#pragma once

#include "foundation/types/Color.h"

namespace ta::features::aimbot
{
    struct AimbotSettings
    {
        bool magic_bullet = false;
        int hotkey = 0;
        bool show_target = true;
        float target_size = 3.0f;
        ta::foundation::RgbaColor target_color = {1, 0, 1, 1};

        bool operator==(const AimbotSettings&) const = default;
    };
}
