  "Main Quests": "主线任务",
  "Manual Activation": "等待手动激活",
  "Manual or uncatalogued item": "手动输入或目录外物品",
  "Map Locations": "地图位置",
  "Maximum ms": "最大耗时（毫秒）",
  "Measured path": "测量路径",
  "Medical Items": "医疗物品",
  "Melee": "近战",
  "Memory": "记忆",
  "Menu Key": "菜单按键",
  "Message": "消息",
  "Metabolism": "新陈代谢",
  "Movement": "移动",
  "NPC Chams": "NPC高亮",
  "NPC and Gear": "NPC与装备",
  "Name": "名称",
  "No Hunger/Thirst": "无饥渴",
  "No Malfunction": "无故障",
  "No Slot Limits": "无槽位限制",
  "No active quests": "没有进行中的任务",
  "No conditions": "没有条件",
  "No item selected": "尚未选择物品",
  "No matching items": "没有匹配的物品",
  "No matching quests": "没有匹配的任务",
  "Normal Item Categories": "普通物品分类",
  "Normal Item Color": "普通物品颜色",
  "Normal Item Distance": "普通物品距离",
  "Normal Items": "普通物品",
  "Not Present": "不可用",
  "Not Ready": "未就绪",
  "Not initialized": "未初始化",
  "OUT OF RAID": "未进入对局",
  "Open": "开放",
  "Open Item Selector": "打开物品选择器",
  "Open Quest Manager": "打开任务管理器",
  "Operational Tasks": "行动任务",
  "Other Items": "其他物品",
  "Outline": "轮廓",
  "Overlay frame": "覆盖层帧",
  "Override Max Amount": "覆盖最大数量",
  "Overview": "概览",
  "Overwrite Slot": "覆盖槽位",
  "Overwrite Slot replaces the item currently assigned to the selected equipment slot.": "覆盖槽位会替换当前所选装备槽位中的物品。",
  "PMC, loot and container overlays": "PMC、战利品与容器透视",
  "PRESS A KEY": "请按下按键",
  "Pause": "暂停",
  "Paused": "暂停",
  "Pending": "等待开放",
  "Perception": "感知",
  "Performance": "性能",
  "Persistent log": "持久日志",
  "Pistol": "手枪",
  "Placement": "放置",
  "Player": "玩家",
  "Player actions": "玩家操作",
  "Player.FixedUpdate": "Player.FixedUpdate",
  "Players": "玩家",
  "Pockets": "口袋",
  "Present rate": "呈现频率",
  "Primary Weapon": "主武器",
  "ProneMovement": "卧姿移动",
  "QUESTS": "任务",
  "Quest Category": "任务分类",
  "Quest Details": "任务详情",
  "Quest Item Color": "任务物品颜色",
  "Quest Item Distance": "任务物品距离",
  "Quest Item Inventory": "任务物品栏",
  "Quest Items": "任务物品",
  "Quest List": "任务列表",
  "Quest Objective": "任务目标",
  "Quest Objective Equipment": "装备目标",
  "Quest Objective Extract": "撤离目标",
  "Quest Objective Find Item": "寻找物品目标",
  "Quest Objective Handover Item": "交付物品目标",
  "Quest Objective Health": "生命状态目标",
  "Quest Objective Kill": "击杀目标",
  "Quest Objective Location": "位置目标",
  "Quest Objective Place Item": "放置物品目标",
  "Quest Objective Player Level": "玩家等级目标",
  "Quest Objective Quest Requirement": "任务前置目标",
  "Quest Objective Reputation": "声望目标",
  "Quest Objective Skill": "技能目标",
  "Quest Objective Time": "时间目标",
  "Quest Objective Trader Loyalty": "商人忠诚度目标",
  "Quest Objective Visit Location": "访问地点目标",
  "Quest Objective Weapon Build": "武器组装目标",
  "Quest batches": "任务批次",
  "Quest module unavailable": "任务功能不可用",
  "Quests": "任务",
  "Queued": "已排队",
  "RUNTIME READY": "运行就绪",
  "Raid Status": "对局状态",
  "Ready": "就绪",
  "RecoilControl": "后坐力控制",
  "Reload catalog": "重新加载目录",
  "Requirements": "条件未满足",
  "Resume": "继续",
  "Revolver": "左轮手枪",
  "Rig": "胸挂",
  "Runtime Status": "运行状态",
  "SMG": "冲锋枪",
  "Samples": "样本数",
  "Save": "保存",
  "Save failed": "保存失败",
  "Save snapshot": "保存快照",
  "Saved": "已保存",
  "Scav Help": "协助 Scav",
