
[General]
ResourceShim=none
ConstantBufferHookType=default
ConstantBufferHookCopyType=gpu_readback
TrackDescriptors=True
PreventRuntimeReload=True
AmountGroups=1

[Keybindings]
PIXEL_SHADER_DOWN=97
PIXEL_SHADER_UP=98
PIXEL_SHADER_MARK=99
PIXEL_SHADER_MARKED_DOWN=4449
PIXEL_SHADER_MARKED_UP=4450
VERTEX_SHADER_DOWN=100
VERTEX_SHADER_UP=101
VERTEX_SHADER_MARK=102
VERTEX_SHADER_MARKED_DOWN=4452
VERTEX_SHADER_MARKED_UP=4453
INVOCATION_DOWN=103
INVOCATION_UP=104
DESCRIPTOR_DOWN=109
DESCRIPTOR_UP=107

[Group0_VertexShaders]
AmountHashes=0

[Group0_PixelShaders]
ShaderHash0=1223382149
AmountHashes=1

[Group0_ComputeShaders]
AmountHashes=0

[Group0_Constants]
AmountConstants=0

[Group0]
Name=Light
ToggleKey=0
Active=True
RenderToSRVs=False
RenderSRVPipelineSlot=1
RenderSRVDescriptorIndex=0
RenderSRVShaderStage=0
RenderTargetIndex=0
InvocationLocation=0
MatchSwapchainResolutionOnly=1
RequeueAfterRTMatchingFailure=False
Techniques=Tonemap [Tonemap.fx],HDR [FakeHDR.fx],Levels [Levels.fx],LevelsPlus [LevelsPlus.fx]
AllowAllTechniques=False
TechniqueExceptions=False
ProvideTextureBinding=False
ClearTextureBindings=False
CopyTextureBinding=False
FlipBufferBinding=False
ExtractConstants=False
ConstantPipelineSlot=2
ConstantDescriptorIndex=0
ConstantPushMode=False
ConstantShaderStage=0
ExtractSRVs=False
SRVPipelineSlot=1
SRVDescriptorIndex=0
SRVShaderStage=0
BindingRenderTargetIndex=0
BindingInvocationLocation=0
BindingMatchSwapchainResolutionOnly=0
ClearPreviewAlpha=True
TonemapHDRtoSDRtoHDR=False
PreserveTargetAlphaChannel=False
FlipBuffer=False