  "Scav Kill": "击杀 Scav",
  "Search": "搜索",
  "Search box contains an exact template ID. You can use or spawn it directly.": "搜索框中是完整模板 ID，可直接使用或生成。",
  "Search by item name or paste a 24-character template ID.": "可按名称搜索，或直接粘贴 24 位模板 ID。",
  "Search index is built from live game item templates.": "搜索索引直接从游戏运行时物品模板生成。",
  "Search items by name or ID": "按名称或 ID 搜索物品",
  "Search skills": "搜索技能",
  "Secondary Weapon": "副武器",
  "Secure Container": "安全箱",
  "Select": "选择",
  "Select a quest to view details": "选择任务以查看详情",
  "Select all": "全选",
  "Select all main quests": "选择全部主线",
  "Select all side quests": "选择全部支线",
  "Select at least one loot type.": "请至少选择一种战利品类型。",
  "Select at least one category.": "至少选择一个分类。",
  "Select group": "选择分组",
  "Select incomplete": "选择未完成项",
  "Select visible": "选择当前可见",
  "Selected": "已选择",
  "Selected Item": "当前物品",
  "Selected Item ID": "当前物品 ID",
  "Selection": "批量选择",
  "Set Skill": "设置技能",
  "Setting commands": "配置命令",
  "Setting values": "配置项",
  "Shotgun": "霰弹枪",
  "Show Target": "显示目标",
  "Side Quests": "支线任务",
  "Skill": "技能",
  "Skill Level": "技能等级",
  "Skills": "技能",
  "Skip": "跳过",
  "Skip selected tasks": "跳过所选任务",
  "Snapshot sizes": "快照规模",
  "Sniper": "狙击步枪",
  "Sniping": "狙击",
  "Solid": "纯色",
  "Speed": "速度",
  "Speed Hack": "速度修改",
  "Stack": "堆叠",
  "Strength": "力量",
  "StressResistance": "抗压",
  "Success": "成功",
  "Surgery": "手术",
  "Survival": "生存",
  "Target Color": "目标颜色",
  "Target Indicator": "目标指示器",
  "Target Size": "目标大小",
  "TarkovApplication.Update": "TarkovApplication.Update",
  "Task details": "任务详情",
  "Tasks selected": "已选任务",
  "Teleport Corpses": "传送尸体",
  "Teleport Normal Items": "传送普通物品",
  "Teleport Quest Items": "传送任务物品",
  "Teleport Selected Loot": "传送所选战利品",
  "Teleport Wishlist Items": "传送愿望单物品",
  "Text": "文本",
  "The request remains queued until GameWorld is available.": "请求会保持排队，直到 GameWorld 可用。",
  "These options affect inventory compatibility checks globally.": "这些选项会全局影响库存兼容性检查。",
  "Throwing": "投掷",
  "Time": "时间",
  "Trace": "追踪",
  "Trade Goods": "交易用物品",
  "Trader": "商人",
  "Trader Rep Amount": "商人声望数量",
  "Trader Reputation": "商人声望",
  "Traitor Kill": "击杀叛徒",
  "Transit Color": "转移点颜色",
  "Transit Item (2-3h)": "转移物品（2-3 小时）",
  "Transits": "转移点",
  "TroubleShooting": "故障排除",
  "Try another item name, category, or Item ID.": "请尝试其他物品名称、分类或物品 ID。",
  "Try another item name, short name, category, or Item ID.": "请尝试其他物品名称、简称、分类或物品 ID。",
  "Type": "类型",
  "UI capture and rendering": "UI 捕获与渲染",
  "Unclassified": "未分类",
  "Unknown": "未知",
  "Unknown Quests": "未知任务",
  "Unknown Trader": "未知商人",
  "Unlock Doors": "解锁所有门",
  "Unlock doors": "解锁门",
  "Use entered text as Item ID": "将输入内容设为物品 ID",
  "Use search as Item ID": "将搜索内容设为物品 ID",
  "UsecArsystems": "USEC AR 系统",
  "UsecDeepweaponmodding": "USEC 深度武器改装",
  "UsecLongrangeoptics": "USEC 远距光学",
  "UsecNegotiations": "USEC 谈判",
  "UsecTactics": "USEC 战术",
  "VISUALS": "透视",
  "Visible": "可见",
  "Visible Color": "可见颜色",
  "Visible entries": "可见条目",
  "Vitality": "活力",
  "Waiting for game item data": "正在等待游戏物品数据",
  "Warnings": "警告",
  "Watermark": "水印",
  "Watermark module unavailable": "水印模块不可用",
  "Weapon": "武器",
  "Weapon Chams": "武器高亮",
  "Weapon Mods": "武器配件",
  "WeaponModding": "武器改装",
  "WeaponTreatment": "武器保养",
  "Weapons": "武器",
  "Whole task selected": "已选择整个任务",
  "Wireframe": "线框",
  "Wishlist": "愿望单",
  "Wishlist Item Color": "愿望单物品颜色",
  "Wishlist Item Distance": "愿望单物品距离",
  "Wishlist Items": "愿望单物品",
  "Wishlist items, quest items, and corpses are immediate actions and require no category selection.": "愿望单物品、任务物品和尸体均为一键操作，无需预先选择分类。",
  "Wishlist only": "仅显示愿望单",
  "World": "世界",
  "World command slot": "世界命令槽",
  "application-thread command intake": "应用线程命令入口",
  "application-thread queue": "应用线程队列",
  "authoritative raid callback": "权威战局回调",
  "dispatches": "次分发",
  "factory captured": "已捕获工厂",
  "factory not captured": "未捕获工厂",
  "feature module dispatch": "功能模块分发",
  "generate items and search the catalog": "左侧生成物品，右侧查询目录",
  "marked": "已标记",
  "movement hook callback": "移动钩子回调",
  "pmc_color": "PMC 颜色",
  "raid shutdown callback": "战局关闭回调",
  "scav_color": "SCAV 颜色",
  "toggle": "切换",
  "RAID": "战局",
  "SETTINGS": "设置",
  "DIAGNOSTICS": "诊断",
  "PROGRESSION": "成长",
  "player, movement, progression and world controls": "玩家状态、移动、成长与世界操作",
  "quest actions and task management": "任务操作与任务管理",
  "application configuration": "应用设置",
  "performance, runtime status and execution logs": "性能、运行状态与执行日志",
  "Characters": "角色",
  "Navigation": "导航",
  "Display": "显示",
  "Character Chams": "角色材质高亮",
  "Player Chams": "玩家高亮",
  "Player Status": "玩家状态",
  "World Actions": "世界操作",
  "Progression module unavailable": "成长模块不可用",
  "__locale_aliases": "zh,zh-CN,zh-SG",
  "__locale_id": "zh-CN",
  "__locale_name": "简体中文",
  "Advanced ESP Settings": "ESP 高级设置",
  "Refresh Rates": "刷新频率",
  "Cache Stability": "缓存稳定性",
  "Metadata Resolution Budget": "元数据解析预算",
  "Restore ESP Advanced Defaults": "恢复默认值",
  "Local Position Refresh (ms)": "本地位置刷新（ms）",
  "Player Scan (ms)": "玩家扫描（ms）",
  "Dynamic Loot Scan (ms)": "动态物品扫描（ms）",
  "Exfil Status Refresh (ms)": "撤离点状态刷新（ms）",
  "Static Object Scan (ms)": "静态对象扫描（ms）",
  "Wishlist Fallback Refresh (ms)": "Wishlist 保底刷新（ms）",
  "Distance Hysteresis (%)": "距离迟滞（%）",
  "Missing Scans Before Removal": "连续缺失删除次数",
  "Metadata Resolves Per Tick": "每 tick 最大元数据解析数",
  "Metadata Time Budget (us)": "每 tick 元数据时间预算（μs）",
  "Local Position Refresh Help": "控制本地玩家坐标更新频率。数值越低，距离判断响应越及时。",
  "Player Scan Help": "控制玩家列表、位置、身份和装备等完整数据读取周期。数值过低会增加玩家相关的 IL2CPP 读取。",
  "Dynamic Loot Scan Help": "控制新物品发现、移动物品位置更新和失效物品检测。数值越低，动态物品更新越快。",
  "Exfil Status Refresh Help": "控制撤离点开放、关闭和倒计时等动态状态的刷新周期。",
  "Static Object Scan Help": "负责发现和验证容器、撤离点集合和转移点。该参数不控制已缓存对象重新进入显示距离的速度。",
  "Wishlist Fallback Refresh Help": "用于防止 Wishlist 事件刷新遗漏。用户操作、进入战局和打开选择器仍会请求立即刷新。",
  "Distance Hysteresis Help": "减少对象在最大距离边界附近反复显示和隐藏。最大距离为 100 m、迟滞为 5% 时，隐藏对象进入 100 m 后显示，已显示对象超过 105 m 后隐藏。",
  "Missing Scans Before Removal Help": "对象连续达到指定次数未被扫描到后才从缓存删除。实际等待时间约为扫描周期乘以该次数。",
  "Metadata Resolves Per Tick Help": "限制单个 GameWorld tick 中最多解析的新物品元数据数量。",
  "Metadata Time Budget Help": "限制单个 GameWorld tick 中用于物品名称、本地化和分类解析的时间。未完成任务会在后续 tick 继续。"
}
